30 open-source projects similar to pybuilder/pybuilder, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Pybuilder alternative.
Buildbot is a Python-based continuous integration framework and distributed build orchestrator. It functions as a build automation engine that coordinates the retrieval of source code, the execution of build steps, and the reporting of results through a central controller and a network of remote worker agents. The system is distinguished by a plugin-based extensibility architecture and a master-worker distribution model. It allows for dynamic build modification at runtime and supports a pluggable database backend for persisting system state and historical build data. The project covers a bro
PlatformIO Core is a toolset for embedded software development that manages the compilation, flashing, and debugging of firmware for various microcontroller targets. It provides a cross-platform build system that automates the process of transforming source code into binaries and transferring them to hardware via serial protocols. The system uses a plugin-based architecture to extend hardware platform support and incorporates a manifest-driven approach to resolve and install the specific toolchains, frameworks, and libraries required for different board definitions. Capabilities cover the fu
Buck2 is a programmable monorepo build tool and hermetic build system designed to manage large-scale projects with complex target graphs and multi-language dependencies. It functions as a remote execution framework and dependency graph analyzer, providing an artifact caching engine to ensure reproducible and consistent build results across different environments. The system distinguishes itself through an incremental computation engine that recomputes only the specific nodes in a dependency graph invalidated by changes. It utilizes content-addressable storage for build artifact caching and su
Invoke is a Python task automation library used to define and run named Python functions as command-line tasks. It provides a system for mapping functions to executable commands, enabling the automation of repetitive development workflows and the orchestration of build pipelines. The project implements a namespace-based task hierarchy, allowing related tasks to be grouped into nested collections for a structured command-line interface. It utilizes a layered configuration resolution system to merge settings from environment variables, configuration files, and defaults. The toolset includes sh
The official bitbake Git is at https://git.openembedded.org/bitbake/. Do not open issues or file pull requests here.
tModLoader is a modding framework and toolset designed for expanding game content and extending core game logic. It provides a polymorphic content API that allows for the creation of new items, NPCs, projectiles, and world assets through object-oriented inheritance. The project is distinguished by its advanced code modification capabilities, utilizing intermediate language bytecode patching and reflection-based private access to alter internal game behavior. It features a hot-reloading assembly runtime that enables developers to recompile and apply source code changes in real-time without res
This project is a development starter kit and build system designed for creating cross-browser web extensions. It provides a unified codebase structure that allows developers to manage background scripts, content scripts, and user interface components within a single project, automating the generation of browser-specific manifest files and deployment packages. The framework distinguishes itself through a multi-target build pipeline that abstracts platform-specific dependencies and transforms a unified configuration into tailored outputs for different browser environments. It includes a hot mo
C library for cross-platform real-time audio input and output
AssemblyScript is a compiler and tooling suite used for WebAssembly module development. It converts a subset of TypeScript syntax into binary modules to achieve high execution speeds and cross-platform binary execution. The project focuses on translating typed source code into the compact binary format required by WebAssembly runtimes. This allows for the movement of computationally heavy logic into binary modules for browser performance optimization and execution across different operating systems. The compilation process involves TypeScript-compatible syntax analysis and the generation of
Uses the atom-build package to execute GNU make in the Atom editor.
klib is a comprehensive C standard library extension and data structure toolkit. It provides a set of fundamental tools for memory management, data organization, and general-purpose utility functions for standalone C applications. The project features specialized capabilities for bioinformatics sequence analysis, including the parsing of FASTA, FASTQ, and Newick formats and the implementation of Smith-Waterman sequence alignment and Hidden Markov Models. It also includes a mathematical computation library for numerical routines and expression evaluation, as well as a lightweight HTTP and FTP
The CompCert formally-verified C compiler
GNU/Linux packaging made easy! ™
Compile JSON Schema to TypeScript type declarations
A suite of Electron tools for the Angular framework
AppImageKit is a system of tools and utilities for bundling Linux desktop applications into single-file, portable executables. It functions as a packager that converts application directories into self-mounting binaries, allowing software to run across multiple Linux distributions without a formal installation process. The project enables portable software distribution by isolating application configurations and home directories from the host system, which allows applications to run from removable media. It includes a filesystem manager for extracting, inspecting, and mounting the embedded im
⚡️ Super-powered JavaScript project management
Browser compilation library – an asset pipeline for applications that run in the browser
Brunch is a frontend build tool and JavaScript asset bundler designed to automate the transformation of source code into production-ready assets. It functions as an incremental build system that monitors the filesystem for changes to rebuild only modified components, and it serves as a project scaffolding engine for initializing application structures via predefined skeletons and code boilerplates. The tool utilizes a plugin-based transformation pipeline to compile and optimize JavaScript and CSS files for browser delivery. It distinguishes itself through the use of multi-core build paralleli
Buildout is a deployment automation tool written in and extended with Python
A Gradle plugin to facilitate the codegen usage for Vert.x Java projects
An implementation of the MessagePack serialization format in C / msgpack.orgC