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Back to daniel-lundin/snabbt.js

Projects sharing features with Snabbt.js

30 open-source projects similar to daniel-lundin/snabbt.js, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • chrisbuilds/terminaltexteffectsChrisBuilds avatar

    ChrisBuilds/terminaltexteffects

    3,892View on GitHub↗

    This project is a terminal graphics library and command-line visual effects tool designed to create dynamic motion graphics using ANSI escape sequences. It provides a framework for implementing an ANSI text animation engine and a motion processor that handles the movement of characters along paths within a shell environment. The tool is distinguished by its wide array of pre-defined visual effects, ranging from simulated environmental phenomena like thunderstorms and fire to high-tech reveals such as laser etching and decryption animations. It also supports extensibility through a plugin-base

    Pythonascii-artterminal-basedvisual-effects
    View on GitHub↗3,892
  • greensock/gsapgreensock avatar

    greensock/GSAP

    23,877View on GitHub↗

    GSAP is a comprehensive JavaScript animation library designed for orchestrating complex motion sequences and interactive user interfaces. It provides a robust property-interpolation engine that calculates intermediate values for CSS styles, attributes, and numeric properties, enabling smooth visual transitions across web elements. The framework is built on a core architecture that manages animation lifecycles, timeline-based sequence orchestration, and virtual property interception to ensure precise control over motion. The library distinguishes itself through a modular, plugin-based extensib

    JavaScriptanimationgsapjavascript
    View on GitHub↗23,877
  • facebook/reboundfacebook avatar

    facebook/rebound

    5,392View on GitHub↗

    Rebound is a Java motion framework and physics engine designed to create natural physical movement in user interface animations. It functions as a spring physics library that models forces and oscillations to drive fluid interface transitions. The framework implements interactive motion design by simulating real-world spring dynamics and physical forces rather than using linear transitions. This allows for the creation of organic motion within Java applications. The engine handles physics-based animation through spring-based simulations, employing discrete time-step integration and frame-ind

    Java
    View on GitHub↗5,392

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  • framer/motionframer avatar

    framer/motion

    32,388View on GitHub↗

    Framer Motion is a React animation library and hardware-accelerated motion engine. It provides a suite of systems for managing declarative transitions, automated layout interpolation, and animation states within React user interfaces. The project distinguishes itself through a layout transition orchestrator that automatically interpolates visual changes when elements shift position or size. It includes an interactive gesture system to trigger motion based on drags, hovers, and taps, as well as tools for binding animation progress to scroll positions. The library covers a broad range of motio

    TypeScript
    View on GitHub↗32,388
  • hakimel/stroll.jshakimel avatar

    hakimel/stroll.js

    4,342View on GitHub↗

    stroll.js is a frontend UI animation library designed to transform standard web lists into three-dimensional scrolling displays. It functions as a tool for creating depth-based perspectives using CSS3 transforms. The library specializes in 3D web animations and interactive list design. It implements visual effects that respond to user movement, adding spatial depth and perspective to list elements as they are navigated.

    HTML
    View on GitHub↗4,342
  • plus1tv/react-animeplus1tv avatar

    plus1tv/react-anime

    1,563View on GitHub↗

    React-anime is a declarative motion framework designed to integrate animation capabilities into component-based user interfaces. It functions as a library for animating CSS, SVG, and DOM properties by mapping component properties directly to animation states, allowing developers to define motion through a component-based architecture. The library distinguishes itself through its ability to manage hierarchical animation sequences and automated lifecycle transitions. It provides tools to orchestrate complex, nested motion effects and handles the entrance and exit of elements as they are added t

    TypeScriptanimationanimedynamic
    View on GitHub↗1,563
  • webstudio-is/webstudiowebstudio-is avatar

    webstudio-is/webstudio

    8,240View on GitHub↗

    Webstudio is a visual CMS and website builder that provides a visual development environment for designing and publishing websites. It functions as an AI-powered design tool, a REST and GraphQL API client, and an atomic CSS compiler. The platform distinguishes itself through generative AI capabilities for creating layout variants and refining visual styles from text prompts. It integrates a headless CMS workflow that maps external data sources to visual components and utilizes a specialized compiler to convert design tokens into deduplicated atomic CSS for optimized page load speeds. The sys

    TypeScriptaccessibilityalternativecloudflare
    View on GitHub↗8,240
  • attackondobby/ios-core-animation-advanced-techniquesAttackOnDobby avatar

    AttackOnDobby/iOS-Core-Animation-Advanced-Techniques

    4,489View on GitHub↗

    This project is a technical guide and implementation library for advanced visual effects and hardware-accelerated animations using the Core Animation framework on iOS. It provides a comprehensive reference for creating high-performance motion graphics, custom graphic rendering, and the construction of 3D engines using perspective transforms and Z-axis manipulation. The collection distinguishes itself through a deep focus on GPU rendering optimization and graphics performance. It covers advanced strategies to maintain high frame rates, such as reducing offscreen rendering via shadow path optim

    View on GitHub↗4,489
  • icanzilb/easyanimationicanzilb avatar

    icanzilb/EasyAnimation

    2,943View on GitHub↗

    EasyAnimation is a Swift library for defining and executing interface animations. It provides a system for modifying layer properties and creating visual transitions for UI components. The library specializes in physics-based motion, utilizing spring constants and damping ratios to produce bouncy movement effects. It also enables complex animation sequencing, allowing multiple visual changes to be chained together with specific timing and delays. Additional capabilities include the ability to cancel running animation sequences after the active step completes and the use of block-based proper

    Swift
    View on GitHub↗2,943
  • visionmedia/move.jsvisionmedia avatar

    visionmedia/move.js

    4,698View on GitHub↗

    move.js is a JavaScript motion engine and CSS3 animation framework designed to animate DOM elements. It functions as a DOM animation library that changes visual element properties and colors over time. The library serves as a CSS bezier easing controller, using cubic-bezier curves to manage animation acceleration and deceleration. It enables sequential motion design, allowing multiple visual steps to execute in a specific order. The framework covers the animation of element properties such as position, rotation, scale, skew, and colors. It provides capabilities for UI component transitions a

    JavaScript
    View on GitHub↗4,698
  • chenglou/react-motionchenglou avatar

    chenglou/react-motion

    21,921View on GitHub↗

    react-motion is a physics-driven animation toolkit and library for React applications. It provides a system for creating fluid user interface transitions by simulating natural spring movement to move elements toward destination values using stiffness and damping parameters. The framework manages the visual entry and exit of components as they mount and unmount within the document structure. It coordinates complex motion patterns, including staggered animations and fluid transitions for items being added, removed, or reordered within dynamic lists. The library covers a broad range of animatio

    JavaScript
    View on GitHub↗21,921
  • cssanimation/css-animation-101cssanimation avatar

    cssanimation/css-animation-101

    5,062View on GitHub↗

    This project is a comprehensive CSS animation tutorial and a structured frontend animation course. It serves as a web motion learning resource designed to teach the implementation of visual transitions and animations within a browser. The resource provides a guide to CSS 3D animation, covering the rendering of three-dimensional scenes and depth. It includes instructions on motion design, ranging from scroll-triggered animations and sprite sheet animation to the creation of complex web interface animations. The material covers core capabilities such as manipulating element geometry, controlli

    CSSanimationcssebook
    View on GitHub↗5,062
  • aholachek/react-flip-toolkitaholachek avatar

    aholachek/react-flip-toolkit

    4,190View on GitHub↗

    react-flip-toolkit is a coordinate-based transition framework and layout animation library for React. It uses a magic-move technique to calculate element positions, preventing jarring jumps during layout shifts through interpolation and physics. The library provides a spring-based motion engine that uses stiffness and damping settings to create natural movement for layout and style changes. It includes specialized tools for shared element transitions, which coordinate visual movements across client-side route changes to maintain continuity between different pages. The system covers layout tr

    TypeScriptanimation-libraryflip-animationslayout-animation
    View on GitHub↗4,190
  • gcssloop/androidnoteGcsSloop avatar

    GcsSloop/AndroidNote

    9,332View on GitHub↗

    AndroidNote is a technical knowledge base and reference resource for Android development. It provides comprehensive guidance on application architecture, custom view development, and advanced graphics programming. The project is distinguished by its depth in visual implementation, covering pseudo-3D perspective projections via virtual cameras and complex 2D rendering using Bézier curves and PorterDuff color blending. It also provides detailed methodologies for app modularization and the management of internal libraries through private Maven repositories and JitPack. The reference surface ext

    Javaandroidandroid-studiocustom-view
    View on GitHub↗9,332
  • gskinner/flutter_animategskinner avatar

    gskinner/flutter_animate

    1,099View on GitHub↗

    This library is a declarative framework for creating complex motion sequences and visual transitions within Flutter applications. It provides a unified interface for orchestrating interface element transformations, property updates, and animation lifecycles without requiring manual controller management or boilerplate code. The framework distinguishes itself through a fluent builder pattern that allows developers to chain multiple independent motion effects into a single execution pipeline. It supports advanced visual customization by integrating custom fragment shaders for GPU-accelerated re

    Dart
    View on GitHub↗1,099
  • godotengine/godot-demo-projectsgodotengine avatar

    godotengine/godot-demo-projects

    8,250View on GitHub↗

    This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex

    GDScript
    View on GitHub↗8,250
  • gskinnerteam/flutter_vignettesgskinnerTeam avatar

    gskinnerTeam/flutter_vignettes

    4,750View on GitHub↗

    This project is a collection of reference implementations and experimental user interface components. It serves as a gallery of examples demonstrating advanced animations, custom graphic rendering, and non-standard interaction techniques. The repository provides showcases for high-fidelity motion, including 3D transformations, image sequence animations, and fluid page transitions. It includes a library of graphic experiments that use canvas drawing and vector paths to render particle systems and data visualizations. The implementation surface covers a range of advanced UI capabilities, such

    Dart
    View on GitHub↗4,750
  • react-spring/react-springreact-spring avatar

    react-spring/react-spring

    29,110View on GitHub↗

    react-spring is a declarative animation framework for React that drives visual transitions through state-driven declarations. It functions as a motion engine where animations are defined as target values pursued by a physics engine based on application state. The library utilizes a spring physics engine to calculate natural movements by simulating mass, tension, and friction instead of relying on fixed durations. To maintain high frame rates, it updates DOM elements directly via references to bypass the standard React render cycle. The framework covers physics-based motion and state-driven t

    TypeScript
    View on GitHub↗29,110
  • daimajia/androidviewanimationsdaimajia avatar

    daimajia/AndroidViewAnimations

    12,446View on GitHub↗

    AndroidViewAnimations is an animation library and visual effects toolkit for Android applications. It provides a framework for implementing motion effects, such as bouncing, sliding, and rotating transitions, for views within Android layouts. The library features a collection of predefined motion presets and stylized transition effects. These include curated sequences for shaking and pulsing to guide user attention, as well as complex movements like hinging or rolling for interface entry and exit. The toolkit covers a wide range of visual effects, including linear slides, elastic bounces, tr

    Javaandroidanimationeasing-functions
    View on GitHub↗12,446
  • juliangarnier/animejuliangarnier avatar

    juliangarnier/anime

    69,932View on GitHub↗

    This project is a declarative motion framework and JavaScript animation engine designed to transition CSS properties, SVG attributes, and DOM elements. It provides a comprehensive set of tools for creating complex, multi-part motion sequences by synchronizing animations, timers, and callbacks into a single, unified timeline. The library distinguishes itself through a robust timeline-based sequence orchestrator that allows for precise timing, label-based control, and hierarchical nesting of animations. It also features a physics-driven interaction library that enables draggable elements with c

    JavaScriptanimationanimecanvas
    View on GitHub↗69,932
  • facebook/popfacebook avatar

    facebook/pop

    19,559View on GitHub↗

    Pop is an animation library for iOS and macOS designed to manage property animations, value interpolation, and physics engines. It functions as a framework for linking animation engines to arbitrary object properties, extending beyond standard view attributes. The library features a physics-based animation engine that generates motion based on velocity, friction, and target values. This system enables the creation of spring and decay animations to simulate real-world dynamics. The project also provides tools for value interpolation using easing curves, display-link driven updates synced to s

    Objective-C++
    View on GitHub↗19,559
  • haltu/muurihaltu avatar

    haltu/muuri

    10,954View on GitHub↗

    Muuri is a JavaScript grid layout library and draggable UI framework used to create responsive grids with drag-and-drop reordering, sorting, and animated filtering. It features a nested grid system that allows full grid instances to be embedded inside other grid items to create hierarchical structures. The library uses a web worker layout engine to offload heavy coordinate calculations to background threads, maintaining interface responsiveness during complex rearrangements. The system provides interactive capabilities for moving items between multiple containers, filtering visibility based

    JavaScriptbin-packingdnddrag-and-drop
    View on GitHub↗10,954
  • jscottsmith/react-scroll-parallaxjscottsmith avatar

    jscottsmith/react-scroll-parallax

    2,986View on GitHub↗

    React Scroll Parallax is a component library and JavaScript animation tool for creating scroll-driven visual effects and layered depth in web applications. It supplies shared scroll metrics and controller access down the component tree through context providers, applying hardware-accelerated style changes such as translation, rotation, and opacity to animate elements. The system tracks element positions relative to viewport boundaries to calculate continuous scroll ratios while batching calculations to sync with browser refresh rates and automatically recomputing layouts during dynamic content

    TypeScriptanimationbannercomponent
    View on GitHub↗2,986
  • rich-harris/ramjetRich-Harris avatar

    Rich-Harris/ramjet

    5,438View on GitHub↗

    Ramjet is a JavaScript animation engine and DOM element morphing library. It functions as a transition utility that animates movements and dimensions between different HTML elements to create visual shifts between interface states. The library specializes in cross-tree element morphing, which allows it to animate the position and dimensions of one element to match another regardless of their relative location in the document hierarchy. It achieves this by calculating visual offsets and utilizing a customizable cloning mechanism to create temporary visual proxies. The system manages organic m

    JavaScriptanimationcssdom
    View on GitHub↗5,438
  • tictail/bounce.jstictail avatar

    tictail/bounce.js

    6,165View on GitHub↗

    bounce.js is a JavaScript library and programmatic wrapper for generating and applying CSS3 keyframe animations and 3D transformations. It provides a tool for creating complex animation sequences without the need to write manual stylesheet rules. The library allows for the creation of animations by chaining scale, rotation, translation, and skew transformations. These generated sequences can be saved under unique names for reuse across multiple elements. The system manages the animation lifecycle through callback functions that trigger when a visual sequence completes. It also includes a com

    CSS
    View on GitHub↗6,165
  • mengto/springMengTo avatar

    MengTo/Spring

    14,038View on GitHub↗

    Spring is a Swift animation library and iOS view animation framework. It provides a spring physics animation engine designed to generate realistic, organic motion for user interface movements. The framework utilizes a declarative animation interface, allowing developers to define animation properties and behaviors without writing complex imperative code. This includes a declarative animation workflow where motion is configured through visual storyboards. The system manages iOS UI animations and Swift view transitions, specifically automating how views appear and disappear through triggered a

    Swift
    View on GitHub↗14,038
  • cubiq/iscrollcubiq avatar

    cubiq/iscroll

    12,815View on GitHub↗

    iscroll is a JavaScript smooth scrolling library and web interaction framework. It provides a 2D web panning controller and a CSS transform zoom engine to manage inertial scrolling, panning, and zooming for web elements across different devices. The project enables the implementation of custom scrollbar interfaces and navigation maps that track the current viewport position. It supports the creation of interactive web carousels with element snapping, web parallax effects, and content scaling via pinch-to-zoom or mouse-wheel inputs. The library covers a broad range of interaction capabilities

    JavaScript
    View on GitHub↗12,815
  • micku7zu/vanilla-tilt.jsmicku7zu avatar

    micku7zu/vanilla-tilt.js

    4,012View on GitHub↗

    vanilla-tilt.js is a JavaScript 3D tilt library used to animate web elements in 3D space. It functions as an interactive UI animation tool that drives element rotation and scale effects based on mouse movement or mobile device orientation. The library distinguishes itself through the simulation of physical surfaces, utilizing a dynamic light glare effect to create glossy reflections that shift with the cursor. It also includes a parallax depth system that offsets inner elements relative to a parent container to simulate physical layering and three-dimensional space. The toolkit covers a broa

    JavaScriptjavascriptlibrarysmooth
    View on GitHub↗4,012
  • jakiestfu/snap.jsjakiestfu avatar

    jakiestfu/Snap.js

    5,952View on GitHub↗

    Snap.js is a JavaScript library for building draggable side navigation panels on touch devices. It enables slide-in menus from the left or right screen edge, driven by a gesture-based state machine that interprets drag and flick gestures to open and close the panel. The library distinguishes horizontal menu drags from vertical scrolling by analyzing the initial touch movement angle, and locks menu movement to a single axis to prevent interference. It uses hardware-accelerated CSS transforms for smooth animations and provides configurable snap thresholds that determine whether a drag should op

    JavaScript
    View on GitHub↗5,952
  • markdalgleish/stellar.jsmarkdalgleish avatar

    markdalgleish/stellar.js

    4,592View on GitHub↗

    Stellar.js is a JavaScript parallax library and scroll-based motion framework used to coordinate DOM element positioning and CSS transforms. It functions as a positioning tool that calculates real-time coordinate shifts for background images and foreground items based on scroll triggers. The library utilizes a CSS transform animation engine to ensure movement is hardware-accelerated on both mobile and desktop browsers. It creates depth effects by applying different movement speeds to elements relative to the natural scroll rate. The framework covers a range of motion capabilities, including

    JavaScript
    View on GitHub↗4,592