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Awesome GitHub RepositoriesCross-Platform Pointer Event Mappers

Maps mouse and touch events into a single pointer event system for cross-platform input consistency.

Distinct from Pointer Event Handlers: Distinct from Pointer Event Handlers: specifically unifies mouse and touch into a single event system, not general pointer handling.

Explore 2 awesome GitHub repositories matching user interface & experience · Cross-Platform Pointer Event Mappers. Refine with filters or upvote what's useful.

Awesome Cross-Platform Pointer Event Mappers GitHub Repositories

Trouvez les meilleurs dépôts grâce à l'IA.Nous recherchons les dépôts les plus pertinents grâce à l'IA.
  • hiloteam/hiloAvatar de hiloteam

    hiloteam/Hilo

    5,932Voir sur GitHub↗

    Hilo is an HTML5 game engine for building 2D games that run across browsers and devices. It renders graphics through Canvas, DOM, or WebGL backends, automatically selecting the best option for the target environment. The engine provides a complete game development solution with sprite, skeletal, and particle animation, along with a texture atlas system for efficient image loading and rendering. The framework distinguishes itself through its integration of the DragonBones skeletal animation engine, which drives bone-based character movement without frame-by-frame sprites, and its Chipmunk phys

    Maps mouse and touch events into a single pointer event system for cross-platform input consistency.

    JavaScriptcanvasgamehilo
    Voir sur GitHub↗5,932
  • markusenglund/react-switchAvatar de markusenglund

    markusenglund/react-switch

    1,340Voir sur GitHub↗

    React Switch is an interactive form input element for capturing binary boolean choices in web applications. It functions as a reusable toggle switch component designed to assemble accessible layouts. The component supports custom styling, embedded icons, and smooth dragging interactions across both mouse and touch screen gestures. Developers can customize dimensions, colors, shadows, border radius, and active states. It also includes options to restrict user interaction and visually dim the presentation.

    Unifies mouse and touch screen interactions through normalized pointer event listeners to track drag distance reliably.

    JavaScript
    Voir sur GitHub↗1,340
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