awesome-repositories.com
Blog
MCP
awesome-repositories.com

Découvrez les meilleurs dépôts open-source grâce à notre recherche par IA.

ExplorerRecherches sélectionnéesAlternatives open sourceLogiciels auto-hébergésBlogPlan du site
ProjetServeur MCPÀ proposNotre méthodologiePresse
Mentions légalesConfidentialitéConditions d'utilisation
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
·
Back to greensock/gsap

Open-source alternatives to GSAP

30 open-source projects similar to greensock/gsap, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best GSAP alternative.

  • juliangarnier/animeAvatar de juliangarnier

    juliangarnier/anime

    69,932Voir sur GitHub↗

    This project is a declarative motion framework and JavaScript animation engine designed to transition CSS properties, SVG attributes, and DOM elements. It provides a comprehensive set of tools for creating complex, multi-part motion sequences by synchronizing animations, timers, and callbacks into a single, unified timeline. The library distinguishes itself through a robust timeline-based sequence orchestrator that allows for precise timing, label-based control, and hierarchical nesting of animations. It also features a physics-driven interaction library that enables draggable elements with c

    JavaScriptanimationanimecanvas
    Voir sur GitHub↗69,932
  • julianshapiro/velocityAvatar de julianshapiro

    julianshapiro/velocity

    17,217Voir sur GitHub↗

    Velocity is a JavaScript animation library used to create high-performance CSS and SVG animations. It functions as a CSS property interpolator and a spring physics engine, enabling the creation of smooth visual transitions and organic movement for web elements. The project provides a programmatic interface for modifying vector attributes and 3D transformations through its SVG animation framework. It further distinguishes itself as an animation sequence orchestrator, allowing for the chaining of movements and the staggering of start times across multiple elements using promises. The library c

    JavaScript
    Voir sur GitHub↗17,217
  • motiondivision/motionAvatar de motiondivision

    motiondivision/motion

    32,375Voir sur GitHub↗

    Motion is a high-performance animation library that provides a unified, declarative architecture for managing visual transitions and motion states across web interfaces. By utilizing a lightweight engine, it allows developers to define complex animations through component properties rather than manual DOM manipulation, ensuring consistent behavior across various component-based frameworks and vanilla JavaScript environments. The library distinguishes itself through a sophisticated physics-based motion engine that simulates natural movement using mass, damping, and stiffness parameters. It inc

    TypeScriptanimationanimation-jsmotion
    Voir sur GitHub↗32,375

Recherche par IA

Explorez plus de dépôts awesome

Décrivez vos besoins en langage naturel — l'IA classe des milliers de projets open source sélectionnés par pertinence.

Find more with AI search
  • mojs/mojsAvatar de mojs

    mojs/mojs

    18,710Voir sur GitHub↗

    This project is a declarative animation library and high-performance engine designed for creating fluid, interactive vector motion graphics on the web. It provides a specialized framework for defining, rendering, and orchestrating complex visual sequences, including custom geometric shapes and dynamic property transitions. The library distinguishes itself through a robust particle system framework that generates explosive or organic visual effects by emitting multiple shapes with randomized trajectories and paths. It utilizes a master timeline controller to synchronize independent animation i

    CoffeeScriptanimationburstdesign
    Voir sur GitHub↗18,710
  • greensock/greensock-jsAvatar de greensock

    greensock/GreenSock-JS

    25,916Voir sur GitHub↗

    GreenSock-JS is a JavaScript animation library and framework designed for animating CSS properties, SVG attributes, and JavaScript values. It functions as a scroll-driven animation engine and a sequencing system for coordinating multiple animations into a single timeline for precise execution across web browsers. The project provides tools for creating interactive scroll effects by linking animation progress to a user's scroll position. It also includes a responsive animation framework that adjusts behaviors and timing based on media queries to maintain consistency across different device scr

    JavaScript
    Voir sur GitHub↗25,916
  • motiondivision/motion-vueAvatar de motiondivision

    motiondivision/motion-vue

    2,185Voir sur GitHub↗

    Motion-vue is a declarative animation library for Vue that provides a framework for building fluid, high-performance user interface motion. It enables developers to define complex animation states and transitions using code-based variants and spring-driven physics, ensuring that visual updates remain synchronized with component lifecycles and application state. The library distinguishes itself through a layout projection engine that tracks element coordinates to animate transitions between layout states, and a gesture-driven input pipeline that maps pointer and scroll interactions to animatio

    TypeScriptanimationframer-motionmotion
    Voir sur GitHub↗2,185
  • motion-canvas/motion-canvasAvatar de motion-canvas

    motion-canvas/motion-canvas

    18,182Voir sur GitHub↗

    Motion Canvas is a TypeScript-based framework for creating programmatic animations and motion graphics. It functions as a code-based animation tool that allows developers to define visual transitions, element properties, and timing through scripts rather than traditional timeline-based interfaces. The library renders frame-accurate motion graphics directly in the browser using web technologies. The project utilizes a virtual scene graph to manage visual objects and their transformations, which are then rendered to an HTML5 canvas. It employs generator functions to sequence animations and reac

    TypeScriptanimationpresentationvisualization
    Voir sur GitHub↗18,182
  • exyte/macawAvatar de exyte

    exyte/Macaw

    6,050Voir sur GitHub↗

    Macaw is a Swift vector graphics library and animation framework used to create and render scalable geometric shapes and text. It functions as an SVG rendering engine and an interactive vector graphics toolkit for displaying complex artwork while maintaining image quality at any scale. The framework enables the animation of shape properties and node transformations, including the ability to morph one vector path into another. It allows for the integration of external SVG files and the application of linear and radial gradients to fills and strokes. The toolkit covers a range of capabilities

    Swiftanimationdrawinggraphics
    Voir sur GitHub↗6,050
  • framer/motionAvatar de framer

    framer/motion

    32,388Voir sur GitHub↗

    Framer Motion is a React animation library and hardware-accelerated motion engine. It provides a suite of systems for managing declarative transitions, automated layout interpolation, and animation states within React user interfaces. The project distinguishes itself through a layout transition orchestrator that automatically interpolates visual changes when elements shift position or size. It includes an interactive gesture system to trigger motion based on drags, hovers, and taps, as well as tools for binding animation progress to scroll positions. The library covers a broad range of motio

    TypeScript
    Voir sur GitHub↗32,388
  • ant-design/ant-motionAvatar de ant-design

    ant-design/ant-motion

    4,613Voir sur GitHub↗

    This is a React animation library providing a collection of components for creating choreographed motion, complex transitions, and SVG morphing. It functions as a motion design specification and a UI component animation wrapper system used to apply 3D transforms, Bezier curves, and entry-exit transitions to interface elements. The project includes a scroll-driven animation suite for synchronizing UI movements and parallax effects with the viewport position, as well as an SVG motion framework for animating paths, drawing lines incrementally, and interpolating coordinates for shape morphing. I

    JavaScriptanimationant-motionjavascript
    Voir sur GitHub↗4,613
  • libgdx/libgdxAvatar de libgdx

    libgdx/libgdx

    24,816Voir sur GitHub↗

    LibGDX is a Java-based framework designed for cross-platform game development, enabling the creation and deployment of 2D and 3D games across desktop, mobile, and web environments from a single codebase. It functions as a comprehensive library that abstracts hardware-accelerated graphics, audio, input, and file system access, providing a unified interface for developers to manage game logic and application lifecycles. The framework distinguishes itself through a high-performance architecture that prioritizes efficiency and native interoperability. It utilizes a batch-oriented graphics pipelin

    Java2d3dandroid
    Voir sur GitHub↗24,816
  • adobe-webplatform/snap.svgAvatar de adobe-webplatform

    adobe-webplatform/Snap.svg

    14,012Voir sur GitHub↗

    Snap.svg is a JavaScript library for creating, manipulating, and animating scalable vector graphics directly in the web browser. It functions as a browser-based SVG generator and vector graphics manipulation tool, providing a framework to programmatically generate complex drawings and masks. The project serves as an animation engine for transitioning visual properties and attributes over time to create motion. It enables the development of dynamic SVG content, including the ability to animate viewboxes, matrices, and polygon points. Its capability surface covers geometric calculations and th

    JavaScriptjavascriptjavascript-librarysnap
    Voir sur GitHub↗14,012
  • jscottsmith/react-scroll-parallaxAvatar de jscottsmith

    jscottsmith/react-scroll-parallax

    2,986Voir sur GitHub↗

    React Scroll Parallax is a component library and JavaScript animation tool for creating scroll-driven visual effects and layered depth in web applications. It supplies shared scroll metrics and controller access down the component tree through context providers, applying hardware-accelerated style changes such as translation, rotation, and opacity to animate elements. The system tracks element positions relative to viewport boundaries to calculate continuous scroll ratios while batching calculations to sync with browser refresh rates and automatically recomputing layouts during dynamic content

    TypeScriptanimationbannercomponent
    Voir sur GitHub↗2,986
  • graphiteeditor/graphiteAvatar de GraphiteEditor

    GraphiteEditor/Graphite

    24,258Voir sur GitHub↗

    Graphite is a node-based visual design environment that integrates vector illustration, raster image processing, and motion graphics generation into a single platform. It utilizes a functional reactive pipeline and a data-flow execution model to propagate state changes through a graph of interconnected nodes, allowing users to construct complex, automated design workflows. The platform distinguishes itself through a context-aware evaluation engine that injects runtime metadata—such as coordinate data and loop indices—directly into the node graph. This enables the creation of procedural geomet

    Rust2d-graphicsanimationart
    Voir sur GitHub↗24,258
  • alvarotrigo/fullpage.jsAvatar de alvarotrigo

    alvarotrigo/fullPage.js

    35,437Voir sur GitHub↗

    fullPage.js is a JavaScript full-screen scrolling library and layout engine used to create websites composed of vertical sections and horizontal slides that snap to the viewport. It provides a system for organizing web content into full-screen pages with automatic snapping behavior. The library distinguishes itself through a WebGL transition framework and visual storytelling tools, enabling cinematic effects such as 3D rotations, parallax backgrounds, fading, and water distortion during navigation. It also features a responsive adaptation system that can switch from automatic snapping to stan

    JavaScriptfullpagefullscreenjavascript
    Voir sur GitHub↗35,437
  • daniel-lundin/snabbt.jsAvatar de daniel-lundin

    daniel-lundin/snabbt.js

    5,175Voir sur GitHub↗

    snabbt.js is a JavaScript motion framework and CSS transform animation library used to create high-performance animations for DOM elements. It functions as a 3D CSS animation engine and a matrix-based geometry toolkit for calculating precise translations, rotations, scales, and skews. The framework provides a user-driven animation controller that allows animation progress to be tied to manual user input rather than standard time-based playback. It enables the simulation of depth and perspective by animating HTML elements into three-dimensional shapes. The system covers motion orchestration t

    JavaScript
    Voir sur GitHub↗5,175
  • adrianhajdin/portfolioAvatar de adrianhajdin

    adrianhajdin/portfolio

    3,666Voir sur GitHub↗

    Portfolio is a frontend developer portfolio template designed for software engineers to present professional experience, featured software projects, and interactive web applications. It constructs user interfaces using modular components and utility-based styling, rendering visual elements through declarative composition and client-side state management. The project incorporates hardware-accelerated WebGL rendering for interactive three-dimensional graphics and card hover effects, alongside a scroll-driven animation engine that triggers motion effects and visual transitions tied to the viewpo

    TypeScriptaceternitynextjs
    Voir sur GitHub↗3,666
  • chrisbuilds/terminaltexteffectsAvatar de ChrisBuilds

    ChrisBuilds/terminaltexteffects

    3,892Voir sur GitHub↗

    This project is a terminal graphics library and command-line visual effects tool designed to create dynamic motion graphics using ANSI escape sequences. It provides a framework for implementing an ANSI text animation engine and a motion processor that handles the movement of characters along paths within a shell environment. The tool is distinguished by its wide array of pre-defined visual effects, ranging from simulated environmental phenomena like thunderstorms and fire to high-tech reveals such as laser etching and decryption animations. It also supports extensibility through a plugin-base

    Pythonascii-artterminal-basedvisual-effects
    Voir sur GitHub↗3,892
  • react-spring/react-springAvatar de react-spring

    react-spring/react-spring

    29,110Voir sur GitHub↗

    react-spring is a declarative animation framework for React that drives visual transitions through state-driven declarations. It functions as a motion engine where animations are defined as target values pursued by a physics engine based on application state. The library utilizes a spring physics engine to calculate natural movements by simulating mass, tension, and friction instead of relying on fixed durations. To maintain high frame rates, it updates DOM elements directly via references to bypass the standard React render cycle. The framework covers physics-based motion and state-driven t

    TypeScript
    Voir sur GitHub↗29,110
  • jlmakes/scrollrevealAvatar de jlmakes

    jlmakes/scrollreveal

    22,493Voir sur GitHub↗

    ScrollReveal is a JavaScript library designed to manage scroll-triggered visual transitions for web elements. It functions as a framework for tracking element visibility relative to the browser viewport, allowing developers to apply declarative animation sequences as users scroll through a page. The library provides centralized control over motion design by maintaining a global configuration registry that merges with local element settings to ensure consistent behavior. It distinguishes itself through its lifecycle management capabilities, which include the ability to stagger the reveal of mu

    JavaScriptanimationcssjavascript
    Voir sur GitHub↗22,493
  • cubiq/iscrollAvatar de cubiq

    cubiq/iscroll

    12,815Voir sur GitHub↗

    iscroll is a JavaScript smooth scrolling library and web interaction framework. It provides a 2D web panning controller and a CSS transform zoom engine to manage inertial scrolling, panning, and zooming for web elements across different devices. The project enables the implementation of custom scrollbar interfaces and navigation maps that track the current viewport position. It supports the creation of interactive web carousels with element snapping, web parallax effects, and content scaling via pinch-to-zoom or mouse-wheel inputs. The library covers a broad range of interaction capabilities

    JavaScript
    Voir sur GitHub↗12,815
  • webstudio-is/webstudioAvatar de webstudio-is

    webstudio-is/webstudio

    8,240Voir sur GitHub↗

    Webstudio is a visual CMS and website builder that provides a visual development environment for designing and publishing websites. It functions as an AI-powered design tool, a REST and GraphQL API client, and an atomic CSS compiler. The platform distinguishes itself through generative AI capabilities for creating layout variants and refining visual styles from text prompts. It integrates a headless CMS workflow that maps external data sources to visual components and utilizes a specialized compiler to convert design tokens into deduplicated atomic CSS for optimized page load speeds. The sys

    TypeScriptaccessibilityalternativecloudflare
    Voir sur GitHub↗8,240
  • konvajs/react-konvaAvatar de konvajs

    konvajs/react-konva

    6,362Voir sur GitHub↗

    react-konva is a declarative React canvas graphics library and 2D vector graphics framework. It serves as a rendering engine and interactive canvas toolset that allows for the drawing and management of complex 2D shapes and graphics using a React component model. The library maps reactive component trees to an underlying object-oriented graphics scene graph, enabling the synchronization of visual states with application data. It provides specialized tools for building interactive graphical interfaces, including support for multi-touch gestures, drag-and-drop functionality, and real-time trans

    TypeScript
    Voir sur GitHub↗6,362
  • godotengine/godot-demo-projectsAvatar de godotengine

    godotengine/godot-demo-projects

    8,250Voir sur GitHub↗

    This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex

    GDScript
    Voir sur GitHub↗8,250
  • kimmobrunfeldt/progressbar.jsAvatar de kimmobrunfeldt

    kimmobrunfeldt/progressbar.js

    7,859Voir sur GitHub↗

    This project is a client-side library for rendering responsive, animated SVG progress indicators. It functions as a frontend UI component and vector animation library designed to visualize completion status through linear, circular, and radial shapes. The library is distinguished by its support for custom vector path geometries, allowing users to define specific SVG path data to create specialized shapes. It uses a vector-based rendering approach to ensure that indicators remain sharp across different screen resolutions. The tool covers a range of capabilities including both static and anima

    JavaScript
    Voir sur GitHub↗7,859
  • attackondobby/ios-core-animation-advanced-techniquesAvatar de AttackOnDobby

    AttackOnDobby/iOS-Core-Animation-Advanced-Techniques

    4,489Voir sur GitHub↗

    This project is a technical guide and implementation library for advanced visual effects and hardware-accelerated animations using the Core Animation framework on iOS. It provides a comprehensive reference for creating high-performance motion graphics, custom graphic rendering, and the construction of 3D engines using perspective transforms and Z-axis manipulation. The collection distinguishes itself through a deep focus on GPU rendering optimization and graphics performance. It covers advanced strategies to maintain high frame rates, such as reducing offscreen rendering via shadow path optim

    Voir sur GitHub↗4,489
  • software-mansion/react-native-reanimatedAvatar de software-mansion

    software-mansion/react-native-reanimated

    10,674Voir sur GitHub↗

    This project is a cross-platform animation library for React Native that provides a declarative engine for building high-performance user interfaces. It functions by offloading animation logic and interaction processing to the native UI thread, ensuring that visual transitions remain smooth and responsive even when the main application thread is under heavy load. The library distinguishes itself through a specialized architecture that transforms standard functions into units capable of executing directly on the native thread. It utilizes shared-memory synchronization to maintain consistent da

    TypeScriptanimationgesturejavascript
    Voir sur GitHub↗10,674
  • pixieditor/pixieditorAvatar de PixiEditor

    PixiEditor/PixiEditor

    7,840Voir sur GitHub↗

    PixiEditor is a multi-functional graphics suite that serves as a pixel art editor, a node-based graphics editor, and a vector graphics tool. It functions as a shader-based painting tool and 2D animation software, providing a comprehensive environment for creating raster images and frame-by-frame motion. The project is distinguished by its use of node-based workflows for building complex image transformations, visual effects, and custom digital brush designs. It utilizes a shader-based brush engine and a node graph to define personalized painting tool behaviors and procedural animations. The

    C#2davaloniauicsharp
    Voir sur GitHub↗7,840
  • dixonandmoe/rellaxAvatar de dixonandmoe

    dixonandmoe/rellax

    7,143Voir sur GitHub↗

    Rellax is a dependency-free vanilla JavaScript library and frontend utility used to create parallax web design effects. It functions as a scroll-based animation tool that moves page elements at different speeds to produce a sense of depth and layered motion. The library supports both vertical and horizontal parallax tracking for panoramic layouts and allows for motion speed control. It includes breakpoint-aware speed mapping to adjust movement based on screen width and provides viewport centering to position elements relative to the center of the screen. Beyond basic motion, the tool manages

    HTML
    Voir sur GitHub↗7,143
  • rrutsche/react-parallaxAvatar de rrutsche

    rrutsche/react-parallax

    876Voir sur GitHub↗

    React Parallax is a React animation component library that creates multi-speed scrolling background depth effects. It computes relative scroll positions within viewports to translate raw page offsets into normalized animation progress values, applying hardware-accelerated translation and scaling styles to DOM nodes for smooth visual movement. The library supports rendering background images and arbitrary visual elements that shift positions at different speeds relative to foreground content. It provides dynamic Gaussian blur filter transitions that interpolate based on current scroll velocity

    TypeScript
    Voir sur GitHub↗876