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ddiakopoulos avatar

ddiakopoulos/tinygizmo

0
View on GitHub↗
480 stars·34 forks·C++·Unlicense·7 views

Tinygizmo

This project is a lightweight, self-contained library for gizmo editing commonly found in many game engines. It includes mechanisms for manipulating 3d position, rotation, and scale. Implemented in C++11, the library does not perform rendering directly and instead provides a per-frame buffer of…

Features

  • Graphics and Rendering - Interactive 3D transformation gizmos.

Star history

Star history chart for ddiakopoulos/tinygizmoStar history chart for ddiakopoulos/tinygizmo

How this analysis was created: This summary and feature list were written by an AI model that read the project's README and public documentation pages. Each feature links to the documentation it came from; stars, license and language come straight from the GitHub API. The model does not read the source code, and the analysis is refreshed when the project is re-analysed. Learn more on our About page.

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Open-source alternatives to Tinygizmo

Similar open-source projects, ranked by how many features they share with Tinygizmo.
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  • ands/lightmapperands avatar

    ands/lightmapper

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    lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer.

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  • anael-seghezzi/maratis-tiny-c-libraryanael-seghezzi avatar

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Frequently asked questions

What does ddiakopoulos/tinygizmo do?

This project is a lightweight, self-contained library for gizmo editing commonly found in many game engines. It includes mechanisms for manipulating 3d position, rotation, and scale. Implemented in C++11, the library does not perform rendering directly and instead provides a per-frame buffer of…

What are the main features of ddiakopoulos/tinygizmo?

The main features of ddiakopoulos/tinygizmo are: Graphics and Rendering.

What are some open-source alternatives to ddiakopoulos/tinygizmo?

Open-source alternatives to ddiakopoulos/tinygizmo include: pov-ray/povray — POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic… andreirudenko/sparkler — A modular 2d particle system. ands/lightmapper — lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer. ands/seamoptimizer — A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps. It is based on a… askeladdk/aseprite — Package aseprite implements a decoder for Aseprite sprite files (.ase and .aseprite files). anael-seghezzi/maratis-tiny-c-library — Maratis Tiny C library.