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2 dépôts

Awesome GitHub RepositoriesScriptable Configurations

Configuration systems that use embedded scripting languages to define system behavior and layouts.

Distinct from Lua: Nothing in the shortlist refers to general scriptable system configuration; candidates focus on specific Lua libraries or plugin architectures.

Explore 2 awesome GitHub repositories matching operating systems & systems programming · Scriptable Configurations. Refine with filters or upvote what's useful.

Awesome Scriptable Configurations GitHub Repositories

Trouvez les meilleurs dépôts grâce à l'IA.Nous recherchons les dépôts les plus pertinents grâce à l'IA.
  • awesomewm/awesomeAvatar de awesomeWM

    awesomeWM/awesome

    6,905Voir sur GitHub↗

    Awesome is a programmable tiling window manager for the X11 Window System. It functions as a dynamic window manager that automatically arranges application windows into non-overlapping tiles based on predefined layout rules to maximize screen space. The project provides a scriptable desktop environment where system behaviors and layouts are defined through an embedded Lua interpreter. This allows for the creation of a personalized interface and a keyboard-driven workflow for managing application windows. The system covers dynamic window layout management and the configuration of system behav

    Uses an embedded Lua interpreter to allow users to define system behavior and window layouts via scripts.

    Lua
    Voir sur GitHub↗6,905
  • unitytechnologies/open-project-1Avatar de UnityTechnologies

    UnityTechnologies/open-project-1

    6,063Voir sur GitHub↗

    This is an open-source 3D action-adventure game project built in Unity, providing a complete game development sample with player movement, combat, and exploration mechanics. The project is structured as a full Unity game project containing all assets, scenes, and scripts, designed for learning and extending game development skills through hands-on modification. The project implements core game systems through Unity's built-in features, including layered Animator state machines for character and enemy animation control, Scriptable Objects for modular game configuration, and a component-based e

    Configures game parameters and asset references through Unity Scriptable Objects for modular design.

    C#gameopen-sourceunity
    Voir sur GitHub↗6,063
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  • Unity Scriptable Object ConfigurationsGame parameters and asset references configured through Unity Scriptable Objects for modular, non-code tuning. **Distinct from Scriptable Configurations:** Distinct from Scriptable Configurations: specifically uses Unity's Scriptable Object system for game data, not general embedded scripting languages.
  • Unity Scriptable Object Data StorageGame parameters and asset references stored as Scriptable Objects for modular configuration. **Distinct from Scriptable Configurations:** Distinct from Scriptable Configurations: specifically uses Unity's Scriptable Object system for game data storage, not general embedded scripting languages.