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Back to csoren/asmotor

Projects sharing features with Asmotor

15 open-source projects similar to csoren/asmotor, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • vhelin/wla-dxvhelin avatar

    vhelin/wla-dx

    596View on GitHub↗

    WLA DX - Yet Another ANSI C GB-Z80/Z80/Z80N/6502/65C02/65CE02/65816/68000/6800/6801/6809/8008/8080/HUC6280/SPC-700/SuperFX/Cx4/SH-2 Multi Platform Cross Assembler Package

    Assembly
    View on GitHub↗596
  • gbdev/rgbdsgbdev avatar

    gbdev/rgbds

    1,620View on GitHub↗

    Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color

    C++asmassemblyassembly-language
    View on GitHub↗1,620
  • schweigi/assembler-simulatorSchweigi avatar

    Schweigi/assembler-simulator

    989View on GitHub↗

    This project is a web-based educational environment designed to simulate 8-bit processor architecture and assembly language execution. It functions as a virtual machine that translates symbolic assembly code into machine instructions, allowing users to observe the fetch-decode-execute cycle and its impact on system state in real time. The simulator distinguishes itself through a reactive interface that binds visual register and memory displays directly to the underlying processor state. It incorporates a two-pass assembler that manages symbolic label resolution and memory address mapping, pro

    JavaScriptassemblercomputeremulator
    View on GitHub↗989
  • dman95/sasmDman95 avatar

    Dman95/SASM

    5,963View on GitHub↗

    SASM is a cross-platform integrated development environment for writing, assembling, and debugging low-level assembly code. It serves as a unified editor and execution flow for assembly language development across different operating systems. The environment supports multiple assembly languages and their respective toolchains, including NASM, MASM, GAS, and FASM, within a single interface. It features a binary-level debugger that allows for stepping through instructions and inspecting CPU registers and variable states. The project provides a toolchain-based build pipeline and a configuration

    Pythonassemblerassemblyassembly-language
    View on GitHub↗5,963

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  • inkboxsoftware/excelcpuInkboxSoftware avatar

    InkboxSoftware/excelCPU

    4,741View on GitHub↗

    excelCPU is a spreadsheet-based computer emulator that simulates a 16-bit central processing unit. It functions as an educational CPU model where the system state, registers, and random access memory are managed within a grid of spreadsheet cells. The project includes an assembly compiler that converts custom assembly source code into a format compatible with spreadsheet cells for read-only memory storage. It allows for both automatic program execution and manual operation to override specific instructions. The simulation covers core hardware architecture concepts, including logic gate proto

    Python
    View on GitHub↗4,741
  • pwndbg/pwndbgpwndbg avatar

    pwndbg/pwndbg

    10,051View on GitHub↗

    pwndbg is a GDB plugin and binary analysis framework designed for reverse engineering, exploit development, and low-level program analysis. It extends the core functionality of the debugger to provide advanced memory inspection and automation tools. The project distinguishes itself with specialized capabilities for heap analysis across glibc, jemalloc, and musl, as well as a comprehensive kernel debugging toolkit for inspecting Linux kernel tasks and slab allocators. It includes an integrated ROP gadget searcher for constructing exploit chains and an LLM-powered debugging assistant that provi

    Pythonbinary-ninjacapture-the-flagctf
    View on GitHub↗10,051
  • ulrikdamm/assemblerulrikdamm avatar

    ulrikdamm/Assembler

    119View on GitHub↗

    Assembler for Gameboy games

    Swift
    View on GitHub↗119
  • wiz-lang/wizwiz-lang avatar

    wiz-lang/wiz

    434View on GitHub↗

    A high-level assembly language for writing homebrew software and games on retro console platforms.

    C++
    View on GitHub↗434
  • ams-hackers/gbforthams-hackers avatar

    ams-hackers/gbforth

    148View on GitHub↗

    👾 A Forth-based Game Boy development kit

    Forth
    View on GitHub↗148
  • zlfn/rust-gbzlfn avatar

    zlfn/rust-gb

    261View on GitHub↗

    Compile Rust code to GBZ80 (Gameboy Z80)

    Rust
    View on GitHub↗261
  • bevinsky/clang-gbz80B

    Bevinsky/clang-gbz80

    0View on GitHub↗
    View on GitHub↗0
  • bevinsky/llvm-gbz80Bevinsky avatar

    Bevinsky/llvm-gbz80

    38View on GitHub↗

    LLVM port to the GBZ80 CPU

    LLVM
    View on GitHub↗38
  • bonsaiden/gbasmBonsaiDen avatar

    BonsaiDen/gbasm

    131View on GitHub↗

    A JavaScript based Gameboy Assembler

    JavaScript
    View on GitHub↗131
  • gbdk-2020/gbdk-2020gbdk-2020 avatar

    gbdk-2020/gbdk-2020

    2,246View on GitHub↗

    An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.

    C
    View on GitHub↗2,246
  • pokemium/gbdk-gopokemium avatar

    pokemium/gbdk-go

    24View on GitHub↗

    Experimental Go binding for GBDK(GameBoy Development Kit). You can develop GameBoy software using Go!

    Go
    View on GitHub↗24