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Awesome GitHub RepositoriesThread-Safe Function Interception

Executing hook logic across multiple engine threads without blocking the execution path.

Distinct from Dynamic Function Interception: Specifies non-blocking, multi-threaded execution of hooks rather than simple behavioral interception.

Explore 1 awesome GitHub repository matching software engineering & architecture · Thread-Safe Function Interception. Refine with filters or upvote what's useful.

Awesome Thread-Safe Function Interception GitHub Repositories

Trouvez les meilleurs dépôts grâce à l'IA.Nous recherchons les dépôts les plus pertinents grâce à l'IA.
  • praydog/reframeworkAvatar de praydog

    praydog/REFramework

    4,423Voir sur GitHub↗

    REFramework is a runtime modding framework for games built on the RE Engine, providing a C# plugin system with typed proxy code generation, a Lua scripting interface, an ImGui-based UI system, a runtime debugging toolkit, and a VR integration layer. At its core, it intercepts and modifies internal game engine functions and state at runtime through hooking and scripting APIs, enabling deep inspection and manipulation of live game objects. The framework distinguishes itself through typed proxy code generation that auto-creates C# interfaces from the game's type database, giving compile-time saf

    Hooks functions in a non-blocking manner so multiple threads can execute the same hook simultaneously.

    C++cmkrcppdmc5
    Voir sur GitHub↗4,423
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