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Back to davikingcode/citrus-engine

Open-source alternatives to Citrus Engine

30 open-source projects similar to davikingcode/citrus-engine, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Citrus Engine alternative.

  • luanpotter/flameAvatar de luanpotter

    luanpotter/flame

    10,647Voir sur GitHub↗

    Flame is a 2D game engine and framework for Flutter. It provides a component-based architecture to organize scene entities and manage their lifecycles through a structured hierarchy of game objects, coordinated by a consistent game loop. The engine includes a graphics library for rendering animated sprites, particle effects, and external textures. It features a 2D physics integration layer that supports rigid body dynamics and collision detection between entities. The framework covers additional capabilities for game engineering, including user input capture for gestures and gamepads, audio

    Dart
    Voir sur GitHub↗10,647
  • ant-galaxy/oasis-engineAvatar de ant-galaxy

    ant-galaxy/oasis-engine

    5,791Voir sur GitHub↗

    Oasis Engine is a web-based game engine and component-based game framework designed for creating real-time interactive 2D and 3D applications for web and mobile platforms. It functions as a real-time 3D renderer and a physics simulation engine capable of producing interactive visual environments. The framework includes a visual scene editor that allows artists and developers to build, layout, and export project scenes through a graphical interface. This system supports visual scene composition and converts these layouts into structured data for runtime reconstruction. The engine's capabiliti

    TypeScript
    Voir sur GitHub↗5,791
  • fabmax/koolAvatar de fabmax

    fabmax/kool

    558Voir sur GitHub↗

    A multi-platform Vulkan / WebGPU / OpenGL game engine that works on Desktop Java, Android and browsers.

    Kotlin
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  • clay2d/clayAvatar de clay2d

    clay2d/clay

    38Voir sur GitHub↗

    Cross-platform 2d game framework

    Haxe
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    cocos2d/cocos2d-x

    18,942Voir sur GitHub↗

    Cocos2d-x is a high-performance C++ game development framework designed for building and deploying interactive applications across mobile, desktop, and web platforms. It functions as a cross-platform game engine that utilizes an entity-component system to manage object lifecycles, behaviors, and spatial relationships within a unified codebase. The engine is distinguished by its specialized 2D graphics rendering pipeline, which is optimized for hardware-accelerated performance when displaying sprites, particle effects, and skeletal animations. It provides developers with low-level access to gr

    C++androidc-plus-pluscocos2d
    Voir sur GitHub↗18,942
  • cooler2/apusgameengineAvatar de Cooler2

    Cooler2/ApusGameEngine

    189Voir sur GitHub↗

    I'm Ivan Polyacov and this is my code library which I'm making and using in my games and other projects since early 2000x at Apus Software. It is used in many games including Spectromancer, Astral Heroes and others. Most code I wrote myself, but some minor parts were taken from other sources.…

    Pascal
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  • coronalabs/coronaAvatar de coronalabs

    coronalabs/corona

    2,846Voir sur GitHub↗

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    C++
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  • craftyjs/craftyAvatar de craftyjs

    craftyjs/Crafty

    3,580Voir sur GitHub↗

    JavaScript Game Engine

    JavaScript
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  • deepnight/gamebaseAvatar de deepnight

    deepnight/gameBase

    696Voir sur GitHub↗

    A lightweight and simple base structure for games, using Heaps framework and Haxe language.

    Haxe
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    elgopher/pi

    68Voir sur GitHub↗

    Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.

    Go
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  • elnormous/ouzelE

    elnormous/ouzel

    0Voir sur GitHub↗

    Ouzel is a C++ game engine mainly targeted for development of 2D games.

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  • engoengine/engoAvatar de EngoEngine

    EngoEngine/engo

    1,815Voir sur GitHub↗

    Engo is an open-source 2D game engine written in Go.

    Goengoentity-component-systemgame-engine
    Voir sur GitHub↗1,815
  • eqmg/acidAvatar de EQMG

    EQMG/Acid

    1,996Voir sur GitHub↗

    A high speed C++17 Vulkan game engine

    C++3d-enginec-plus-pluscpp17
    Voir sur GitHub↗1,996
  • excaliburjs/excaliburAvatar de excaliburjs

    excaliburjs/Excalibur

    2,300Voir sur GitHub↗

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    TypeScript
    Voir sur GitHub↗2,300
  • ceramic-engine/ceramicAvatar de ceramic-engine

    ceramic-engine/ceramic

    351Voir sur GitHub↗

    Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js webgl) and to unity projects

    Haxe
    Voir sur GitHub↗351
  • faiface/pixelAvatar de faiface

    faiface/pixel

    4,525Voir sur GitHub↗

    Pixel is a 2D game library and graphics engine for the Go programming language. It provides a hardware-accelerated renderer for drawing sprites, geometric shapes, and text, utilizing an optimized system of batching and transformation matrices. The project functions as a comprehensive toolkit for two-dimensional interactive applications, combining a graphics engine with a 2D vector math library for affine transformations and coordinate space projections. It includes a dedicated input manager that tracks keyboard presses and mouse movements using a polling-based system rather than asynchronous

    Go
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  • floooh/oryolF

    floooh/oryol

    0Voir sur GitHub↗

    Please note that Oryol is currently not actively maintained and hasn't been for a long time, my focus is currently on the Sokol headers and (from time to time) on the Chips emulator stuff.

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  • fna-xna/fnaAvatar de FNA-XNA

    FNA-XNA/FNA

    2,994Voir sur GitHub↗

    FNA - Accuracy-focused XNA4 reimplementation for open platforms

    C#csharpfnagamedev
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  • galacean/engineG

    galacean/engine

    5,791Voir sur GitHub↗

    This is a web-based 3D game engine designed for creating high-performance interactive experiences on web and mobile platforms. It functions as a real-time graphics renderer and physics engine, utilizing a component-based scene graph to organize entities and their properties for three-dimensional rendering. The engine includes a visual scene editor that allows for the design of environments through a graphical interface, which then exports these assets as executable code. Its broader capabilities cover real-time graphics rendering for 2D and 3D elements, physical world simulation for object c

    TypeScript
    Voir sur GitHub↗5,791
  • gongminmin/klaygeAvatar de gongminmin

    gongminmin/KlayGE

    2,170Voir sur GitHub↗

    KlayGE is a cross-platform open source game engine with plugin-based architecture.

    C++
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  • greenthepear/egridenAvatar de greenthepear

    greenthepear/egriden

    12Voir sur GitHub↗

    egriden is a framework for the Ebitengine game engine, perfect for creating simple grid-based puzzle or strategy games.

    Go
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  • hajimehoshi/ebitenAvatar de hajimehoshi

    hajimehoshi/ebiten

    13,244Voir sur GitHub↗

    Ebiten is a cross-platform 2D game engine and framework for the Go programming language. It provides a hardware-accelerated 2D renderer and a multi-input handling library to develop two-dimensional games with a single codebase. The engine is designed for broad deployment, allowing applications to be compiled and run across desktops, mobile devices, web browsers, and gaming consoles. It distinguishes itself by integrating custom shader programming for specialized visual effects and providing haptic feedback control for mobile devices and gamepads. The framework covers core game development ca

    Goebitenebitenginegame
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  • haxeflixel/flixelAvatar de HaxeFlixel

    HaxeFlixel/flixel

    2,193Voir sur GitHub↗

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

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  • haxelime/limeAvatar de haxelime

    haxelime/lime

    0Voir sur GitHub↗

    The Lime repository has moved to https://github.com/openfl/lime

    Voir sur GitHub↗0
  • haxenme/nmeAvatar de haxenme

    haxenme/nme

    497Voir sur GitHub↗

    A cross-platform native backend for Haxe projects

    C
    Voir sur GitHub↗497
  • hugoam/twoAvatar de hugoam

    hugoam/two

    1,729Voir sur GitHub↗

    c++ toolkit for rapid development of live graphical apps and games

    C++
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  • is-daouda/is-engineAvatar de Is-Daouda

    Is-Daouda/is-Engine

    229Voir sur GitHub↗

    C++, SDL 2 and SFML game engine that allows to create games on Nintendo Switch, Web (HTML 5), Mobile and PC.

    C
    Voir sur GitHub↗229
  • ivansafrin/polycodeAvatar de ivansafrin

    ivansafrin/Polycode

    2,382Voir sur GitHub↗

    Polycode is a cross-platform framework for creative code.

    C++
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  • jhasse/jnglAvatar de jhasse

    jhasse/jngl

    316Voir sur GitHub↗

    Easy to use cross-platform 2D game library for C++

    C++
    Voir sur GitHub↗316
  • amzeratul/halleyAvatar de amzeratul

    amzeratul/halley

    3,837Voir sur GitHub↗

    Halley is a modular C++ game engine designed for building cross-platform interactive applications. Its core identity is defined by a hardware-abstraction graphics pipeline for consistent rendering across different operating systems and an entity-component-system architecture that separates game state from processing logic. The framework features a hot-reloading development environment that allows updating application logic and assets at runtime without requiring a full process restart. It also includes a multiplayer networking framework based on an asynchronous messaging system to manage real

    C++
    Voir sur GitHub↗3,837