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Setup of offscreen render targets with color and depth attachments for complex pipelines.
Distinct from Offscreen Rendering: Focuses on the creation of GPU framebuffers for graphics pipelines, not browser DOM offscreen rendering.
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regl is a declarative WebGL library that manages graphics state and GPU resources through functional commands instead of manual binding and state tracking. It provides a command-based drawing abstraction where shaders, attributes, and render state are encapsulated into reusable, compiled functions that can be executed efficiently. What sets regl apart is its scoped state inheritance system, which allows nested drawing commands to inherit and override render state from parent scopes for organized rendering. The library automatically recovers from GPU context loss by restoring buffer and textur
Creates framebuffer objects with color, depth, and stencil attachments for off-screen rendering.