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2 dépôts

Awesome GitHub RepositoriesInstruction-Level Profiling

Analyzing software performance at the CPU instruction level to identify cache misses and bottlenecks.

Distinct from Instruction Execution Models: The candidates focus on AI agents or binary emulation, not low-level execution profiling of a system library.

Explore 2 awesome GitHub repositories matching operating systems & systems programming · Instruction-Level Profiling. Refine with filters or upvote what's useful.

Awesome Instruction-Level Profiling GitHub Repositories

Trouvez les meilleurs dépôts grâce à l'IA.Nous recherchons les dépôts les plus pertinents grâce à l'IA.
  • bdwgc/bdwgcAvatar de bdwgc

    bdwgc/bdwgc

    3,418Voir sur GitHub↗

    This project is a garbage collection library and memory allocator for C and C++ that provides automatic reclamation of unreachable objects. It functions as a memory management system that can replace standard allocation functions to automate memory reclamation without requiring source modification. The system is distinguished by its ability to perform incremental and generational garbage collection to reduce application pauses, as well as parallel collection to distribute tracing across multiple CPU cores. It includes a specialized string manipulation library that uses shared structures to en

    Generates instruction-level profiles to identify cache issues and execution bottlenecks on supported operating systems.

    Ccc-plus-pluscplusplus
    Voir sur GitHub↗3,418
  • humpheh/goboyAvatar de Humpheh

    Humpheh/goboy

    2,637Voir sur GitHub↗

    Goboy is a GameBoy emulator written in Go that allows original handheld game ROMs to run on modern computer hardware. It supports both monochromatic and color display modes. The project includes specialized tools for retro game debugging and graphics inspection. These capabilities allow for the analysis of game logic by stepping through opcodes, profiling processor execution in real time, and inspecting background palettes, sprite data, and map layouts. The emulator provides game state preservation by writing cartridge RAM to local files. It also implements pixel-buffer rasterization for ren

    Tracks execution frequency and timing of CPU instructions to monitor emulator performance.

    Goemulatorgameboygameboy-emulator
    Voir sur GitHub↗2,637
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