18 open-source projects similar to cadquery/cadquery, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Cadquery alternative.
Chili3D is a browser-based parametric 3D modeling tool that uses boundary representation (B-Rep) to define and manipulate precise solid geometry. It functions as a constructive solid geometry (CSG) engine, combining primitive shapes through union, difference, and intersection operations, while also serving as a parametric constraint system that maintains geometric relationships and dimensions through adjustable parameters. The software distinguishes itself by running entirely in a web browser without requiring installation, while providing industry-standard CAD file format support for importi
OpenSCAD is a script-based 3D modeler and parametric CAD tool that generates three-dimensional solid objects from programmable scripts. It utilizes a constructive solid geometry engine to create complex shapes by performing boolean operations on basic geometric primitives. The system functions as a compiler that transforms a functional language into geometric representations, allowing for precise dimensional control through variables and functions. It features a WebAssembly implementation that enables the geometry pipeline to execute directly within web browsers. The software covers a broad
Fornjot is a CAD modeling kernel and 3D geometry engine designed for the creation and manipulation of precise mechanical shapes. It functions as a B-Rep 3D modeling kernel, using boundary representation to define the shapes and topologies of three-dimensional models. The project provides a B-Rep geometry visualizer to render 3D models in a windowed environment for visual verification. It also includes a pipeline to export internal geometric representations into external data formats for compatibility with other software. The engine covers geometric modeling through primitive-based constructi
FreeCAD is an open-source engineering design suite designed for parametric 3D modeling, architectural planning, and mechanical assembly. It functions as a professional-grade platform that utilizes history-based operations to allow for non-destructive design updates, enabling users to construct complex geometry through a sequence of constrained sketches and solid operations. The platform distinguishes itself through a highly modular, workbench-based architecture that allows users to tailor the interface and toolsets to specific engineering domains. It features deep Python integration, which se
This project is a web-based 3D architectural editor used for creating and sharing building projects. It functions as a core architectural engine that combines a GPU-accelerated web renderer with parametric 3D design tools to visualize and navigate complex models within a browser. The editor features a parametric geometry engine that automates the creation of mitered wall corners and cutouts for doors and windows. It includes an IFC model importer to convert Industry Foundation Classes files into editable 3D scenes and a hierarchical spatial manager to organize building elements from the site
SpaceshipGenerator is a 3D model generator and procedural asset creator designed to produce unique spaceship meshes within Blender. It functions as a procedural mesh generator that uses random seeds and configurable geometry settings to automate the creation of complex vessel designs. The tool includes a texture mapping utility that applies custom images to 3D surfaces using cube mapping to simulate reflections and window lighting. It generates diverse spacecraft shapes to support the production of science fiction concept art. The system manages the generation process through parametric hull
This is a dependency injection framework and inversion of control container for Python. It decouples object creation from business logic by managing how services and their dependencies are assembled, delivered, and linked within an application. The framework is distinguished by its ability to perform automated component wiring, using import hooks and decorators to inject dependencies into functions and classes across different modules. It supports non-blocking flows through an asynchronous dependency resolver and manages the initialization and shutdown sequences of shared external resources a
LibreCAD is an open-source, cross-platform 2D CAD application for creating and editing precise technical drawings. It functions as a full-featured drawing editor that reads and writes industry-standard DXF and DWG file formats, enabling cross-application compatibility. The software provides tools for creating 2D designs with support for layers, dimensions, and geometric primitives, along with precision features like snapping to endpoints, midpoints, and intersections. It also includes a command-line converter that can export DXF drawings to PDF, SVG, and PNG formats for batch processing or in
Plasticity is a computer-aided design environment and vector-based geometry editor. It functions as a NURBS-based 3D modeling tool for constructing complex geometric shapes and spatial layouts using parametric control. The software includes an adaptive user interface layout engine that automatically rearranges and resizes elements based on screen dimensions. It provides a system for refining 3D model geometry through the manipulation of individual curve control points and surfaces. The platform incorporates spatial querying capabilities, utilizing raycasting and boxcasting to detect intersec
This project is a Three.js utility library and a collection of declarative React components designed for building 3D scenes. It provides a set of abstractions that wrap low-level primitives to manage lifecycles and memory disposal, serving as a geometry generator, a post-processing pipeline, and a scroll-driven animation tool. The library is distinguished by its specialized camera control systems, which include unified abstractions for orbit and perspective views as well as real-time face tracking and landmark detection via webcam feeds. It also features interactive transform gizmos for objec
Chrono is a multi-physics simulation suite that functions as a multibody dynamics simulator, a finite element analysis tool, and a robotics simulation framework. It provides specialized solvers for fluid-solid interaction and distributed physics engines capable of synchronizing multiple agents across a network. The project features a dedicated pipeline for converting CAD assemblies into simulation-ready formats and integrates directly with robot operating systems to validate autonomous control logic and sensors. It differentiates itself through the use of WebAssembly for portable browser-base
ogl is a WebGL graphics library and 3D scene graph engine designed for rendering three-dimensional scenes. It provides a lightweight framework for managing geometries and coordinating spatial transformations within a hierarchical system. The project includes a PBR shader system for creating realistic materials and a GPGPU computation framework for performing large-scale general-purpose calculations and particle simulations on the graphics processor. It also features a post-processing suite for applying visual filters to rendered scenes via frame buffers. The library covers broader capabiliti
webgl-fundamentals is a comprehensive educational resource and graphics tutorial for learning hardware-accelerated 2D and 3D rendering using the WebGL API. It serves as a structured 3D graphics curriculum and GPU programming reference, guiding users through the graphics pipeline from basic geometry to advanced rendering techniques. The project provides detailed guides on GLSL shader development, including the creation of vertex and fragment shaders. It specifically focuses on the implementation of real-time lighting models—such as directional, point, and spot lighting—and the application of s
Orillusion is a WebGPU 3D rendering engine designed for high-fidelity scenes and visual effects in the browser. It functions as a GPU compute framework for parallel mathematical operations and a physically-based rendering graphics pipeline for realistic materials and surfaces. The system also includes a web-based 3D animation toolkit for driving skeletal animations and interpolating vertex positions. The engine is distinguished by its use of an entity component system for scene logic and a macro-based shader generation system that creates multiple shader variants. It optimizes performance thr
DeepXDE is a scientific machine learning library and deep learning PDE solver used to compute solutions for forward and inverse ordinary, partial, and integro-differential equations. It functions as a physics-informed neural network library that embeds physical laws and boundary conditions directly into the neural network loss function. The project provides a deep operator network framework for learning operator mappings that approximate relationships between functions in multiphysics problems. It is implemented as a multi-backend tensor library, allowing the system to switch between differen
mujoco_menagerie is a curated library of physical robot specifications and XML model definitions designed for standardized dynamics and contact simulation. It provides a collection of high-quality robot model files for humanoids, quadrupeds, and manipulators, alongside detailed kinematic and inertial parameters used to reproduce real-world robot behavior in virtual environments. The project serves as a repository of robotics simulation assets and MJCF model definitions optimized for accuracy. It includes standardized model libraries specifically for bipedal, quadrupedal, and humanoid hardware
DataX is a distributed data integration framework and plugin-based ETL tool designed for synchronizing large datasets between heterogeneous sources and destinations. It functions as a JDBC data migration engine and offline synchronization tool, enabling the movement of data between relational databases, NoSQL stores, and object storage. The system utilizes a plugin-based connector architecture that decouples reader and writer logic, allowing it to map and transform data types across different storage engines using a standardized internal representation. This design supports heterogeneous data
pifuhd is a 3D human reconstruction framework that generates high-resolution 3D meshes of people from a single 2D image. It utilizes pixel-aligned implicit functions to map image pixels to 3D space, predicting surface occupancy and distance to create detailed geometry. The system includes a pipeline for creating digital human assets, moving from 2D image feature projection to the extraction of discrete triangular meshes. It features specialized tools for refining these models, including a post-processor that removes geometric artifacts by isolating the largest connected component of the mesh.