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2 dépôts

Awesome GitHub RepositoriesGenerative PBR Map Generators

Models that automatically create photorealistic material maps for 3D surfaces.

Distinct from Procedural Texture Generators: Focuses on generative AI production of PBR maps rather than programmatic procedural generation.

Explore 2 awesome GitHub repositories matching graphics & multimedia · Generative PBR Map Generators. Refine with filters or upvote what's useful.

Awesome Generative PBR Map Generators GitHub Repositories

Trouvez les meilleurs dépôts grâce à l'IA.Nous recherchons les dépôts les plus pertinents grâce à l'IA.
  • armory3d/armortoolsAvatar de armory3d

    armory3d/armortools

    3,933Voir sur GitHub↗

    Armortools is a 3D PBR texture painting suite and mesh texture workflow tool. It provides a system for painting physically based rendering materials directly onto 3D meshes using a combination of layer and mask support, a GPU-accelerated texture baker for extracting geometry data from high-polygon models, and a node-based material editor for creating procedural textures. The software features integrated neural network tools for AI texture authoring, allowing the generation of PBR maps from text prompts, image-based material extraction, and texture upscaling via local nodes. It also implements

    Extracts photorealistic PBR material maps such as color, height, and roughness from photos using neural networks.

    C3darmorpaintpainting
    Voir sur GitHub↗3,933
  • microsoft/trellis.2Avatar de microsoft

    microsoft/TRELLIS.2

    3,910Voir sur GitHub↗

    TRELLIS.2 is a generative image-to-3D system that creates high-resolution 3D assets with physically based rendering materials from 2D images. It utilizes a sparse voxel representation to handle complex topologies and internal structures without relying on iso-surface fields. The project features a structured latent space representation that maps geometry and texture attributes to maintain visual fidelity. It employs an optimization-free geometry reconstruction process to decode latent representations directly into voxel grids and includes a PBR texture generator for synthesizing base color, r

    Provides a tool for creating photorealistic base color, roughness, and metallic maps for 3D rendering.

    Python
    Voir sur GitHub↗3,910
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