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4 dépôts

Awesome GitHub RepositoriesInterface Toggles

Controls for switching between binary states or boolean properties within a design interface.

Distinguishing note: No candidates provided; this is a specific UI interaction pattern for design systems.

Explore 4 awesome GitHub repositories matching user interface & experience · Interface Toggles. Refine with filters or upvote what's useful.

Awesome Interface Toggles GitHub Repositories

Trouvez les meilleurs dépôts grâce à l'IA.Nous recherchons les dépôts les plus pertinents grâce à l'IA.
  • penpot/penpotAvatar de penpot

    penpot/penpot

    53,219Voir sur GitHub↗

    This project is a browser-based collaborative design platform that provides a comprehensive workspace for interface design, interactive prototyping, and design system management. It functions as a vector graphics editor that enables teams to create, manage, and iterate on designs in real-time, utilizing a component-based inheritance model to ensure consistency across complex projects. The platform distinguishes itself through a deep integration of design and development workflows. It features a specialized developer handoff workspace that allows for the inspection of design properties, precis

    The platform enables users to display boolean variant properties as visual toggles in the interface by using opposing value pairs like true or false.

    Clojureclojureclojurescriptdesign
    Voir sur GitHub↗53,219
  • lmms/lmmsAvatar de LMMS

    LMMS/lmms

    10,005Voir sur GitHub↗

    LMMS is a digital audio workstation and MIDI sequencer designed for composing, arranging, and mixing music. It functions as a comprehensive production environment that integrates a MIDI sequencer, a sample-based synthesizer, and an audio mixing console. The project distinguishes itself through a versatile synthesis engine that includes additive synthesis, wavetable generation, and emulations of vintage hardware such as NES audio and FM chips. It also serves as a VST plugin host, allowing for the integration of third-party virtual instruments and audio effects via a standardized interface. Be

    Provides controls for switching between different production windows like the Song Editor or FX Mixer.

    C++dawhacktoberfestmidi
    Voir sur GitHub↗10,005
  • veloren/velorenAvatar de veloren

    veloren/veloren

    7,099Voir sur GitHub↗

    Veloren is an open-source multiplayer RPG featuring a voxel-based action adventure in a procedurally generated fantasy world. It is built upon a voxel game engine that supports 3D rendering via Vulkan and Metal, utilizing a procedural world generator to create geography and ecosystems based on erosion algorithms and temperature maps. The project is distinguished by a sandboxed plugin system using WebAssembly, which allows for the addition of new game logic and equipment without recompiling the core engine. It also features a dedicated game server architecture designed to synchronize state, ma

    Allows players to adjust their local experience by clearing chat, muting others, or toggling visual shaders.

    Rust3dcubecubeworld
    Voir sur GitHub↗7,099
  • hedge-dev/unleashedrecompAvatar de hedge-dev

    hedge-dev/UnleashedRecomp

    4,649Voir sur GitHub↗

    UnleashedRecomp is a legacy software modernization project that uses static binary recompilation to enable native execution on Windows and Linux. Its primary purpose is to remove the need for emulation while updating old applications to support modern hardware and high-resolution displays. The project implements a game modding infrastructure that allows for the loading of external assets and custom software tweaks using standardized modification formats. It also includes an achievement tracking system that mirrors original platform notifications and a dedicated menu for monitoring progress.

    Includes a centralized settings menu for toggling quality-of-life features and adjusting audio levels.

    C++
    Voir sur GitHub↗4,649
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  3. Interface Toggles

Explorer les sous-tags

  • Client Experience TogglesUser controls for managing local interface elements, audio muting, and visual effects. **Distinct from Interface Toggles:** Focuses on gameplay experience settings (chat, shaders) rather than binary state toggles in a design system interface.