10 dépôts
Protocols for communicating between a debugger and a remote agent to control process execution and inspect memory.
Distinct from Browser Debugging Protocols: None of the candidates cover general binary debugging protocols; they focus on AI agents or browser instrumentation.
Explore 10 awesome GitHub repositories matching operating systems & systems programming · Remote Debugging Protocols. Refine with filters or upvote what's useful.
radare2 is a reverse engineering framework and binary analysis toolset. It functions as a multi-architecture disassembler, low-level binary debugger, and hexadecimal editor for inspecting executable structures and interpreting machine code when original source files are unavailable. The framework provides capabilities for decompiling machine instructions, performing symbolic analysis, and diffing binary files to identify structural changes across versions. It also includes a digital forensic analyzer and disk analyzer for browsing filesystem formats in userland. The toolset supports binary p
Provides a client-server protocol for monitoring and modifying running processes across different hosts.
This project is an instructional user guide and software development workflow tutorial designed to help users master a professional integrated development environment. It provides educational content and step-by-step instructions for optimizing coding productivity and navigating development tools across various language versions. The material specifically covers the configuration of Java-centric environments, including setting up the operating system, managing dependencies, and tuning memory settings. It offers detailed guidance on utilizing professional tools to streamline development proces
Provides a guide for using network sockets to debug applications running on remote servers.
XNU est un noyau de système d'exploitation hybride qui combine une architecture de micro-noyau avec une couche monolithique pour les services système. Il fournit une base pour le développement de systèmes d'exploitation, incorporant des interfaces d'appel système standardisées, un framework de pilotes de périphériques modulaire et une sécurité de contrôle d'accès obligatoire. L'architecture dispose d'un micro-noyau basé sur Mach et d'une couche monolithique basée sur BSD. Il utilise un bus de communication inter-processus par passage de messages pour un échange de données sécurisé entre les composants isolés du noyau et les processus en espace utilisateur, aux côtés d'un framework de pilotes orienté objet qui découple la logique spécifique au matériel du noyau central. Le système inclut un moteur de contrôle d'accès obligatoire pour l'application de la sécurité pilotée par les politiques et un débogueur de noyau distant pour inspecter la mémoire en direct et analyser les paniques système. Des capacités supplémentaires couvrent la planification multi-processeur, la coordination des ressources matérielles et un système de construction pour générer des images amorçables à travers différentes architectures. Le projet fournit des outils pour la gestion de la construction du noyau, la génération de symboles de débogage et un framework pour la vérification des appels système.
Implements protocols for communicating between a debugger and a remote agent to inspect live memory and analyze panics.
xv6-riscv is a simplified Unix-like teaching operating system designed for the study of kernel design and hardware interaction. It provides a low-level RISC-V kernel implementation that serves as a bootable system image for execution and debugging within a virtual machine or emulator. The project focuses on educational instruction regarding the RISC-V architecture. It enables the study of operating system concepts through a minimal kernel that implements process management and memory handling. The system covers core kernel operations including multiprocessor resource management and the imple
Supports remote kernel debugging via protocols that allow memory inspection and breakpoint management.
PlatformIO is an embedded development platform and cross-platform build system for writing, compiling, and uploading firmware to various microcontroller architectures. It provides a unified environment for managing embedded software development across different hardware platforms. The project functions as an embedded library manager through a centralized registry for discovering and integrating third-party drivers and libraries. It also serves as a firmware debugging tool and an embedded unit testing framework, allowing for real-time hardware inspection and the execution of test suites direct
Implements GDB-based remote debugging to inspect memory and execution flow on target hardware in real time.
mGBA is a high-accuracy Game Boy Advance emulator and hardware-level debugger designed to run handheld console ROMs on modern computers. It serves as a scriptable emulation environment that allows for the execution of portable hardware software and the simulation of associated peripherals. The project distinguishes itself through its focus on technical analysis, providing a suite of tools for retro game debugging and game logic inspection. It includes a host-client debug protocol that enables external debugger connectivity via TCP socket communication and an event-driven scripting engine for
Exposes internal system registers and memory via a network socket using a host-client debug protocol.
Debugs CUDA applications running on actual GPUs using an extension of the standard GDB debugger.
lsp-mode is a Language Server Protocol client and IDE feature set for Emacs. It functions as a semantic code analysis tool and JSON-RPC communication layer that connects the editor to external language servers to provide intelligent code completion and real-time diagnostics. The project also serves as a Debug Adapter Protocol client, enabling interactive debugging sessions and breakpoint management. This allows for stepping through code and inspecting variables via a standardized protocol, including support for debugging within Docker containers. The system covers a broad range of developmen
Uses standardized protocols to communicate with remote debug agents for process execution control and memory inspection.
This project is a browser developer tool designed for inspecting JavaScript execution, network traffic, and page layouts. It functions as a JavaScript debugger and a Chrome DevTools Protocol debugger to manage the state of a web engine and identify logic errors in web applications. The suite provides specialized utilities for web performance profiling, including the detection of memory leaks and the analysis of processing bottlenecks. It also includes a network traffic analyzer for troubleshooting API calls and a browser storage manager for modifying cookies, cache, and local database entries
Provides a protocol for connecting the frontend toolset to a background process that controls the JavaScript engine.
Puppeteer Sharp est un wrapper .NET et une bibliothèque d'automatisation utilisée pour piloter par programmation les navigateurs headless Chrome et Chromium. Il fonctionne comme un client du protocole Chrome DevTools, fournissant un framework pour le web scraping et l'automatisation des interactions sur les pages web. Le projet permet l'exécution de JavaScript dans le contexte du navigateur et prend en charge la connexion à des sessions de navigateur distantes via des endpoints WebSocket. Il permet la manipulation des états du navigateur pour effectuer des tests web fonctionnels et des analyses de régression visuelle. Les domaines de capacité incluent la transformation de contenu via l'injection HTML, la capture de captures d'écran de page et la génération de documents PDF. La bibliothèque fournit également des outils de synchronisation pour attendre des sélecteurs CSS ou des conditions JavaScript spécifiques avant de poursuivre l'exécution.
Utilizes the Chrome DevTools Protocol to programmatically inspect and manipulate the DOM without a GUI.