uWebSockets is a high-performance networking engine providing an HTTP web server and a WebSocket server framework. It implements a multi-threaded event loop architecture to deploy isolated application instances across multiple CPU cores and includes an SSL/TLS network layer for secure, encrypted communication. The project features a dedicated WebSocket pub/sub engine for distributing messages to specific groups of connected clients. It optimizes network throughput through syscall corking to reduce kernel overhead and employs payload compression to minimize data transfer sizes. The system cov
Beast is a C++ library for implementing low-level HTTP and WebSocket clients and servers. It functions as an asynchronous networking framework designed to compose non-blocking I/O operations and layered stream stacks for managing concurrent network traffic, specifically utilizing the Boost.Asio asynchronous model. The library provides a comprehensive implementation of the HTTP/1.1 and WebSocket protocols. For HTTP, it includes primitives for parsing and serializing messages with support for chunked transfer encoding, incremental body reading, and request pipelining. Its WebSocket implementati
NanoHTTPD is a lightweight, embeddable HTTP server for Java applications. It allows developers to integrate web server capabilities directly into a Java project to handle incoming requests without requiring a standalone installation. The project provides specialized implementations for an HTTPS web server, a WebSocket server for bidirectional real-time communication, and a static file web server. These capabilities enable secure network traffic through SSL certificates and the delivery of local files with automatic MIME type detection. The server includes systems for request routing and hand
Cowboy is a high-performance HTTP server for Erlang and OTP. It is designed to handle web traffic with low memory usage and can be used as a standalone server or as an embedded networking library integrated directly into an existing application. The project implements modern transport protocols, including HTTP/3, QUIC, and WebTransport, to enable faster connections and bidirectional data streaming. It also functions as a real-time communication server supporting Server-Sent Events for pushing asynchronous updates to clients. Broad capabilities include path and content-type based request rout
uWebSockets is a C++ networking framework that serves as a high-performance WebSocket server library, HTTP web server, and pub-sub messaging system. It provides the infrastructure necessary to handle standard web requests and maintain low-latency, bidirectional connections between clients and servers.
Les fonctionnalités principales de uwebsockets/uwebsockets sont : High-Performance HTTP Servers, Websocket Connection Managers, HTTP/2 and WebSocket Servers, Pub-Sub Messaging, Pub-Sub Systems, Publish-Subscribe Systems, Real-Time Data Streams, Topic-Based Messaging.
Les alternatives open-source à uwebsockets/uwebsockets incluent : unetworking/uwebsockets — uWebSockets is a high-performance networking engine providing an HTTP web server and a WebSocket server framework. It… boostorg/beast — Beast is a C++ library for implementing low-level HTTP and WebSocket clients and servers. It functions as an… ninenines/cowboy — Cowboy is a high-performance HTTP server for Erlang and OTP. It is designed to handle web traffic with low memory… nanohttpd/nanohttpd — NanoHTTPD is a lightweight, embeddable HTTP server for Java applications. It allows developers to integrate web server… jorisvink/kore — Kore is an event-driven web and WebSocket server framework designed for building high-performance web services and… yhirose/cpp-httplib — This is a header-only C++ library that provides implementations for HTTP clients, HTTP servers, and a WebSocket…