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Back to aholachek/react-flip-toolkit

Projects sharing features with React Flip Toolkit

30 open-source projects similar to aholachek/react-flip-toolkit, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • facebook/popfacebook avatar

    facebook/pop

    19,559View on GitHub↗

    Pop is an animation library for iOS and macOS designed to manage property animations, value interpolation, and physics engines. It functions as a framework for linking animation engines to arbitrary object properties, extending beyond standard view attributes. The library features a physics-based animation engine that generates motion based on velocity, friction, and target values. This system enables the creation of spring and decay animations to simulate real-world dynamics. The project also provides tools for value interpolation using easing curves, display-link driven updates synced to s

    Objective-C++
    View on GitHub↗19,559
  • chenglou/react-motionchenglou avatar

    chenglou/react-motion

    21,921View on GitHub↗

    react-motion is a physics-driven animation toolkit and library for React applications. It provides a system for creating fluid user interface transitions by simulating natural spring movement to move elements toward destination values using stiffness and damping parameters. The framework manages the visual entry and exit of components as they mount and unmount within the document structure. It coordinates complex motion patterns, including staggered animations and fluid transitions for items being added, removed, or reordered within dynamic lists. The library covers a broad range of animatio

    JavaScript
    View on GitHub↗21,921
  • lgvalle/material-animationslgvalle avatar

    lgvalle/Material-Animations

    13,567View on GitHub↗

    Material-Animations is a Java-based library for coordinating activity transitions, property animations, and reveal effects within Android mobile user interfaces. It provides a framework for automating visual updates whenever view properties or layout configurations are modified. The project implements high-level patterns for shared element transitions, linking independent views across different sections to simulate a single moving element. It also includes circular reveal masking to unveil content from a specific focal point and coordinate-based view mapping to execute translation and scaling

    Java
    View on GitHub↗13,567

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  • sghall/react-movesghall avatar

    sghall/react-move

    6,564View on GitHub↗

    React Move is a declarative animation library for React that animates components by interpolating between start and end states with configurable timing and easing. It provides data-driven transitions for single elements, groups, lists, and SVG elements, supporting staggered timing, custom interpolation for non-numeric values like colors and paths, and drag-and-drop reordering of list items. The library distinguishes itself through its support for custom interpolation functions that replace default numeric interpolation, keyed array reconciliation for tracking items as they enter, update, or l

    JavaScriptanimateanimationeasing
    View on GitHub↗6,564
  • motiondivision/motionmotiondivision avatar

    motiondivision/motion

    32,375View on GitHub↗

    Motion is a high-performance animation library that provides a unified, declarative architecture for managing visual transitions and motion states across web interfaces. By utilizing a lightweight engine, it allows developers to define complex animations through component properties rather than manual DOM manipulation, ensuring consistent behavior across various component-based frameworks and vanilla JavaScript environments. The library distinguishes itself through a sophisticated physics-based motion engine that simulates natural movement using mass, damping, and stiffness parameters. It inc

    TypeScriptanimationanimation-jsmotion
    View on GitHub↗32,375
  • facebook/reboundfacebook avatar

    facebook/rebound

    5,392View on GitHub↗

    Rebound is a Java motion framework and physics engine designed to create natural physical movement in user interface animations. It functions as a spring physics library that models forces and oscillations to drive fluid interface transitions. The framework implements interactive motion design by simulating real-world spring dynamics and physical forces rather than using linear transitions. This allows for the creation of organic motion within Java applications. The engine handles physics-based animation through spring-based simulations, employing discrete time-step integration and frame-ind

    Java
    View on GitHub↗5,392
  • framer/motionframer avatar

    framer/motion

    32,388View on GitHub↗

    Framer Motion is a React animation library and hardware-accelerated motion engine. It provides a suite of systems for managing declarative transitions, automated layout interpolation, and animation states within React user interfaces. The project distinguishes itself through a layout transition orchestrator that automatically interpolates visual changes when elements shift position or size. It includes an interactive gesture system to trigger motion based on drags, hovers, and taps, as well as tools for binding animation progress to scroll positions. The library covers a broad range of motio

    TypeScript
    View on GitHub↗32,388
  • react-spring/react-springreact-spring avatar

    react-spring/react-spring

    29,110View on GitHub↗

    react-spring is a declarative animation framework for React that drives visual transitions through state-driven declarations. It functions as a motion engine where animations are defined as target values pursued by a physics engine based on application state. The library utilizes a spring physics engine to calculate natural movements by simulating mass, tension, and friction instead of relying on fixed durations. To maintain high frame rates, it updates DOM elements directly via references to bypass the standard React render cycle. The framework covers physics-based motion and state-driven t

    TypeScript
    View on GitHub↗29,110
  • roberthein/bouncylayoutroberthein avatar

    roberthein/BouncyLayout

    4,245View on GitHub↗

    BouncyLayout is a Swift UI layout component and iOS UI component designed as a spring-based animation library. It serves as a layout container for iOS applications that applies spring-driven bounce animations to list cells during scrolling and resizing. The project focuses on creating tactile, bouncy movement for user interface elements through physics-driven animations. It enables custom layout animations and dynamic UI motion specifically for interactive list designs.

    Swift
    View on GitHub↗4,245
  • timdonnelly/advancetimdonnelly avatar

    timdonnelly/Advance

    4,471View on GitHub↗

    Advance is a physics-based animation library and motion simulation toolkit for iOS, tvOS, and macOS. It provides a framework for driving value transitions using non-linear physics functions and a spring physics engine to produce natural, bouncy movements. The library distinguishes itself through a vector-based animation framework that allows custom data types to be animated by converting them into vector representations. It also implements velocity-preserving state handoffs to maintain a consistent rate of change when transitioning between different animation modes. The toolkit covers both t

    Swift
    View on GitHub↗4,471
  • daniel-lundin/snabbt.jsdaniel-lundin avatar

    daniel-lundin/snabbt.js

    5,175View on GitHub↗

    snabbt.js is a JavaScript motion framework and CSS transform animation library used to create high-performance animations for DOM elements. It functions as a 3D CSS animation engine and a matrix-based geometry toolkit for calculating precise translations, rotations, scales, and skews. The framework provides a user-driven animation controller that allows animation progress to be tied to manual user input rather than standard time-based playback. It enables the simulation of depth and perspective by animating HTML elements into three-dimensional shapes. The system covers motion orchestration t

    JavaScript
    View on GitHub↗5,175
  • swup/swupswup avatar

    swup/swup

    5,191View on GitHub↗

    Swup is a page transition library and AJAX page loader designed to create seamless, animated transitions between pages on server-rendered websites. It functions as a DOM content orchestrator and browser history manager, intercepting navigation to replace page content dynamically and simulate a single-page application experience. The project differentiates itself through a hook-based lifecycle system and a plugin architecture that allows for the injection of custom logic and animation effects. It supports advanced visual methods including DOM content morphing, parallel-DOM rendering for overla

    TypeScriptanimationjavascriptpage-transitions
    View on GitHub↗5,191
  • mengto/springMengTo avatar

    MengTo/Spring

    14,038View on GitHub↗

    Spring is a Swift animation library and iOS view animation framework. It provides a spring physics animation engine designed to generate realistic, organic motion for user interface movements. The framework utilizes a declarative animation interface, allowing developers to define animation properties and behaviors without writing complex imperative code. This includes a declarative animation workflow where motion is configured through visual storyboards. The system manages iOS UI animations and Swift view transitions, specifically automating how views appear and disappear through triggered a

    Swift
    View on GitHub↗14,038
  • motiondivision/motion-vuemotiondivision avatar

    motiondivision/motion-vue

    2,185View on GitHub↗

    Motion-vue is a declarative animation library for Vue that provides a framework for building fluid, high-performance user interface motion. It enables developers to define complex animation states and transitions using code-based variants and spring-driven physics, ensuring that visual updates remain synchronized with component lifecycles and application state. The library distinguishes itself through a layout projection engine that tracks element coordinates to animate transitions between layout states, and a gesture-driven input pipeline that maps pointer and scroll interactions to animatio

    TypeScriptanimationframer-motionmotion
    View on GitHub↗2,185
  • software-mansion/react-native-reanimatedsoftware-mansion avatar

    software-mansion/react-native-reanimated

    10,674View on GitHub↗

    This project is a cross-platform animation library for React Native that provides a declarative engine for building high-performance user interfaces. It functions by offloading animation logic and interaction processing to the native UI thread, ensuring that visual transitions remain smooth and responsive even when the main application thread is under heavy load. The library distinguishes itself through a specialized architecture that transforms standard functions into units capable of executing directly on the native thread. It utilizes shared-memory synchronization to maintain consistent da

    TypeScriptanimationgesturejavascript
    View on GitHub↗10,674
  • oblador/react-native-animatableoblador avatar

    oblador/react-native-animatable

    9,955View on GitHub↗

    This project is a cross-platform mobile animation library and component wrapper that enables movement and style transitions for mobile UI elements. It functions as a keyframe animation engine and a preset motion library, allowing developers to apply visual effects to components through a declarative API. The library provides a set of built-in entrance, exit, and alert effects for rapid implementation. It also supports the definition of custom motion sequences and unique keyframes to create repeatable, branded visual experiences. The system covers a range of motion capabilities, including the

    JavaScriptanimationreact-nativetransition
    View on GitHub↗9,955
  • flutter/samplesflutter avatar

    flutter/samples

    19,172View on GitHub↗

    This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for

    Dart
    View on GitHub↗19,172
  • greensock/gsapgreensock avatar

    greensock/GSAP

    23,877View on GitHub↗

    GSAP is a comprehensive JavaScript animation library designed for orchestrating complex motion sequences and interactive user interfaces. It provides a robust property-interpolation engine that calculates intermediate values for CSS styles, attributes, and numeric properties, enabling smooth visual transitions across web elements. The framework is built on a core architecture that manages animation lifecycles, timeline-based sequence orchestration, and virtual property interception to ensure precise control over motion. The library distinguishes itself through a modular, plugin-based extensib

    JavaScriptanimationgsapjavascript
    View on GitHub↗23,877
  • patrickkunka/mixituppatrickkunka avatar

    patrickkunka/mixitup

    4,543View on GitHub↗

    Mixitup is a dependency-free DOM element animation library and grid layout engine. It serves as a client-side content filter and data-driven UI controller designed to manage the smooth visual transition of HTML elements during insertion, removal, and sorting operations. The system specializes in creating interactive gallery interfaces and dynamic content filtering. It allows for the reorganization of elements using custom attributes or random sequences, while synchronizing the arrangement and visibility of interface elements with an underlying data model. Beyond filtering and sorting, the li

    JavaScriptanimationdom-manipulationfilter
    View on GitHub↗4,543
  • tictail/bounce.jstictail avatar

    tictail/bounce.js

    6,165View on GitHub↗

    bounce.js is a JavaScript library and programmatic wrapper for generating and applying CSS3 keyframe animations and 3D transformations. It provides a tool for creating complex animation sequences without the need to write manual stylesheet rules. The library allows for the creation of animations by chaining scale, rotation, translation, and skew transformations. These generated sequences can be saved under unique names for reuse across multiple elements. The system manages the animation lifecycle through callback functions that trigger when a visual sequence completes. It also includes a com

    CSS
    View on GitHub↗6,165
  • joshwcomeau/react-flip-movejoshwcomeau avatar

    joshwcomeau/react-flip-move

    4,139View on GitHub↗

    react-flip-move is a React animation library designed for animating DOM element transitions and list reordering using the FLIP technique. It functions as a layout transition component and a DOM transition utility to create smooth movement during state changes. The library specializes in hardware-accelerated transitions for elements as they are added, removed, or reordered within a list. It employs bounding-box position tracking to calculate layout shifts and supports staggered animation timing to create sequenced visual flows. Its capability surface covers layout transition orchestration, in

    JavaScript
    View on GitHub↗4,139
  • mojs/mojsmojs avatar

    mojs/mojs

    18,710View on GitHub↗

    This project is a declarative animation library and high-performance engine designed for creating fluid, interactive vector motion graphics on the web. It provides a specialized framework for defining, rendering, and orchestrating complex visual sequences, including custom geometric shapes and dynamic property transitions. The library distinguishes itself through a robust particle system framework that generates explosive or organic visual effects by emitting multiple shapes with randomized trajectories and paths. It utilizes a master timeline controller to synchronize independent animation i

    CoffeeScriptanimationburstdesign
    View on GitHub↗18,710
  • gskinner/flutter_animategskinner avatar

    gskinner/flutter_animate

    1,099View on GitHub↗

    This library is a declarative framework for creating complex motion sequences and visual transitions within Flutter applications. It provides a unified interface for orchestrating interface element transformations, property updates, and animation lifecycles without requiring manual controller management or boilerplate code. The framework distinguishes itself through a fluent builder pattern that allows developers to chain multiple independent motion effects into a single execution pipeline. It supports advanced visual customization by integrating custom fragment shaders for GPU-accelerated re

    Dart
    View on GitHub↗1,099
  • flutter-team-archive/pluginsflutter-team-archive avatar

    flutter-team-archive/plugins

    17,710View on GitHub↗

    This project is a collection of official plugin packages and a native integration library designed to provide a consistent interface for accessing hardware and software functionality across different mobile and desktop platforms. It serves as a native platform bridge, enabling cross-platform applications to invoke native code and manage operating system dependencies. The project utilizes a federated plugin architecture, splitting plugins into common interfaces and separate platform implementations to allow for independent development and extension. It further supports native integration throu

    Dartandroiddartflutter
    View on GitHub↗17,710
  • juliangarnier/animejuliangarnier avatar

    juliangarnier/anime

    69,932View on GitHub↗

    This project is a declarative motion framework and JavaScript animation engine designed to transition CSS properties, SVG attributes, and DOM elements. It provides a comprehensive set of tools for creating complex, multi-part motion sequences by synchronizing animations, timers, and callbacks into a single, unified timeline. The library distinguishes itself through a robust timeline-based sequence orchestrator that allows for precise timing, label-based control, and hierarchical nesting of animations. It also features a physics-driven interaction library that enables draggable elements with c

    JavaScriptanimationanimecanvas
    View on GitHub↗69,932
  • chenqingspring/react-lottiechenqingspring avatar

    chenqingspring/react-lottie

    1,742View on GitHub↗

    React Lottie is a component for rendering scalable vector animations inside React applications by parsing exported design files directly into scalable elements. It functions as a vector motion graphics player that displays motion graphics within user interface layouts and integrates directly with component properties. The component synchronizes playback states and timeline triggers with component lifecycle methods while parsing exported JSON graphic data into scalable shape elements. It supports dynamic asynchronous resource loading to fetch external animation data payloads at runtime, keepin

    JavaScriptafter-effectsbodymovinlottie-animation
    View on GitHub↗1,742
  • awesome-reveal/react-awesome-revealawesome-reveal avatar

    awesome-reveal/react-awesome-reveal

    1,189View on GitHub↗

    This library provides a collection of component-based wrappers designed to automate element entrance animations within web interfaces. By utilizing the browser's intersection observer capabilities, it tracks element visibility to trigger visual transitions automatically as content enters the viewport. The library distinguishes itself through declarative orchestration, allowing for the creation of sequential and staggered reveal patterns across groups of elements. It manages the animation lifecycle by dynamically injecting CSS keyframes into the document, ensuring that motion effects are appli

    TypeScriptanimationanimationscss
    View on GitHub↗1,189
  • gontovnik/dgelasticpulltorefreshgontovnik avatar

    gontovnik/DGElasticPullToRefresh

    3,745View on GitHub↗

    DGElasticPullToRefresh is a Swift pull-to-refresh component for iOS that provides a bouncy, elastic animation effect for scrolling lists. It serves as a specialized table view extension that triggers content updates via a downward swipe gesture. The component uses bezier paths and spring physics to render curved visual elements, simulating a flexible stretching effect during user interaction. This physics-based approach governs the movement and bounce of the interface to create a fluid feel. The system manages gesture-driven states and coordinate transformations to shift the view hierarchy.

    Swift
    View on GitHub↗3,745
  • gamote/lottie-reactGamote avatar

    Gamote/lottie-react

    959View on GitHub↗

    Lottie React is a component library for rendering complex motion graphics and vector animations in web applications. It translates pre-exported animation data structures directly into real-time vector rendering instructions at runtime, allowing applications to display scalable graphics without relying on heavy video files or raster images. The library encapsulates animation runtimes inside declarative components and hooks, and provides an imperative controller that exposes programmatic methods to manage playback states such as playing, pausing, and seeking. It handles rendering dynamically th

    TypeScriptanimationcomponenthook
    View on GitHub↗959
  • ibelick/motion-primitivesibelick avatar

    ibelick/motion-primitives

    5,607View on GitHub↗

    Motion Primitives is an animated UI kit and React animation component library designed as a web motion framework. It provides a collection of pre-built, customizable visual components used to implement complex interface animations and transitions within a browser environment. The library focuses on animated user interface design and frontend visual polish. It enables the development of interactive web components and rapid UI prototyping by providing reusable primitives that handle motion effects without requiring custom logic from scratch. The framework integrates Framer Motion for physics-b

    TypeScriptanimateanimatedanimation
    View on GitHub↗5,607