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13 dépôts

Awesome GitHub RepositoriesCoordinate-Based Vector Processing

Conversion of point lists and mathematical functions into extruded 3D solids.

Distinct from 2D Vector Transformations: Existing candidates focus on simple matrix transformations or search, not the pipeline from 2D coordinates to 3D solids.

Explore 13 awesome GitHub repositories matching graphics & multimedia · Coordinate-Based Vector Processing. Refine with filters or upvote what's useful.

Awesome Coordinate-Based Vector Processing GitHub Repositories

Trouvez les meilleurs dépôts grâce à l'IA.Nous recherchons les dépôts les plus pertinents grâce à l'IA.
  • gcssloop/androidnoteAvatar de GcsSloop

    GcsSloop/AndroidNote

    9,332Voir sur GitHub↗

    AndroidNote is a technical knowledge base and reference resource for Android development. It provides comprehensive guidance on application architecture, custom view development, and advanced graphics programming. The project is distinguished by its depth in visual implementation, covering pseudo-3D perspective projections via virtual cameras and complex 2D rendering using Bézier curves and PorterDuff color blending. It also provides detailed methodologies for app modularization and the management of internal libraries through private Maven repositories and JitPack. The reference surface ext

    Computes the rectangular bounding box of a vector path to determine its spatial dimensions.

    Javaandroidandroid-studiocustom-view
    Voir sur GitHub↗9,332
  • yemount/pose-animatorAvatar de yemount

    yemount/pose-animator

    8,843Voir sur GitHub↗

    Pose-animator is a system that maps real-time body and face tracking data to 2D vector illustrations. It functions as a skeletal animation engine and motion controller that translates human keypoint recognition into instantaneous SVG path updates. The project enables real-time motion capture from webcam feeds and pose extraction from static images. It utilizes a skeletal rig to link virtual bones to vector character surfaces, allowing for the animation of custom characters and interactive avatars. The tool incorporates client-side machine learning inference for processing camera frames, coor

    Updates SVG curve coordinates by calculating point offsets and rotations based on detected body landmarks.

    JavaScript
    Voir sur GitHub↗8,843
  • openscad/openscadAvatar de openscad

    openscad/openscad

    8,887Voir sur GitHub↗

    OpenSCAD is a script-based 3D modeler and parametric CAD tool that generates three-dimensional solid objects from programmable scripts. It utilizes a constructive solid geometry engine to create complex shapes by performing boolean operations on basic geometric primitives. The system functions as a compiler that transforms a functional language into geometric representations, allowing for precise dimensional control through variables and functions. It features a WebAssembly implementation that enables the geometry pipeline to execute directly within web browsers. The software covers a broad

    Converts point lists and mathematical functions into 2D outlines that are extruded into three-dimensional solids.

    C++3d3d-graphics3d-models
    Voir sur GitHub↗8,887
  • pixieditor/pixieditorAvatar de PixiEditor

    PixiEditor/PixiEditor

    7,840Voir sur GitHub↗

    PixiEditor is a multi-functional graphics suite that serves as a pixel art editor, a node-based graphics editor, and a vector graphics tool. It functions as a shader-based painting tool and 2D animation software, providing a comprehensive environment for creating raster images and frame-by-frame motion. The project is distinguished by its use of node-based workflows for building complex image transformations, visual effects, and custom digital brush designs. It utilizes a shader-based brush engine and a node graph to define personalized painting tool behaviors and procedural animations. The

    Determines precise x,y coordinates along vector paths to drive procedural image placement.

    C#2davaloniauicsharp
    Voir sur GitHub↗7,840
  • bramp/js-sequence-diagramsAvatar de bramp

    bramp/js-sequence-diagrams

    7,834Voir sur GitHub↗

    js-sequence-diagrams is a JavaScript library used to generate SVG sequence diagrams from plain text descriptions. It functions as a text-to-diagram tool that transforms structured textual input into scalable vector graphics to represent system interaction flows. The library provides capabilities for system workflow visualization and technical documentation automation. It maps the communication between different components or services by converting text into visual representations of logic flows. The tool includes support for custom typeface loading to change the visual style and lettering of

    Calculates the specific SVG coordinates and paths required to render sequence flow arrows.

    JavaScriptjavascriptsequence-diagramsvg
    Voir sur GitHub↗7,834
  • veltman/flubberAvatar de veltman

    veltman/flubber

    6,920Voir sur GitHub↗

    Flubber is an SVG path morphing library and shape transition engine designed to calculate smooth interpolations between complex vector shapes. It functions as a vector shape interpolator that generates intermediate path states between two sets of coordinates based on a progress value. The toolkit provides specialized capabilities for managing transitions between different shape quantities, including the ability to split a single shape into multiple pieces or merge multiple shapes into one. It also enables morphing between custom paths and geometric primitives, such as circles and rectangles,

    Calculates and generates valid SVG path strings from coordinate point arrays.

    JavaScript
    Voir sur GitHub↗6,920
  • yqnn/svg-path-editorAvatar de Yqnn

    Yqnn/svg-path-editor

    5,222Voir sur GitHub↗

    Ce projet est un manipulateur de chemin vectoriel et un transformateur de géométrie SVG qui fournit une interface visuelle pour modifier les données de chemin SVG. Il sert d'utilitaire pour ajouter, supprimer et convertir des segments de chemin sans écrire de code de coordonnées à la main. L'outil fonctionne comme un optimiseur de chemin SVG, réduisant la longueur des données de chemin et nettoyant les systèmes de coordonnées. Il inclut également un transformateur de géométrie pour appliquer la mise à l'échelle, la rotation et la translation aux formes vectorielles. Le logiciel inclut des capacités pour la manipulation visuelle de chemin et les transformations géométriques globales. Il fournit également des outils de contrôle de fenêtre (viewport) pour zoomer, déplacer et ajuster la vue au chemin actuel.

    Modifies vector path geometry using transformation matrices for scaling and rotation.

    TypeScriptsvgsvg-editorsvg-parser
    Voir sur GitHub↗5,222
  • gfxfundamentals/webgl-fundamentalsAvatar de gfxfundamentals

    gfxfundamentals/webgl-fundamentals

    5,004Voir sur GitHub↗

    webgl-fundamentals est une ressource éducative complète et un tutoriel graphique pour apprendre le rendu 2D et 3D accéléré par le matériel en utilisant l'API WebGL. Il sert de programme d'études structuré sur les graphismes 3D et de référence pour la programmation GPU, guidant les utilisateurs à travers le pipeline graphique, de la géométrie de base aux techniques de rendu avancées. Le projet fournit des guides détaillés sur le développement de shaders GLSL, y compris la création de shaders de sommets (vertex) et de fragments. Il se concentre spécifiquement sur l'implémentation de modèles d'éclairage en temps réel — tels que l'éclairage directionnel, ponctuel et spot — et l'application de flux de travail de shadow mapping et de texture mapping. La ressource couvre une large surface de capacités en infographie, y compris les mathématiques spatiales 3D, l'implémentation de systèmes de caméra pour les vues en perspective et orthographiques, et l'utilisation de transformations matricielles. Elle inclut également des instructions pour effectuer du calcul GPU généraliste (GPGPU) et optimiser les performances de rendu via des sommets indexés.

    Calculates precise coordinates along cubic curves using control points and linear interpolation.

    HTML3d3d-mathglsl
    Voir sur GitHub↗5,004
  • lincolnloop/python-qrcodeAvatar de lincolnloop

    lincolnloop/python-qrcode

    4,854Voir sur GitHub↗

    python-qrcode is a library for generating QR codes from data and exporting them as images, vectors, or terminal text. It provides specialized encoders for producing portable network graphics, scalable vector graphics, and ASCII text representations. The project supports visual styling and custom branding, allowing for the modification of module shapes, the application of custom colors, and the embedding of logos. The capability surface includes image file export for digital assets and terminal-based visualization for displaying QR codes directly within a command line interface. It also manag

    Calculates precise SVG path coordinates based on the QR module matrix for resolution-independent output.

    Python
    Voir sur GitHub↗4,854
  • benpickles/peityAvatar de benpickles

    benpickles/peity

    4,221Voir sur GitHub↗

    Peity is a lightweight SVG data visualization library that transforms numeric text content and HTML attributes into small pie, donut, bar, and line charts. It functions as an attribute-driven renderer and a progressive enhancement tool, adding vector graphics to web pages by reading data directly from the DOM without requiring heavy JavaScript frameworks. The library supports custom drawing functions and dynamic color assignments, allowing for the registration of new chart types and the use of custom functions to determine segment colors. Its capability surface covers the rendering of mini d

    Calculates precise arc and line coordinates to transform numeric arrays into scalable vector graphics.

    HTMLchartjqueryjquery-plugin
    Voir sur GitHub↗4,221
  • alexjlockwood/shapeshifterAvatar de alexjlockwood

    alexjlockwood/ShapeShifter

    4,070Voir sur GitHub↗

    ShapeShifter is a visual editor and utility for creating morphing animations between SVG vector paths. It serves as an interpolation editor that allows for the alignment and modification of vector points to produce fluid transitions between different shapes. The project functions as a cross-platform vector asset generator, exporting animation data as spritesheets and drawable files for use on Android, iOS, and web platforms. It specializes in converting disparate SVG path commands into a unified format to ensure a one-to-one point mapping between shapes. The tool includes capabilities for pa

    Automatically adds or removes vector points to synchronize the structural complexity of incompatible paths.

    TypeScriptandroidangularanimated-vector-drawable
    Voir sur GitHub↗4,070
  • chrisbuilds/terminaltexteffectsAvatar de ChrisBuilds

    ChrisBuilds/terminaltexteffects

    3,892Voir sur GitHub↗

    This project is a terminal graphics library and command-line visual effects tool designed to create dynamic motion graphics using ANSI escape sequences. It provides a framework for implementing an ANSI text animation engine and a motion processor that handles the movement of characters along paths within a shell environment. The tool is distinguished by its wide array of pre-defined visual effects, ranging from simulated environmental phenomena like thunderstorms and fire to high-tech reveals such as laser etching and decryption animations. It also supports extensibility through a plugin-base

    Determines coordinates along lines and bezier curves based on a distance factor.

    Pythonascii-artterminal-basedvisual-effects
    Voir sur GitHub↗3,892
  • methodofaction/method-drawAvatar de methodofaction

    methodofaction/Method-Draw

    2,999Voir sur GitHub↗

    Method-Draw is a browser-based vector graphics editor designed for creating and modifying scalable vector illustrations. It provides a workspace for managing vector paths, typography, and canvas layouts, allowing users to produce illustrations directly within a web environment using standard vector markup language. The software distinguishes itself by offering precise control over vector geometry, enabling users to manipulate individual nodes, segments, and curves to refine complex shapes. It integrates a comprehensive toolset for drawing and editing paths, alongside features for typography f

    Calculates coordinate transformations to enable precise manipulation of individual anchor points on vector curves.

    JavaScriptdrawing-appsvg-editorvector-graphics
    Voir sur GitHub↗2,999
  1. Home
  2. Graphics & Multimedia
  3. Coordinate-Based Vector Processing

Explorer les sous-tags

  • SVG Path Calculations3 sous-tagsDetermines the coordinates and paths for rendering vector graphics from matrix data. **Distinct from Coordinate-Based Vector Processing:** Focuses on 2D path calculation for SVGs rather than 3D solid extrusion.