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Back to paceholder/nodeeditor

Open-source alternatives to Nodeeditor

30 open-source projects similar to paceholder/nodeeditor, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Nodeeditor alternative.

  • apostolique/apos.guiA

    Apostolique/Apos.Gui

    0Voir sur GitHub↗

    UI library for MonoGame.

    Voir sur GitHub↗0
  • armory3d/zuiAvatar de armory3d

    armory3d/zui

    317Voir sur GitHub↗

    Portable immediate mode UI library designed for tools and debug interfaces. Written in Haxe and Kha, used in ArmorPaint.

    Haxe
    Voir sur GitHub↗317
  • avaloniaui/avaloniaAvatar de AvaloniaUI

    AvaloniaUI/Avalonia

    30,986Voir sur GitHub↗

    Avalonia is a cross-platform desktop framework that enables the creation of native-feeling applications for Windows, macOS, and Linux from a single codebase. It functions as a declarative UI toolkit, allowing developers to define complex visual hierarchies and interface structures using a markup-based syntax that maps directly to underlying object properties. By utilizing the Model-View-ViewModel architectural pattern, the framework facilitates a clean separation between application logic and user interface layout, which simplifies unit testing and component maintenance. The framework disting

    C#androidapp-frameworkavalonia
    Voir sur GitHub↗30,986
  • barmalei/zebkitAvatar de barmalei

    barmalei/zebkit

    934Voir sur GitHub↗

    Zebkit is the next generation of zebra project. It has been heavily re-worked, re-designed and re-organized. The new version is definitely not backward compatible with zebra because of big number of changes it has got. New zebkit grabs the best ideas from previous one and takes many new concepts…

    HTML
    Voir sur GitHub↗934

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blizzcrafter/monogame.formsAvatar de BlizzCrafter

BlizzCrafter/MonoGame.Forms

305Voir sur GitHub↗

MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.

C#
Voir sur GitHub↗305
  • cegui/ceguiAvatar de cegui

    cegui/cegui

    564Voir sur GitHub↗

    http://www.cegui.org.uk

    C++
    Voir sur GitHub↗564
  • chrisseroka/ps-menuAvatar de chrisseroka

    chrisseroka/ps-menu

    281Voir sur GitHub↗

    Simple powershell menu to render interactive console menu

    PowerShell
    Voir sur GitHub↗281
  • cneben/quickqanavaAvatar de cneben

    cneben/QuickQanava

    1,363Voir sur GitHub↗

    :link: C++17 network / graph visualization library - Qt6 / QML node editor.

    C++
    Voir sur GitHub↗1,363
  • cnjinhao/nanaAvatar de cnjinhao

    cnjinhao/nana

    2,479Voir sur GitHub↗

    a modern C++ GUI library

    C++
    Voir sur GitHub↗2,479
  • cocopon/tweakpaneAvatar de cocopon

    cocopon/tweakpane

    4,529Voir sur GitHub↗

    Tweakpane is a web GUI control panel and JavaScript parameter debugger used for inspecting frontend state and monitoring real-time variable changes. It provides a graphical interface for adjusting application parameters and tracking values as they change during program execution. The project allows for the creation of interactive inputs and read-only value monitors that bind directly to data variables. It organizes these controls through a hierarchical layout of folders and tabs and supports the serialization of control panel configurations and parameter states into JSON files for persistence

    TypeScript
    Voir sur GitHub↗4,529
  • colejd/guifyAvatar de colejd

    colejd/guify

    299Voir sur GitHub↗

    | Docs

    JavaScript
    Voir sur GitHub↗299
  • dataarts/dat.guiAvatar de dataarts

    dataarts/dat.gui

    7,723Voir sur GitHub↗

    dat.gui is a JavaScript GUI controller library that provides a lightweight interface for manipulating variables in real-time through a visual control panel. It functions as a real-time variable debugger and graphical overlay for monitoring and adjusting object properties during application runtime. The library features a collapsible control panel that organizes complex sets of variable inputs into folders. It includes a state management system capable of exporting and importing the current configuration of active controllers as JSON objects. The tool supports object-property binding and dyna

    JavaScript
    Voir sur GitHub↗7,723
  • devblackops/terminal-iconsAvatar de devblackops

    devblackops/Terminal-Icons

    2,900Voir sur GitHub↗

    A PowerShell module to show file and folder icons in the terminal

    PowerShell
    Voir sur GitHub↗2,900
  • dm3ll3n/anyboxAvatar de dm3ll3n

    dm3ll3n/AnyBox

    228Voir sur GitHub↗

    The easiest way to develop apps for Windows.

    PowerShell
    Voir sur GitHub↗228
  • dojo/widgetsAvatar de dojo

    dojo/widgets

    93Voir sur GitHub↗

    A suite of pre-built Dojo widgets, ready to use in your web application. These widgets are built using Dojo's widget authoring system (@dojo/framework/core).

    TypeScript
    Voir sur GitHub↗93
  • dpwoert/magic-circleAvatar de dpwoert

    dpwoert/magic-circle

    47Voir sur GitHub↗

    We all need extra tooling while developing creative coding projects. It's always hard and time consuming to make our own UI for every project. Magic Circle allows you to quickly add an interface with an extensive tool set to your project quickly.

    TypeScript
    Voir sur GitHub↗47
  • ebitenui/ebitenuiAvatar de ebitenui

    ebitenui/ebitenui

    917Voir sur GitHub↗

    Ebiten UI

    Go
    Voir sur GitHub↗917
  • emweb/wtE

    emweb/wt

    0Voir sur GitHub↗

    What is Wt ?

    Voir sur GitHub↗0
  • evotecit/pswritecolorAvatar de EvotecIT

    EvotecIT/PSWriteColor

    197Voir sur GitHub↗

    Write-Color is a wrapper around Write-Host allowing you to create nice looking scripts, with colorized output.

    PowerShell
    Voir sur GitHub↗197
  • fabulous-dev/fabulousAvatar de fabulous-dev

    fabulous-dev/Fabulous

    1,263Voir sur GitHub↗

    Declarative UI framework for cross-platform mobile & desktop apps, using MVU and F# functional programming

    F#
    Voir sur GitHub↗1,263
  • fltk/fltkAvatar de fltk

    fltk/fltk

    2,223Voir sur GitHub↗

    The Fast Light Tool Kit (FLTK) is a cross-platform C++ GUI toolkit for UNIX®/Linux® (X11 or Wayland), Microsoft® Windows®, and macOS®. FLTK provides modern GUI functionality without bloat and supports 3D graphics via OpenGL® and its built-in GLUT emulation. It was originally developed by Mr.…

    C++
    Voir sur GitHub↗2,223
  • fruxo/turbobadgerAvatar de fruxo

    fruxo/turbobadger

    586Voir sur GitHub↗

    Turbo Badger - Fast UI toolkit for hardware accelerated games & applications.

    C++
    Voir sur GitHub↗586
  • gabstv/ebiten-imguiAvatar de gabstv

    gabstv/ebiten-imgui

    141Voir sur GitHub↗

    Dear ImGui for Ebitengine

    Go
    Voir sur GitHub↗141
  • gnome/gtkAvatar de gnome

    gnome/gtk

    1,671Voir sur GitHub↗

    GTK — The GTK toolkit

    C
    Voir sur GitHub↗1,671
  • gravejester/psinlineprogressAvatar de gravejester

    gravejester/psInlineProgress

    106Voir sur GitHub↗

    Write inline progress bars in PowerShell.

    PowerShell
    Voir sur GitHub↗106
  • haxeui/haxeui-coreAvatar de haxeui

    haxeui/haxeui-core

    386Voir sur GitHub↗

    haxeui-core is a users universal entry point into the HaxeUI framework and allows for the same user interface code (either with markup or via haxe source code) to be used to build a user interface on various platforms using various HaxeUI backends. Below is a general overview of how haxeui-core…

    Haxe
    Voir sur GitHub↗386
  • idea4good/guiliteAvatar de idea4good

    idea4good/GuiLite

    7,749Voir sur GitHub↗

    GuiLite is a header-only C++ graphical user interface library and cross-platform framework. It provides a minimal implementation for rendering user interfaces and visual widgets across diverse environments, ranging from resource-constrained microcontrollers and embedded hardware to full desktop operating systems. The library functions as an embedded graphics system for composing visual layouts and rendering multi-language text using UTF-8 encoding and compatible font engines. It supports the integration of multimedia content, including the display of 3D graphics and video playback. The frame

    C++
    Voir sur GitHub↗7,749
  • infernojs/infernoAvatar de infernojs

    infernojs/inferno

    16,420Voir sur GitHub↗

    Inferno is a virtual DOM UI library and high-performance DOM renderer used for building component-based user interfaces. It functions as a server-side rendering engine and a client-side framework that synchronizes application state with the visual interface through a declarative structure. The project distinguishes itself as a React-compatible UI framework, providing a compatibility layer that allows components designed for other reactive environments to run without modification. Its capability surface covers virtual DOM management, including node diffing and reconciliation, and a full serve

    JavaScript
    Voir sur GitHub↗16,420
  • jplattel/upymenuAvatar de jplattel

    jplattel/upymenu

    35Voir sur GitHub↗

    uPyMenu is a micropython menu implementation for LCD displays. Coming from an Arduino experience, I was used with LiquidCrystal and LiquidMenu, but they don't offer a python implementation. So I figured I could create one myself.

    Python
    Voir sur GitHub↗35
  • jquery/jquery-uiJ

    jquery/jquery-ui

    0Voir sur GitHub↗

    Note: jQuery UI is in maintenance-only mode. Please read the project status blog post for more information._

    Voir sur GitHub↗0