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Back to id-software/wolf3d

Open-source alternatives to Wolf3d

30 open-source projects similar to id-software/wolf3d, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Wolf3d alternative.

  • id-software/quakeAvatar de id-Software

    id-Software/Quake

    5,659Voir sur GitHub↗

    This is the original C source code for the Quake game engine, a landmark first-person shooter engine from the 1990s. It is a retro game engine that renders 3D environments and processes player input in real time using CPU-based software rendering rather than GPU acceleration. The engine supports networked multiplayer gameplay over LAN or internet connections and is designed to be moddable, allowing users to create and run custom game modifications and levels. The engine's architecture includes a Binary Space Partition tree for efficient world geometry organization and visibility determination

    C
    Voir sur GitHub↗5,659
  • id-software/doomAvatar de id-Software

    id-Software/DOOM

    18,936Voir sur GitHub↗

    This project is a first-person shooter game engine and a pseudo-3D rendering engine written in C. It serves as a software framework for rendering three-dimensional environments and managing entity physics. The engine includes a networked multiplayer system designed to synchronize game state and player actions across a client-server network. It utilizes a portable codebase that allows game logic to be adapted across different operating systems and hardware architectures. Core capabilities cover 3D game engine architecture, including spatial partitioning and depth-based rendering. The system a

    C++
    Voir sur GitHub↗18,936
  • id-software/quake-2Avatar de id-Software

    id-Software/Quake-2

    3,197Voir sur GitHub↗

    Quake-2 is a game engine designed for the development of first-person shooters and the rendering of three-dimensional environments. It provides the core framework for processing real-time physics and player input within interactive 3D spaces. The engine supports software extensibility, allowing for the direct modification of source code to change gameplay mechanics and engine behaviors. This makes it a resource for retro game engineering and the study of early 3D development techniques. Its technical capabilities include vertex-based software rendering, BSP-tree spatial partitioning, and PVS

    C
    Voir sur GitHub↗3,197

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  • id-software/quake-iii-arenaAvatar de id-Software

    id-Software/Quake-III-Arena

    8,053Voir sur GitHub↗

    Quake III Arena is a first-person shooter game engine and arena combat simulator. It consists of the original C++ game source code for a cross-platform 3D game designed to run on Windows, Linux, and Mac. The project provides the source code necessary to render a first-person shooter experience, focusing on player-versus-player battles in closed 3D environments. It serves as a resource for legacy game preservation and the study of early 3D game engine construction. The engine incorporates spatial partitioning, client-side prediction, and state synchronization to manage multiplayer networking

    C
    Voir sur GitHub↗8,053
  • id-software/doom-3-bfgAvatar de id-Software

    id-Software/DOOM-3-BFG

    5,325Voir sur GitHub↗

    This repository contains the C++ game source code for a single-player first-person shooter action game. It is a software implementation of the Id Tech 4 engine, designed for 3D rendering with a focus on real-time unified lighting and geometry. The project enables the modification of core engine logic and rendering systems. It serves as a resource for classic game engine modification, first-person shooter development, and retro game preservation. The engine utilizes a unified shader pipeline and stencil shadow volumes for lighting effects, alongside BSP tree spatial partitioning for visibilit

    C++
    Voir sur GitHub↗5,325
  • simhacker/micropolisAvatar de SimHacker

    SimHacker/micropolis

    1,067Voir sur GitHub↗

    Automatically exported from code.google.com/p/micropolis

    C
    Voir sur GitHub↗1,067
  • jmechner/prince-of-persia-apple-iiAvatar de jmechner

    jmechner/Prince-of-Persia-Apple-II

    6,820Voir sur GitHub↗

    This project is a 6502 assembly language implementation of a platformer featuring running, jumping, and swordfighting, developed for the Apple II computer between 1985 and 1989. It serves as a piece of legacy retro gaming software designed to run on 8-bit hardware from the early computing era. The repository provides the assembly source code for the purpose of historical technical analysis and research. It allows for the study of original game source to perform technical analysis and historical research into early video games. The project covers domains including 6502 assembly programming, A

    Assembly
    Voir sur GitHub↗6,820
  • id-software/doom-3Avatar de id-Software

    id-Software/DOOM-3

    3,527Voir sur GitHub↗

    Doom 3 GPL source release

    C++
    Voir sur GitHub↗3,527
  • electronicarts/cnc_red_alertAvatar de electronicarts

    electronicarts/CnC_Red_Alert

    6,678Voir sur GitHub↗

    This repository contains the original source code for a classic real-time strategy game, serving as a legacy game engine implementation for managing units, maps, and combat mechanics in a military strategy setting. It functions as a real-time strategy game source code archive intended for preservation and technical study. The codebase acts as a game modification base, allowing developers to create custom content and modifications using the original source. It provides a foundation for retro game modding and software archeology to analyze how historical game mechanics were programmed. The pro

    C++command-and-conqueropen-sourcereal-time-strategy
    Voir sur GitHub↗6,678
  • blinry/gishAvatar de blinry

    blinry/gish

    350Voir sur GitHub↗

    Open Source version of the award-winning physics platformer

    C
    Voir sur GitHub↗350
  • descentdevelopers/descent3Avatar de DescentDevelopers

    DescentDevelopers/Descent3

    2,996Voir sur GitHub↗

    Descent 3 by Outrage Entertainment

    C++
    Voir sur GitHub↗2,996
  • crawl/crawlAvatar de crawl

    crawl/crawl

    2,892Voir sur GitHub↗

    Dungeon Crawl: Stone Soup official repository

    C++
    Voir sur GitHub↗2,892
  • diasurgical/devilutionD

    diasurgical/devilution

    0Voir sur GitHub↗

    Nightly builds | Platform ---:| ---

    Voir sur GitHub↗0
  • dpjudas/surrealengineAvatar de dpjudas

    dpjudas/SurrealEngine

    1,062Voir sur GitHub↗

    Unreal Engine 1 Reimplementation

    C++
    Voir sur GitHub↗1,062
  • azarien/shadow-warriorAvatar de Azarien

    Azarien/shadow-warrior

    16Voir sur GitHub↗

    Official source release for Shadow Warrior

    C
    Voir sur GitHub↗16
  • assaultcube/acAvatar de assaultcube

    assaultcube/AC

    1,007Voir sur GitHub↗

    AssaultCube

    C
    Voir sur GitHub↗1,007
  • chocolate-doom/chocolate-doomAvatar de chocolate-doom

    chocolate-doom/chocolate-doom

    2,270Voir sur GitHub↗
    Ccdoomfps
    Voir sur GitHub↗2,270
  • flibitijibibo/roguelegacy1Avatar de flibitijibibo

    flibitijibibo/RogueLegacy1

    1,903Voir sur GitHub↗

    Rogue Legacy Source Code

    C#
    Voir sur GitHub↗1,903
  • flatrocksoft/hovertank3dAvatar de FlatRockSoft

    FlatRockSoft/Hovertank3D

    255Voir sur GitHub↗

    Hovertank 3-D

    C++
    Voir sur GitHub↗255
  • catacombgames/catacomb3dAvatar de CatacombGames

    CatacombGames/Catacomb3D

    204Voir sur GitHub↗

    Catacomb 3-D: The Descent

    C++
    Voir sur GitHub↗204
  • fte-team/fteqwAvatar de fte-team

    fte-team/fteqw

    307Voir sur GitHub↗

    This is the official GitHub mirror for the FTEQW project.

    C
    Voir sur GitHub↗307
  • gemrb/gemrbAvatar de gemrb

    gemrb/gemrb

    1,211Voir sur GitHub↗

    GemRB is a portable open-source implementation of Bioware’s Infinity Engine.

    C++
    Voir sur GitHub↗1,211
  • grayj/jedi-academyAvatar de grayj

    grayj/Jedi-Academy

    729Voir sur GitHub↗

    Star Wars Jedi Knight: Jedi Academy

    C++
    Voir sur GitHub↗729
  • grayj/jedi-outcastAvatar de grayj

    grayj/Jedi-Outcast

    313Voir sur GitHub↗

    Star Wars Jedi Knight II: Jedi Outcast

    C++
    Voir sur GitHub↗313
  • henrique194/chocolate-quakeAvatar de Henrique194

    Henrique194/chocolate-quake

    202Voir sur GitHub↗

    A purist Quake source port that restores the original look and feel of v1.09 and earlier.

    C
    Voir sur GitHub↗202
  • atsb/nubuildgdxAvatar de atsb

    atsb/NuBuildGDX

    23Voir sur GitHub↗

    NuBuildGDX is a fork of BuildGDX aiming for stability, bug fixing and performance.

    Java
    Voir sur GitHub↗23
  • erick194/doom64-reAvatar de Erick194

    Erick194/DOOM64-RE

    233Voir sur GitHub↗

    Doom 64 Reverse Engineering By GEC

    C
    Voir sur GitHub↗233
  • ericjohnson/canabalt-iosAvatar de ericjohnson

    ericjohnson/canabalt-ios

    1,586Voir sur GitHub↗

    Open source release of Canabalt for iOS

    Objective-C
    Voir sur GitHub↗1,586
  • catacombgames/catacombAvatar de CatacombGames

    CatacombGames/Catacomb

    145Voir sur GitHub↗

    Catacomb

    Voir sur GitHub↗145
  • dreamer/avp-foreverAvatar de dreamer

    dreamer/avp-forever

    12Voir sur GitHub↗
    C
    Voir sur GitHub↗12