Goja is a JavaScript engine and ECMAScript compliant interpreter implemented entirely in Go. It serves as an embedded scripting engine that allows Go applications to execute JavaScript code and integrate a programmable scripting layer without relying on Cgo or external native dependencies. The project functions as a bridge between Go and JavaScript, enabling bidirectional data exchange and function invocation. It allows Go hosts to expose native structs, slices, and maps as JavaScript objects and arrays, while providing mechanisms to export script values and functions back into native Go type
Scriban is a .NET text templating engine and embedded scripting language used for dynamic text generation. It functions as an abstract syntax tree manipulation tool and a template parser, allowing for the conversion of scripts into visitable trees for analysis, modification, and rendering. The engine is specifically designed for Native AOT compatibility, utilizing a reflection-free API to execute templates in trimmed environments. It also provides a dedicated parser and conversion system for Liquid templates, enabling the migration and execution of Liquid scripts within .NET. The project cov
QLExpress is a dynamic scripting engine and expression language for the Java platform. It functions as a runtime expression evaluator and business rule engine, allowing applications to execute scripts and evaluate business logic without requiring system recompilation. The engine distinguishes itself through a secure scripting sandbox that enforces security policies via class whitelisting and execution timeouts. It supports high-precision mathematics to prevent rounding errors and provides language alias support to create domain-specific languages that resemble natural language. Additional cap
Gopher-lua is a complete implementation of the Lua language and its standard libraries written natively in Go. It serves as an embedded scripting engine and virtual machine that allows Go applications to execute Lua scripts and exchange data between the host and the script environment. The project provides a bytecode compiler to transform source code into a binary format for faster execution. It enables deep integration between the two languages by allowing the registration of native Go functions to be called from scripts, and the invocation of script functions directly from Go. The engine c