Quake III Arena is a first-person shooter game engine and arena combat simulator. It consists of the original C++ game source code for a cross-platform 3D game designed to run on Windows, Linux, and Mac. The project provides the source code necessary to render a first-person shooter experience, focusing on player-versus-player battles in closed 3D environments. It serves as a resource for legacy game preservation and the study of early 3D game engine construction. The engine incorporates spatial partitioning, client-side prediction, and state synchronization to manage multiplayer networking
Freedoom is an entirely free software game based on the Doom engine.
Official bug tracker for the game Urban Terror 4.x - www.urbanterror.info
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Les fonctionnalités principales de coelckers/gzdoom sont : First Person Shooters.
Les alternatives open-source à coelckers/gzdoom incluent : id-software/quake-iii-arena — Quake III Arena is a first-person shooter game engine and arena combat simulator. It consists of the original C++ game… freedoom/freedoom — Freedoom is an entirely free software game based on the Doom engine. frozensand/urbanterror4 — Official bug tracker for the game Urban Terror 4.x - www.urbanterror.info. glportal/glportal — :video_game: Open Source teleportation based first person puzzle-platformer. darklightgames/darkesthour — Darkest Hour: Europe '44-'45. assaultcube/ac — AssaultCube.