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cycfi/elements

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3,702 stars·279 forks·C++·2 vuescycfi.github.io/elements↗

Elements

Bibliothèque GUI C++ Elements

Features

  • C++ GUI Toolkits - Provides a C++ based cross-platform UI framework with windowing systems and widget hierarchies.
  • Cross-Platform Windowing Abstractions - Offers unified interfaces that abstract native windowing APIs for consistent display and input management.
  • UI Event Loops - Provides a continuous event loop that processes user input and manages application state updates.
  • Recursive Layout Measurement - Determines element positions and sizes by propagating constraints and dimensions through the component tree.
  • Application Window Managers - Manages application windows and the main event loop, supporting view embedding in platform windows.
  • Component Composition Primitives - Constructs specialized widgets by composing basic graphical building blocks like boxes and text labels.
  • Component-Based UI Frameworks - Provides a modular framework for building user interfaces through reusable components and nesting.
  • Composition Hierarchies - Implements a tree-based structure for nesting primitive elements to build complex user interfaces.
  • Retained-Mode Layouts - Features a retained-mode layout engine that manages the positioning and sizing of elements within a window.
  • Window Embedding - Enables hosting internal view hierarchies within native platform windows or external widget containers.
  • Drawing Layers - Supports organizing graphical elements into layers to manage depth and rendering order.
  • Composite UI Controls - Combines multiple basic elements like boxes and labels into complex, functional widgets.
  • Custom Widget Implementation - Allows for the definition of custom layout, event, and rendering logic for specialized UI components.
  • Responsive Grid Layouts - Uses grid-based structures to create interfaces that adapt fluidly across different screen sizes.
  • Adaptive UI Layouts - Implements interfaces that adapt based on screen size using grids and flows.
  • UI Component Layer Compositing - Implements techniques for stacking and layering UI components to manage relative positioning and visibility.
  • Alignment Wrapper Compositions - Arranges components using nesting, alignment wrappers, and margins to position elements relative to each other.
  • Game Engines - Lightweight modular GUI library.
  • Graphical User Interface - Lightweight modular GUI library.
  • Interfaces utilisateur graphiques - Bibliothèque GUI légère et modulaire pour un contrôle précis.
  • GUI Frameworks - Lightweight and modular GUI library.

Historique des stars

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Voir les 30 alternatives à Elements→

Questions fréquentes

Que fait cycfi/elements ?

Bibliothèque GUI C++ Elements

Quelles sont les fonctionnalités principales de cycfi/elements ?

Les fonctionnalités principales de cycfi/elements sont : C++ GUI Toolkits, Cross-Platform Windowing Abstractions, UI Event Loops, Recursive Layout Measurement, Application Window Managers, Component Composition Primitives, Component-Based UI Frameworks, Composition Hierarchies.

Quelles sont les alternatives open-source à cycfi/elements ?

Les alternatives open-source à cycfi/elements incluent : therecipe/qt — This project provides a framework for building native graphical user interfaces that run consistently across desktop… wjakob/nanogui — nanogui is a native C++ toolkit for rendering interactive user interface components directly within an OpenGL graphics… fyne-io/fyne — Fyne is a cross-platform graphical user interface toolkit for the Go programming language. It provides a comprehensive… ocornut/imgui — This project is an immediate-mode graphical user interface library designed for rapid development of tools and… hoffstadt/dearpygui — DearPyGui is a GPU-accelerated, immediate-mode graphical user interface framework for Python. It provides a… vuejs/vue — Vue is a progressive, component-based JavaScript framework designed for building reactive user interfaces and…