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SpaceshipGenerator is a 3D model generator and procedural asset creator designed to produce unique spaceship meshes within Blender. It functions as a procedural mesh generator that uses random seeds and configurable geometry settings to automate the creation of complex vessel designs.
The main features of a1studmuffin/spaceshipgenerator are: Procedural Mesh Generation, Seeded Generation, Blender Scripting Bridges, Blender Automation Scripts, Algorithmic 3D Model Generators, Stochastic Mesh Subdivision, Programmatic Geometry Manipulators, Procedural Asset Generators.
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BlenderGPT is an add-on for the Blender 3D modeling application that uses a large language model to translate plain English commands into executable scripts. By interpreting natural language instructions, it generates and runs the necessary Blender Python scripts to perform the described actions, enabling users to control Blender through conversational text. The tool operates with a plugin-extension architecture that bridges generated scripts to Blender’s internal scripting API. It executes scripts asynchronously to keep the interface responsive and uses a feedback-driven loop that captures r
This project provides a collection of algorithmic implementations for computational geometry, focusing on spatial analysis, mesh construction, and geometric data processing. It serves as a toolkit for generating and manipulating complex shapes, surfaces, and spatial relationships within interactive three-dimensional applications. The library distinguishes itself through a suite of mathematical functions designed for procedural mesh generation and geometric partitioning. It includes specialized routines for calculating convex hulls, performing boolean operations on polygons, and detecting inte
This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex
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