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Back to ballercat/walt

Projects sharing features with Walt

30 open-source projects similar to ballercat/walt, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • rust-lang/rust-by-examplerust-lang avatar

    rust-lang/rust-by-example

    8,026View on GitHub↗

    This project is an interactive programming education resource and tutorial designed for learning the Rust programming language and systems programming concepts. It provides a collection of runnable and editable code examples that serve as a practical reference for language syntax and implementation. The resource features an interactive code sandbox that allows users to execute and test code snippets in real time. It emphasizes the verification of technical accuracy by executing embedded code blocks during the build process to ensure all examples remain functional. The content covers a compre

    Handlebars
    View on GitHub↗8,026
  • amber-lang/amberamber-lang avatar

    amber-lang/amber

    4,731View on GitHub↗

    Amber is a transpiler that translates high-level source code into executable shell scripts for Bash, Zsh, and Ksh. It provides a type-safe environment for shell script generation, allowing for static type validation and the creation of standalone executable scripts. The project distinguishes itself through a compilation process that includes tree-shaking import optimization to reduce output size and template-based script wrapping for custom headers and footers. It utilizes a module-based dependency resolution system with visibility controls to manage code reuse across multiple files. The lan

    Rustbashbash-scriptingcompilers
    View on GitHub↗4,731
  • assemblyscript/assemblyscriptAssemblyScript avatar

    AssemblyScript/assemblyscript

    17,926View on GitHub↗

    AssemblyScript is a compiler and tooling suite used for WebAssembly module development. It converts a subset of TypeScript syntax into binary modules to achieve high execution speeds and cross-platform binary execution. The project focuses on translating typed source code into the compact binary format required by WebAssembly runtimes. This allows for the movement of computationally heavy logic into binary modules for browser performance optimization and execution across different operating systems. The compilation process involves TypeScript-compatible syntax analysis and the generation of

    WebAssemblyassemblyscriptcompilertypescript
    View on GitHub↗17,926

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  • canadahonk/porfforCanadaHonk avatar

    CanadaHonk/porffor

    4,709View on GitHub↗

    Porffor is an ahead-of-time compiler that converts JavaScript and TypeScript source code into native machine code or C binaries. It functions as a native binary generator and transpiler, producing standalone executable files that do not require a runtime or virtual machine. The project translates source code into C language files and WebAssembly binary formats. It includes a direct-to-binary pipeline for TypeScript, allowing for the generation of target executables without a separate transpilation step to JavaScript. The toolset also includes an interactive read-eval-print loop for real-time

    JavaScript
    View on GitHub↗4,709
  • solnic/virtussolnic avatar

    solnic/virtus

    3,746View on GitHub↗

    Virtus is a Ruby attribute management and data coercion library used to define object schemas with typed attributes. It functions as a tool for transforming nested JSON structures and complex input formats into structured internal Ruby data types. The project provides a framework for creating value objects that are compared by their attribute values rather than memory identity. It allows for the mapping of complex external data into domain objects and supports the implementation of custom coercion logic to ensure data consistency. The library covers data modeling through schema-driven attrib

    Ruby
    View on GitHub↗3,746
  • webassembly/binaryenWebAssembly avatar

    WebAssembly/binaryen

    8,354View on GitHub↗

    Binaryen is a WebAssembly compiler toolchain and optimizer designed to transform, validate, and shrink binary modules. It provides a comprehensive intermediate representation framework that converts binary code into a single-assignment form to enable advanced program analysis and code transformation. The project includes a specialized transformation engine that applies iterative optimization passes to increase execution speed and reduce binary size. Additionally, it functions as a transpiler that translates WebAssembly binary modules into executable JavaScript for environments that lack nativ

    WebAssemblyc-plus-pluscompilersemscripten
    View on GitHub↗8,354
  • scala-js/scala-jsscala-js avatar

    scala-js/scala-js

    4,701View on GitHub↗

    Scala.js is a compiler and cross-platform language toolchain that transforms Scala source code into JavaScript or WebAssembly. It functions as a statically typed tool for the JavaScript ecosystem, enabling the development of applications for web browsers and Node.js environments. The project serves as a JavaScript interop framework, allowing the creation of type-safe facades and bindings to interact with external libraries and global objects. It provides mechanisms for both static and dynamic JavaScript invocation, including the generation of TypeScript bindings and the ability to export inte

    Scala
    View on GitHub↗4,701
  • gopl-zh/gopl-zh.github.comgopl-zh avatar

    gopl-zh/gopl-zh.github.com

    4,958View on GitHub↗

    This project is a Chinese translation of a comprehensive guide to the Go programming language. It serves as a localized educational resource and technical manual designed to provide guidance on language syntax, design, and software development. The resource covers a broad range of Go language education, including the implementation of programming patterns and system design. It includes translated lessons and examples that focus on core language features such as concurrency and the use of interfaces. The content spans various capability areas, including language fundamentals, data modeling, r

    Goprogramming-language
    View on GitHub↗4,958
  • microsoft/typescript-handbookmicrosoft avatar

    microsoft/TypeScript-Handbook

    4,855View on GitHub↗

    This project is a comprehensive guide and educational resource for the TypeScript language. It covers the fundamental principles of the language, including its structural type system, static type analysis, and the process of transpiling typed source files into JavaScript. The material details how to model complex data and reusable type logic using generics, conditional types, and mapped types. It also explains the use of declaration files to provide type safety for external JavaScript libraries and the integration of type checking into existing JavaScript projects via JSDoc annotations. The

    JavaScriptdocumentationlearntypescript
    View on GitHub↗4,855
  • rhaiscript/rhairhaiscript avatar

    rhaiscript/rhai

    5,453View on GitHub↗

    Rhai is an embedded scripting engine and dynamically typed language designed for integration into Rust applications. It functions as an abstract syntax tree compiler and native interop layer, allowing developers to map Rust types and functions into a scripting environment for bidirectional communication. The project serves as a framework for creating customizable domain-specific languages. It allows for the definition of custom operators, syntax, and restricted execution environments, enabling the creation of specialized languages with tailored functional sets. The engine covers a broad rang

    Rustembeddedembedded-scripting-languageno-std
    View on GitHub↗5,453
  • luals/lua-language-serverLuaLS avatar

    LuaLS/lua-language-server

    4,298View on GitHub↗

    lua-language-server is a static analysis tool and type checker for the Lua language that implements the Language Server Protocol. It provides a system for detecting type mismatches, unused code, and logic errors in source files. The project features an inference-based type system that deduces variable types and supports optional annotations and meta files to enforce type safety. It allows for the definition of custom types and function signatures, including support for overloads and member visibility controls. The server provides a broad set of IDE capabilities, including real-time code auto

    Luahacktoberfestlanguage-serverlpeg
    View on GitHub↗4,298
  • wasm3/wasm3wasm3 avatar

    wasm3/wasm3

    7,936View on GitHub↗

    Wasm3 is a WebAssembly interpreter designed for embedded runtime integration. It enables the execution of portable binary logic on microcontrollers and resource-constrained hardware, providing support for modules that utilize the WebAssembly System Interface to interact with system resources. The runtime employs register-based bytecode interpretation and direct-threaded dispatch to map virtual registers to physical CPU registers. It includes a host-call interface to map imports to C functions and utilizes static module validation to ensure bytecode follows specification rules before execution

    C
    View on GitHub↗7,936
  • yuin/gopher-luayuin avatar

    yuin/gopher-lua

    6,933View on GitHub↗

    Gopher-lua is a complete implementation of the Lua language and its standard libraries written natively in Go. It serves as an embedded scripting engine and virtual machine that allows Go applications to execute Lua scripts and exchange data between the host and the script environment. The project provides a bytecode compiler to transform source code into a binary format for faster execution. It enables deep integration between the two languages by allowing the registration of native Go functions to be called from scripts, and the invocation of script functions directly from Go. The engine c

    Gogogopher-lualua
    View on GitHub↗6,933
  • mikke89/rmluimikke89 avatar

    mikke89/RmlUi

    4,178View on GitHub↗

    RmlUi is a cross-platform UI renderer and middleware library that enables the creation of user interfaces using a subset of HTML and CSS. It functions as a rendering-agnostic layer designed to integrate web-standard layout and styling into custom game engines and embedded applications. The framework is distinguished by its integration of Lua for dynamic logic and control, as well as a specialized toolkit for rendering SVG images and Lottie animations. It utilizes a pluggable rendering backend that decouples geometry generation from the final display, allowing it to generate textured geometry

    C++
    View on GitHub↗4,178
  • babel/babel-loaderbabel avatar

    babel/babel-loader

    4,844View on GitHub↗

    babel-loader is a webpack plugin that integrates the Babel compiler into a module bundling workflow. It serves as a bridge that allows modern JavaScript to be transpiled into backward-compatible versions during the build process. The project optimizes bundle sizes by replacing duplicated helper functions with references to a shared external runtime. To accelerate subsequent compilation cycles, it utilizes a filesystem-based cache to store processed files and avoid redundant transpilation. The loader supports environment-specific configuration mapping and target configurations to apply differ

    JavaScriptbabelloaderwebpack
    View on GitHub↗4,844
  • tmcw/wahT

    tmcw/wah

    0View on GitHub↗
    View on GitHub↗0
  • kanaka/wamK

    kanaka/wam

    0View on GitHub↗
    View on GitHub↗0
  • 01alchemist/turboscript0

    01alchemist/TurboScript

    0View on GitHub↗
    View on GitHub↗0
  • michareiser/speedy.jsM

    MichaReiser/speedy.js

    0View on GitHub↗
    View on GitHub↗0
  • pyodide/pyodidepyodide avatar

    pyodide/pyodide

    14,685View on GitHub↗

    This project provides a full Python interpreter compiled to WebAssembly, enabling the execution of Python code and scientific libraries directly within web browsers and server-side environments. By bridging the gap between language runtimes, it allows developers to run computational tasks, manage packages, and perform data analysis in client-side environments without requiring a backend server. The platform distinguishes itself through a comprehensive foreign function interface that enables bidirectional data exchange, object proxying, and function calling between Python and JavaScript. It in

    Pythonpythonwebassembly
    View on GitHub↗14,685
  • rust-lang/bookrust-lang avatar

    rust-lang/book

    17,930View on GitHub↗

    The Rust Programming Language Book is the official technical guide and educational resource for the Rust language. It provides a comprehensive walkthrough of the language's design, focusing on its core identity as a systems programming language that enforces memory safety and high-performance execution without the need for a garbage collector. The project is distinguished by its focus on ownership, borrowing, and lifetime tracking, which allow the compiler to verify memory safety and thread safety at compile time. It covers the language's unique approach to zero-cost abstractions, including t

    Rustbookmdbookrust
    View on GitHub↗17,930
  • iree-org/ireeiree-org avatar

    iree-org/iree

    3,819View on GitHub↗

    IREE is an MLIR-based compiler toolchain and runtime designed to translate machine learning models from various frameworks into optimized binaries for execution across diverse hardware targets. It provides a unified pipeline to ingest models from PyTorch, TensorFlow, JAX, and ONNX, lowering them into a common intermediate representation for deployment on CPUs, GPUs, and bare-metal embedded systems. The project distinguishes itself through a bytecode virtual machine and a hardware abstraction layer that decouple high-level model logic from specific hardware instruction sets. It supports sophis

    C++compilercudajax
    View on GitHub↗3,819
  • carp-lang/carpcarp-lang avatar

    carp-lang/Carp

    5,815View on GitHub↗

    Carp is a statically typed Lisp compiler that compiles Lisp-like syntax directly to C source code, enabling seamless integration with existing C libraries and low-level system programming. It manages memory deterministically at compile time using ownership tracking and linear types, eliminating garbage collection pauses and runtime overhead while ensuring type safety through an inferred static type system. The language distinguishes itself through compile-time macro expansion and metaprogramming capabilities, allowing code generation and transformation before final binary output. It enforces

    Haskellfunctionalfunctional-programminggame-development
    View on GitHub↗5,815
  • wasm-bindgen/wasm-packwasm-bindgen avatar

    wasm-bindgen/wasm-pack

    7,207View on GitHub↗

    wasm-pack is a build tool and workflow orchestrator for compiling Rust code to WebAssembly. It coordinates the compilation process and generates the JavaScript glue code required to execute Rust logic within web browsers and server-side runtimes. The tool manages binary optimization to reduce file sizes and improve execution speed. It also functions as a package manager, bundling compiled WebAssembly modules into archives compatible with JavaScript registries and bundlers. The project covers language interoperability through the automatic generation of TypeScript type definitions. It further

    Rust
    View on GitHub↗7,207
  • esimov/pigoesimov avatar

    esimov/pigo

    4,710View on GitHub↗

    Pigo is a computer vision library written in Go for locating human faces in images and video streams. It provides tools for face detection, facial landmark identification, and pupil and eye localization. The project is implemented in pure Go to ensure portable execution without external dependencies. It supports compilation to WebAssembly, enabling face detection and image processing to run directly in web browsers without a backend. The library's capabilities include real-time face detection using classifier cascades and gaze tracking localization. It maps anatomical points on the face to a

    Gocomputer-visioneye-detectionface-detection
    View on GitHub↗4,710
  • rust-ml/linfarust-ml avatar

    rust-ml/linfa

    4,683View on GitHub↗

    Linfa is a classical machine learning framework and statistical learning suite implemented in Rust. It provides a collection of algorithms for supervised and unsupervised learning, focused on traditional statistical methods such as regression, clustering, and decision trees. The toolkit is distinguished by its ability to be compiled into WebAssembly, enabling analytical models to execute within browser environments. It employs a trait-based algorithm interface to standardize the process of training and prediction across its various models. The library covers a broad range of capabilities, in

    Rust
    View on GitHub↗4,683
  • software-mansion/typegpusoftware-mansion avatar

    software-mansion/TypeGPU

    2,564View on GitHub↗

    TypeGPU is a tool for type-safe WebGPU development that enables writing shaders in TypeScript. It translates high-level TypeScript function definitions and structures into WebGPU Shading Language source code to automate shader generation and validate logic using a type system. The project provides a mechanism for cross-library GPU interoperability by sharing typed buffers without copying data to system memory. It also integrates the Model Context Protocol to allow AI agents to inspect generated shader code and diagnose runtime errors. The system manages WebGPU resource mapping through typed

    TypeScriptgpgpugpugpu-computing
    View on GitHub↗2,564
  • holoviz/panelholoviz avatar

    holoviz/panel

    5,709View on GitHub↗

    Panel is a Python data application framework used to build interactive dashboards and reactive user interfaces by connecting data visualizations, widgets, and callbacks. It functions as a reactive UI library that synchronizes application state with interface updates based on user interactions. The project distinguishes itself by offering multiple execution models, including a FastAPI-based web application server for scalable session management and a WebAssembly compiler that enables Python applications to run directly in the browser without a backend server. It also includes a specialized too

    Python
    View on GitHub↗5,709
  • thedodd/trunkthedodd avatar

    thedodd/trunk

    4,317View on GitHub↗

    Trunk is a build tool and development server for compiling Rust code to WebAssembly and packaging it for browser deployment. It functions as a web bundler that combines WebAssembly modules, JavaScript, and static files into a deployable web application. The tool provides a local development server utilizing HTTP and WebSocket proxies to enable rapid iteration. This environment includes a file-system watcher that triggers automatic rebuilds and browser reloading when source files are modified. The pipeline handles the conversion of Rust source code into WebAssembly binaries and generates the

    Rust
    View on GitHub↗4,317
  • pwndbg/pwndbgpwndbg avatar

    pwndbg/pwndbg

    10,051View on GitHub↗

    pwndbg is a GDB plugin and binary analysis framework designed for reverse engineering, exploit development, and low-level program analysis. It extends the core functionality of the debugger to provide advanced memory inspection and automation tools. The project distinguishes itself with specialized capabilities for heap analysis across glibc, jemalloc, and musl, as well as a comprehensive kernel debugging toolkit for inspecting Linux kernel tasks and slab allocators. It includes an integrated ROP gadget searcher for constructing exploit chains and an LLM-powered debugging assistant that provi

    Pythonbinary-ninjacapture-the-flagctf
    View on GitHub↗10,051