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Back to seavers/magictower

Open-source alternatives to MagicTower

30 open-source projects similar to seavers/magictower, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best MagicTower alternative.

  • almasb/fxglAvatar de AlmasB

    AlmasB/FXGL

    4,819Voir sur GitHub↗

    FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment for building cross-platform desktop games, integrating a central game loop with an entity component system and a JavaFX-based scene graph for rendering. The toolkit distinguishes itself by providing a comprehensive suite of integrated libraries for game AI pathfinding, physics collision resolution, and multiplayer networking via TCP and UDP protocols. It includes specialized systems for adaptive user interface design using global stylesheets and a data-driven asset management

    Kotlin
    Voir sur GitHub↗4,819
  • amhndu/simplenesAvatar de amhndu

    amhndu/SimpleNES

    5,087Voir sur GitHub↗

    SimpleNES is a C++ application that simulates original Nintendo Entertainment System hardware to run legacy games on modern computers. It functions as a hardware simulator and retro gaming emulator designed to execute classic game ROMs by recreating the original console environment through software. The system implements a software version of the 6502 CPU and picture processing unit to render retro game video and audio. It recreates 8-bit console architecture to ensure the execution of original game ROMs. The project covers low-level hardware simulation, including cycle-accurate CPU emulatio

    C++c-plus-plusemulatornes-emulator
    Voir sur GitHub↗5,087
  • ata4/disunityAvatar de ata4

    ata4/disunity

    2,708Voir sur GitHub↗

    An experimental toolset for Unity asset and asset bundle files.

    Java
    Voir sur GitHub↗2,708
  • ayloss/airplanegameAvatar de Ayloss

    Ayloss/AirPlaneGame

    10Voir sur GitHub↗

    小学期c++实训项目,用cocos2dx做的微信<<飞机大战>>游戏.

    C++
    Voir sur GitHub↗10

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    Burgbug/Study-of-C-

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • bystc/snake-cppAvatar de bystc

    bystc/Snake-cpp

    331Voir sur GitHub↗

    用C++写的一个简易贪吃蛇

    C++
    Voir sur GitHub↗331
  • ceynri/3d-racing-games-demoC

    ceynri/3d-racing-games-demo

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • china-jige/shoot-the-chicken-3dC

    CHINA-JIGE/Shoot-The-Chicken-3D

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • dengguangshi/puzzleD

    dengguangshi/Puzzle

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • flyandnotdown/chinesechessesF

    FlyAndNotDown/ChineseChesses

    0Voir sur GitHub↗
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    gouessej/Ardor3D

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • happysnaker/gobangAvatar de happysnaker

    happysnaker/Gobang

    123Voir sur GitHub↗

    大一课设,一款AI五子棋项目,C++新手项目实践 — 智能人机五子棋对战。

    C++
    Voir sur GitHub↗123
  • jie65535/ancient-spiderAvatar de jie65535

    jie65535/Ancient-Spider

    8Voir sur GitHub↗

    C++ 控制台 蜘蛛纸牌游戏

    C++
    Voir sur GitHub↗8
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    jijinlong/colors

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • jmonkeyengine/jmonkeyengineAvatar de jMonkeyEngine

    jMonkeyEngine/jmonkeyengine

    4,150Voir sur GitHub↗

    jMonkeyEngine is a Java-based 3D game engine and cross-platform graphics framework. It provides the core tools necessary for developing three-dimensional games and interactive simulations, focusing on real-time rendering and the management of spatial environments. The engine includes a dedicated 3D physics simulation toolkit for handling rigid body dynamics and collision detection. It also features a game asset pipeline for importing and managing 3D models, textures, and audio files during runtime. The framework covers broad capability areas including 3D scene rendering, physics-based simula

    Javagame-engine-3dhacktoberfestjava
    Voir sur GitHub↗4,150
  • largeraindrop/numberguessL

    LargeRaindrop/NumberGuess

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • libgdx/libgdxAvatar de libgdx

    libgdx/libgdx

    24,816Voir sur GitHub↗

    LibGDX is a Java-based framework designed for cross-platform game development, enabling the creation and deployment of 2D and 3D games across desktop, mobile, and web environments from a single codebase. It functions as a comprehensive library that abstracts hardware-accelerated graphics, audio, input, and file system access, providing a unified interface for developers to manage game logic and application lifecycles. The framework distinguishes itself through a high-performance architecture that prioritizes efficiency and native interoperability. It utilizes a batch-oriented graphics pipelin

    Java2d3dandroid
    Voir sur GitHub↗24,816
  • lightmountainwolf/2019-2020-tjse-sour-knightAvatar de lightmountainwolf

    lightmountainwolf/2019-2020-tjse-sour-knight

    25Voir sur GitHub↗

    2019-2020 同济软工大项目 c++游戏

    C++
    Voir sur GitHub↗25
  • lwjgl/lwjglL

    LWJGL/lwjgl

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • mattdesl/lwjgl-basicsAvatar de mattdesl

    mattdesl/lwjgl-basics

    1,893Voir sur GitHub↗

    :wrench: LibGDX/LWJGL tutorials and examples

    Java
    Voir sur GitHub↗1,893
  • mayerui/sudokuAvatar de mayerui

    mayerui/sudoku

    1,415Voir sur GitHub↗

    C++实现的跨平台数独游戏,命令行操作易上手,可以在开发间隙用来放松身心。数百行代码,初学者也可以轻松掌握。

    C++cppgamelinux
    Voir sur GitHub↗1,415
  • mcfletch/pyopenglAvatar de mcfletch

    mcfletch/pyopengl

    409Voir sur GitHub↗

    Repository for the PyOpenGL Project

    Python
    Voir sur GitHub↗409
  • menacher/java-game-serverAvatar de menacher

    menacher/java-game-server

    1,298Voir sur GitHub↗

    Jetserver is a high speed nio socket based multiplayer java game server written using Netty and Mike Rettig's Jetlang.It is specifically tuned for network based multiplayer games and supports TCP and UDP network protocols.

    Java
    Voir sur GitHub↗1,298
  • muxiaozi/bounce-ballM

    muxiaozi/bounce-ball

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • newhappy3/c-languageprojectcombatN

    newhappy3/C-LanguageProjectCombat

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • panda3d/panda3dAvatar de panda3d

    panda3d/panda3d

    5,150Voir sur GitHub↗

    Panda3D is a cross-platform game engine and 3D graphics rendering system developed for Python and C++. It functions as a comprehensive framework for building interactive 3D applications, providing a real-time physics simulator and a specialized 3D asset pipeline tool. The engine distinguishes itself by combining a high-performance C++ core with interoperable Python language bindings. It utilizes a scene graph architecture to organize 3D objects and provides a pipeline-based asset conversion system to optimize models and textures for runtime loading. Its capability surface includes low-level

    C++c-plus-pluscross-platformgame-development
    Voir sur GitHub↗5,150
  • philhuan/contraP

    philhuan/Contra

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • playn/playnP

    playn/playn

    0Voir sur GitHub↗
    Voir sur GitHub↗0
  • plibither8/2048.cppAvatar de plibither8

    plibither8/2048.cpp

    2,241Voir sur GitHub↗

    🎮 Fully featured terminal version of the game "2048" written in C++

    C++20482048-gamecpp
    Voir sur GitHub↗2,241
  • py-sdl/py-sdl2Avatar de py-sdl

    py-sdl/py-sdl2

    341Voir sur GitHub↗

    Python ctypes wrapper around SDL2

    Pythonpythonsdl2sdl2-gfx
    Voir sur GitHub↗341