Shumway is a browser-based Flash emulation system designed to execute Shockwave Flash content without the need for native plugins. It focuses on the preservation of legacy Flash content by rendering SWF files within modern web browsers.
Les fonctionnalités principales de mozilla/shumway sont : Bytecode Virtual Machines, Interactive, Flash Content Players, Flash Emulators, SWF Players, Virtual Machine Memory Layouts, Bytecode Interpreters, Canvas-Based Rendering.
Les alternatives open-source à mozilla/shumway incluent : paritytech/parity-ethereum — Parity Ethereum is a software implementation of an Ethereum client node that maintains a local copy of the ledger and… wren-lang/wren — Wren is an embeddable, class-based scripting language and bytecode interpreter. It provides a dependency-free virtual… iree-org/iree — IREE is an MLIR-based compiler toolchain and runtime designed to translate machine learning models from various… luau-lang/luau — Luau is a high-performance programming language evolved from Lua 5.1. It consists of a bytecode virtual machine, an… nesbox/tic-80 — TIC-80 is a fantasy console platform and multi-language game engine that provides a virtual retro game development… d5/tengo — Tengo is a dynamic, embeddable scripting language for Go applications that allows for the execution of custom scripts…
Parity Ethereum is a software implementation of an Ethereum client node that maintains a local copy of the ledger and validates network transactions. It functions as a blockchain network peer and an Ethereum Virtual Machine runtime, providing the environment necessary to process smart contract bytecode and update network state. The project includes systems for cryptographic key management to generate and store the private keys used to sign secure transactions. It enables the operation of a blockchain node and provides mechanisms for Ethereum network synchronization to match the current state
Wren is an embeddable, class-based scripting language and bytecode interpreter. It provides a dependency-free virtual machine designed for integrating dynamic script execution into host applications via a C API. The language is centered on a modern object-oriented model featuring inheritance, method overloading, and first-class functions. It utilizes a concurrent fiber runtime to manage lightweight, cooperatively scheduled execution paths without relying on operating system threads. The project includes a comprehensive suite of object-oriented primitives, closure-based state capture, and a m
IREE is an MLIR-based compiler toolchain and runtime designed to translate machine learning models from various frameworks into optimized binaries for execution across diverse hardware targets. It provides a unified pipeline to ingest models from PyTorch, TensorFlow, JAX, and ONNX, lowering them into a common intermediate representation for deployment on CPUs, GPUs, and bare-metal embedded systems. The project distinguishes itself through a bytecode virtual machine and a hardware abstraction layer that decouple high-level model logic from specific hardware instruction sets. It supports sophis
TIC-80 is a fantasy console platform and multi-language game engine that provides a virtual retro game development environment. It operates via a bytecode virtual machine that executes game logic within fixed memory and resolution constraints. The project distinguishes itself by offering integrated asset editors for pixel art, tile maps, and a pattern-based chiptune audio workstation all within a single environment. It supports multi-language scripting, allowing developers to write logic in Lua, JavaScript, or Ruby, and provides a standalone game exporter to package projects into native execu