30 open-source projects similar to flutter/samples, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Samples alternative.
This project is a collection of learning resources, documentation, and boilerplate templates designed for developers studying the Flutter framework and Dart language. It provides a comprehensive set of installation guides, configuration tutorials, and reference materials to assist in building cross-platform mobile applications. The repository distinguishes itself through a wide array of practical examples, including Dart language grammar demonstrations, cross-platform UI patterns, and project templates. It specifically provides sample code for implementing native platform plugins and bridging
This project is a collection of official plugin packages and a native integration library designed to provide a consistent interface for accessing hardware and software functionality across different mobile and desktop platforms. It serves as a native platform bridge, enabling cross-platform applications to invoke native code and manage operating system dependencies. The project utilizes a federated plugin architecture, splitting plugins into common interfaces and separate platform implementations to allow for independent development and extension. It further supports native integration throu
React Navigation is a cross-platform routing framework and navigation library designed to synchronize routing logic and navigation flows across Android, iOS, and web platforms. It functions as a mobile app router that coordinates transitions between different application views while maintaining a consistent navigation history. The project provides a system for managing screens and navigation state in React Native applications. It enables the definition of paths and the coordination of movement between views to maintain an organized flow throughout the user experience. The framework covers br
flutter-go is a cross-platform UI framework and kit designed for building mobile and desktop applications using a Go backend and a Flutter frontend. It provides a communication bridge that enables Go functions to be executed from Dart code via a C-ABI foreign function interface. The project includes a Flutter UI component library and a frontend design gallery. These resources provide pre-designed interface patterns, reusable widgets, and interaction demos to assist with rapid application prototyping and consistent interface design across different operating systems. The framework covers nati
Tamagui is a cross-platform user interface framework designed to build high-performance, themeable applications that share logic and styling across web and mobile environments. It functions as a comprehensive design system orchestrator, providing a collection of type-safe components that compile to optimized atomic CSS for the web and native code for mobile platforms. By utilizing a build-time compiler, the framework eliminates runtime overhead, ensuring consistent visual output and interaction behavior regardless of the target platform. The framework distinguishes itself through its advanced
uni-app is a cross-platform framework for building mobile and web applications from a single Vue.js codebase. It provides a multi-platform app compiler and a cross-platform UI library to ensure consistent behavior and visual presentation across different operating systems. The project features a native API bridge and a universal plugin system that wrap native SDKs into a unified interface, allowing developers to access device hardware and operating system functions. It utilizes a specialized rendering engine and native performance compilation to bypass standard document overhead and achieve h
Capacitor is a cross-platform mobile framework that enables developers to build native applications using web technologies. It functions as a hybrid app container, wrapping web assets within a native runtime that provides a standardized bridge to device hardware and system-level services. By exposing native functionality through a plugin-based architecture, it allows web applications to access platform-specific features while maintaining a consistent interface across mobile and desktop environments. The project distinguishes itself by maintaining native project files as source assets, allowin
LibGDX is a Java-based framework designed for cross-platform game development, enabling the creation and deployment of 2D and 3D games across desktop, mobile, and web environments from a single codebase. It functions as a comprehensive library that abstracts hardware-accelerated graphics, audio, input, and file system access, providing a unified interface for developers to manage game logic and application lifecycles. The framework distinguishes itself through a high-performance architecture that prioritizes efficiency and native interoperability. It utilizes a batch-oriented graphics pipelin
Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov
This is a Kotlin Multiplatform UI framework for building consistent user interfaces across desktop, web, and mobile platforms using a single codebase. It functions as a declarative framework that enables the creation of shared UI components that run across multiple target environments. The project includes a cross-platform desktop toolkit for managing native window features, system notifications, and hardware acceleration. For web targets, it provides a declarative interface library and a rendering engine that executes via WebAssembly to achieve high-performance execution in browsers. The fr
Awesome Flutter UI is a collection of design patterns and layout templates designed to accelerate the development of mobile application interfaces. It functions as a cross-platform UI kit, providing a library of pre-built components that allow developers to construct standard mobile screens and user flows using a unified codebase. The project distinguishes itself by offering ready-made templates for common mobile application requirements, including authentication, profile management, and media streaming. It also includes specialized patterns for mobile onboarding, enabling the creation of int
React Native Paper is a cross-platform UI framework that provides a comprehensive suite of pre-built components based on Material Design specifications. It serves as a library for building consistent mobile interfaces by mapping high-level design elements to native platform primitives, ensuring a unified visual language across different operating systems. The library distinguishes itself through a global context provider that manages theme injection and portal-based overlay rendering for elements like modals and tooltips. Developers can apply custom brand identities by overriding default desi
SnackUI is a cross-platform UI framework and universal component library designed to share styling and components between React and React Native. It functions as a CSS-in-JS compiler that ensures visual parity across web and mobile environments. The framework utilizes a build-time tool to convert styles into atomic CSS or hoisted objects. This process optimizes runtime performance and loading speeds by extracting styles during the compilation phase. The system provides a set of adaptable interface elements and a mapping layer that renders a single component definition into platform-specific
kbone is an isomorphic frontend framework and web-to-mini-program adapter. It serves as a cross-platform UI bridge and DOM simulation library that allows web applications to run inside WeChat Mini Programs by simulating a browser environment for JavaScript code. The project enables the migration of web UI frameworks into restricted environments by providing simulated browser interfaces and APIs. It translates standard web components and routing into native mini program elements and page transitions, allowing a single codebase to function as both a standard website and a mini program. The fra
Auto Route is a type-safe routing framework for Flutter that utilizes compile-time code generation to manage application navigation. It replaces imperative push and pop commands with a declarative route configuration, allowing developers to define navigation hierarchies as structured objects. By automating the creation of navigation classes, the library ensures that route paths and arguments are validated during the build process. The framework distinguishes itself through its support for modular architecture, enabling the aggregation of independent route sets from separate modules into a sin
ReactXP is a framework for building cross-platform mobile and web applications from a single codebase using React. It provides a declarative interface that maps to different native implementation sets depending on the target environment. The project enables consistent visual experiences across operating systems through a flexbox-based layout engine, a virtual stack for navigation management, and a unified native-bridge API for accessing system services. It distinguishes itself with specialized capabilities for declarative animation orchestration, platform-specific logic resolution, and an aut
Ultralight is a GPU-accelerated HTML UI renderer and C++ framework designed for embedding web interfaces within native applications. It functions as a lightweight web browser and cross-platform UI framework that renders HTML, CSS, and JavaScript directly to CPU pixel buffers or GPU textures. The project distinguishes itself by allowing developers to emit raw geometry and draw calls via a custom GPU driver interface, eliminating intermediate CPU bitmaps. It provides deep integration between native logic and web environments through a C++ web interface library that binds native functions and ob
Shizuku is a framework that enables standard mobile applications to interact with restricted system-level interfaces and services. By acting as a bridge between the user space and protected system functions, it allows applications to perform privileged operations that are typically inaccessible due to standard operating system sandbox limitations. The project functions by routing requests through a persistent background service, which facilitates communication with internal system services and remote interfaces. This architecture allows for the execution of system-level tasks and the manageme
flutter-folio is a reference application and portfolio demonstrating the implementation of a single codebase that delivers native user experiences across mobile, desktop, and web platforms. It serves as a showcase for cross-platform UI frameworks and design patterns targeting iOS, Android, macOS, Windows, Linux, and web browsers. The project focuses on adaptive UI design, providing examples of how to automatically adjust layouts and interaction patterns based on screen size and input devices. It illustrates the mapping of shared application logic to platform-specific idioms to meet the expect
Effeckt.css is a hardware-accelerated CSS animation library and UI transition framework. It provides a collection of styles designed to create smooth element entrances, exits, and attention-grabbing visual effects while preventing visual stuttering during interface transitions. The library focuses on high-performance animations using GPU-accelerated properties to ensure fluid movement. It enables the simulation of application navigation by sliding page views in and out of the viewport from specified directions. The framework covers a suite of visual capabilities, including directional entran
This project is a NestJS testing boilerplate and reference implementation. It provides a structured monorepo workspace designed to demonstrate various architectural and testing patterns for NestJS applications. The project features a dockerized test environment and an integration testing framework. It includes a dedicated GraphQL API test suite to validate graph-based endpoints and schemas for queries and mutations. The suite covers a layered testing hierarchy consisting of unit, integration, and end-to-end tests. These capabilities extend across the application and data layers, including da
nativescript-vue is a framework for building native iOS and Android applications using Vue components and a reactive state system. It functions as a cross-platform mobile UI library that renders platform-specific views instead of web views, utilizing a native mobile application bridge to connect Vue logic to NativeScript APIs for direct access to mobile hardware and OS features. The framework employs a reactive mobile component system to create high-performance screens and dynamic lists with automatic state updates. This architecture allows for the development of native mobile applications fr
Pixi.js is a high-performance 2D graphics engine used to render interactive animations, sprites, and visual effects in web browsers. It functions as a WebGL 2D rendering engine and HTML5 graphics library designed to produce high-performance two-dimensional visuals. The project operates as a 2D sprite framework and a web-based visual effects engine, providing tools to apply filters, blend modes, and masks to real-time graphics. It also serves as an interactive web canvas API for handling multi-touch and mouse input to build responsive graphical user interfaces. The framework covers a broad se
This project is a cross-platform UI showcase and component gallery that provides interactive examples of interface widgets and design patterns. It serves as a practical reference for building consistent user interfaces across mobile, web, and desktop platforms. The gallery functions as a tool for evaluating the visual and functional capabilities of the framework. It allows for the review of pre-built components to determine if specific requirements are met and provides a resource for testing how various widgets and layouts behave during the prototyping process. The project covers cross-platf
This project provides cross-platform programmatic interfaces and UI components for integrating camera hardware into mobile applications. It serves as a tool for implementing image and video capture, as well as specialized scanning and recognition tasks. The library includes specialized capabilities for computer vision, including a barcode scanner for decoding various barcode types, a face detection tool to identify human faces in a live feed, and an optical character recognition engine for extracting written text from the camera stream. The system covers hardware configuration and control, i
Angular Material is an accessible web component library and UI framework designed for building single-page applications within the Angular ecosystem. It provides a collection of pre-built user interface elements that implement the Material Design specification to ensure a consistent look and feel across different devices. The project functions as a cross-platform design system, offering a unified set of motion and interaction patterns. It focuses on delivering a standardized system of visual and behavioral specifications that adapt to various screen sizes. The library covers a broad range of
Varlet is a Vue 3 material design component library and cross-platform UI framework. It provides a collection of reusable interface elements based on Material Design 2 and 3 standards for building responsive web applications. The library features integrated support for internationalization and multi-language content localization. It includes a theming system that utilizes CSS variables to enable dark mode, color scheme toggling, and custom branding. The toolkit is designed for server-side rendering to improve initial page load speeds and search engine optimization. It includes responsive com
Ionicons is a library of hand-crafted scalable vector icons and an interface design asset pack used to build consistent user interfaces across web and mobile applications. It provides a collection of vector graphics designed for design system implementation and web component icon systems. The library includes a cross-platform icon set that automatically adapts its style based on the user's operating system to maintain a native look and feel. It also supports the integration of custom SVG assets through remote URL resolution to extend the available set of visuals. The system covers SVG asset
Lona is a framework and set of utilities designed to synthesize centralized design definitions into cross-platform UI code, visual artifacts, and motion assets. It functions as a design system generator that converts a single set of specifications into native code for multiple operating systems, Sketch files, and other visual outputs. The system includes a motion design renderer that integrates motion files and renders them into video files to maintain consistent animation experiences. It also features a design artifact exporter for generating localized screenshots and bulk image exports base
Uno is a cross-platform development framework used to build native mobile, web, desktop, and embedded applications from a single C# and XAML codebase. It provides a native UI framework that renders visual elements across different operating systems using shared layout and styling rules. The platform features a hot reload development environment that allows for the modification of code and layouts in a running application without restarting the process. It supports a dual-mode rendering system, offering a choice between a shared cross-platform canvas and native platform controls. The framewor