6 dépôts
Mechanisms for pausing, resuming, and stepping simulation time to synchronize with external tasks.
Distinct from Execution Flow Control: Distinct from general execution flow control: focuses on simulation-specific time-stepping and pause/resume logic.
Explore 6 awesome GitHub repositories matching software engineering & architecture · Simulation Flow Controllers. Refine with filters or upvote what's useful.
AirSim is a high-fidelity simulation platform designed for the development and testing of autonomous vehicles. Built as a plugin for game engines, it provides a physics-based environment that models vehicle dynamics and sensor data, serving as a foundation for robotics research, computer vision training, and reinforcement learning. The platform distinguishes itself through its support for hardware-in-the-loop and software-in-the-loop testing, allowing developers to validate control logic and firmware against real-world signals or concurrent processes. It offers extensive programmatic control
Allows users to pause, resume, or execute simulation steps for specific durations to synchronize environment progression with external computational tasks.
Genact is a terminal activity simulator and fake log generator designed to create the appearance of professional development and system administration work. It functions as a command line simulation tool that outputs a stream of believable system messages to mimic background computer processing. The tool operates as a terminal screensaver that can prevent a computer from entering an idle or sleep state by maintaining a continuous process of simulated technical activity. It supports multiple predefined scenes and provides controls for simulation speed and run duration. The project includes ca
Provides a mechanism to adjust how quickly simulated logs appear in the terminal.
Oasis est un simulateur social multi-agents alimenté par LLM et un outil de recherche conçu pour étudier les phénomènes sociaux synthétiques. Il fonctionne comme une plateforme de réseau social synthétique, reproduisant l'infrastructure des sites sociaux, y compris les profils d'utilisateurs, les relations de suivi et les mécanismes de découverte de contenu pour modéliser des comportements sociaux humains à grande échelle. Le framework orchestre des populations d'agents à grande échelle, prenant en charge jusqu'à un million d'agents autonomes. Il se distingue en traduisant les sorties des modèles de langage en actions sociales concrètes et en exécutions d'outils externes via un orchestrateur d'appel d'outils, tout en utilisant une horloge de simulation à temps accéléré pour découpler les séquences d'événements du temps réel. Le système couvre de larges domaines de capacités, notamment la modélisation de plateformes sociales, la cartographie de réseaux sociaux basée sur des graphes et la recommandation de contenu basée sur des algorithmes. Il fournit des outils de recherche spécialisés pour la modélisation de la propagation de l'information, l'analyse de la polarisation de groupe et l'interview d'agents, soutenus par une journalisation persistante des activités pour l'analyse rétrospective des données. Le projet est implémenté en Python.
Controls the progression of time and agent activation to manage the execution of social interactions.
Digital-Logic-Sim is a digital logic simulator and interactive circuit designer used for building and simulating digital hardware circuits. It functions as a visual editor and logic state visualizer that allows for the creation of complex digital logic models using logic gates, wires, and custom chips. The system includes a custom logic chip builder, enabling the grouping of basic logic gates into reusable components to create layered hardware architectures. Users can monitor these designs through a logic state visualizer that displays signal states and memory values using light indicators an
Allows users to pause, resume, or advance simulations one step at a time to analyze signal propagation.
Verilator is a hardware simulation engine and toolchain that translates Verilog and SystemVerilog hardware description languages into optimized C++ or SystemC models. It functions as a compiler and transpiler, converting hardware designs into executable binaries to achieve high-speed simulation and integration into software environments. The project distinguishes itself by focusing on simulation acceleration through the generation of optimized C++ classes and cycle-accurate models. It provides a SystemVerilog linter for static analysis of hardware designs and a hardware coverage analyzer to t
Provides the ability to execute delay statements and event controls to model accurate hardware temporal behavior.
Avian is a 2D physics engine and rigid body dynamics simulator designed to calculate physical motion using mass, forces, and velocity. It provides a framework for simulating rigid body dynamics, collision detection, and joint constraints for games and applications. The engine utilizes a modular physics pipeline with a plugin-based architecture, allowing for the customization of simulation fidelity settings and the extension of collision backends. It includes a specialized kinematic character controller for implementing entity movement and sliding behavior against physical geometry. The syste
Allows pausing, resuming, and stepping the physics schedule to synchronize movement across different clients or servers.