This Go library provides low-level components for implementing high-performance WebSocket connections. It focuses on minimal memory allocations and efficient data throughput via a dedicated frame processor, an HTTP connection upgrader, and a compression layer.
Les fonctionnalités principales de gobwas/ws sont : Zero-Allocation Buffers, WebSocket Frame Processors, Connection Upgraders, Go WebSocket Libraries, WebSocket Protocol Upgrades, WebSocket Packet Processing, Connection State Management, WebSocket Implementations.
Les alternatives open-source à gobwas/ws incluent : coder/websocket — This is a minimal WebSocket library for Go designed for bidirectional real-time communication. It serves as a network… boostorg/beast — Beast is a C++ library for implementing low-level HTTP and WebSocket clients and servers. It functions as an… oatpp/oatpp — Oatpp is a high-performance C++ web framework and API development kit used for building REST APIs and web services. It… facebookincubator/socketrocket — SocketRocket is an Objective-C WebSocket client library designed to establish bidirectional real-time communication… zaphoyd/websocketpp — This is a header-only C++ library and asynchronous network framework used to implement WebSocket clients and servers.… gorilla/websocket — This project provides a comprehensive implementation of the WebSocket protocol, enabling persistent, bidirectional…
This is a minimal WebSocket library for Go designed for bidirectional real-time communication. It serves as a network protocol implementation for managing handshakes, frame masking, and control signals to enable the exchange of text and binary messages over persistent connections. The library distinguishes itself by providing a connectivity layer that wraps browser WebSocket APIs for applications compiled to WebAssembly. It also functions as data compression middleware, utilizing deflate compression to reduce bandwidth usage for transmitted messages. The project covers a broad range of netwo
Beast is a C++ library for implementing low-level HTTP and WebSocket clients and servers. It functions as an asynchronous networking framework designed to compose non-blocking I/O operations and layered stream stacks for managing concurrent network traffic, specifically utilizing the Boost.Asio asynchronous model. The library provides a comprehensive implementation of the HTTP/1.1 and WebSocket protocols. For HTTP, it includes primitives for parsing and serializing messages with support for chunked transfer encoding, incremental body reading, and request pipelining. Its WebSocket implementati
Oatpp is a high-performance C++ web framework and API development kit used for building REST APIs and web services. It functions as an asynchronous HTTP server that utilizes coroutines to handle thousands of simultaneous connections without blocking threads. The toolkit includes a native C++ object-relational mapping layer for executing SQL queries and transforming database results into data objects. It also provides a WebSocket communication library for establishing full-duplex channels to support real-time data streaming and live media. The framework covers a broad range of capabilities, i
SocketRocket is an Objective-C WebSocket client library designed to establish bidirectional real-time communication channels between an application and a server. It provides a networking layer for real-time data streaming, utilizing a heartbeat monitor to maintain the stability of active network streams. The library is built to operate across restricted networks by routing traffic through HTTP proxies. It secures data transmission using TLS encryption and SSL certificate pinning to prevent unauthorized interception of network traffic. Its underlying capabilities include low-level TCP socket