Real-time multi-physics simulation with an emphasis on medical simulation.
Les fonctionnalités principales de sofa-framework/sofa sont : Physics Simulation.
Les alternatives open-source à sofa-framework/sofa incluent : bulletphysics/bullet3 — Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision… simbody/simbody — High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical… madeapps/newton-dynamics — Newton Dynamics is an integrated solution for real time simulation of physics environments. projectchrono/chrono — Chrono is a multi-physics simulation suite that functions as a multibody dynamics simulator, a finite element analysis… dusty-nv/jetson-inference — jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU… ant-galaxy/oasis-engine — Oasis Engine is a web-based game engine and component-based game framework designed for creating real-time interactive…
Chrono is a multi-physics simulation suite that functions as a multibody dynamics simulator, a finite element analysis tool, and a robotics simulation framework. It provides specialized solvers for fluid-solid interaction and distributed physics engines capable of synchronizing multiple agents across a network. The project features a dedicated pipeline for converting CAD assemblies into simulation-ready formats and integrates directly with robot operating systems to validate autonomous control logic and sensors. It differentiates itself through the use of WebAssembly for portable browser-base
Newton Dynamics is an integrated solution for real time simulation of physics environments.
Bullet3 is a professional physics simulation engine designed for calculating rigid body, soft body, and collision dynamics within 3D environments and robotics applications. It functions as a computational framework for determining complex geometric intersections and contact manifolds between objects in simulated space. The library distinguishes itself through a distributed rendering framework that scales heavy graphical workloads and scene generation tasks across large clusters of machines. This capability enables the production of massive datasets by distributing complex scene generation acr
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.