3 dépôts
Calculations used to determine an element's displacement based on the delta between initial and current pointer positions.
Distinct from Coordinate-Based Position Calculators: The candidates cover game engine precision, text normalization, or binary addressing, not UI pointer displacement.
Explore 3 awesome GitHub repositories matching user interface & experience · Pointer Offset Tracking. Refine with filters or upvote what's useful.
react-draggable is a drag and drop library and coordinate-based position manager for React. It functions as a component wrapper that adds draggable behavior to user interface elements, enabling them to be moved via mouse or touch interactions. The library provides touch-enabled interaction tools that unify pointer events across desktop browsers and touch screen devices. It utilizes CSS transforms to handle element movement and coordinate tracking. The system covers movement constraints such as axis restriction and boundary clamping to confine elements within specific areas. It includes posit
Implements the core coordinate tracking logic needed to translate mouse or touch movement into element displacement.
React Native Gesture Handler is a declarative library that exposes the platform's native touch and gesture system to React Native, enabling smooth, deterministic gesture handling on the UI thread. It manages gesture recognition through a native state machine with defined transitions between states like BEGAN, ACTIVE, END, and CANCELLED, routing touch events through platform-native gesture recognizers on both iOS and Android. The library provides a comprehensive gesture composition framework that allows developers to combine multiple gestures into race, simultaneous, or exclusive sequences, co
Tracks all active touch points on screen with real-time position and visibility state updates.
cursor-effects is a JavaScript library and effect engine designed to implement physics-based cursor trails and floating visual effects in web browsers. It provides a framework for adding interactive graphical overlays that follow the user pointer. The system specializes in spawning particle trails, physics-based floating emojis, and pointer-tracking text strings. These animations utilize spring-based physics simulations to create organic reactions and dispersal patterns as the cursor moves. The library manages the entire lifecycle of visual elements, from coordinate-based pointer tracking an
Provides custom colored text strings that dynamically track and render at the position of the user pointer.