5 dépôts
Tools for controlling the volume range of audio signals through compression, gating, and expansion.
Distinct from Audio Processing: Focuses specifically on signal dynamics (compression/gating) rather than general audio processing or playback.
Explore 5 awesome GitHub repositories matching graphics & multimedia · Dynamics Processing. Refine with filters or upvote what's useful.
Tone.js is a web-based audio synthesizer and framework for the Web Audio API. It provides a digital signal processing toolkit, a musical timing engine, and a library for MIDI processing to create interactive music and synthesizers directly in the browser. The project features a musical timing engine that coordinates audio events and loops using BPM-relative timing and a global transport. It includes a MIDI processing library capable of converting binary MIDI files into JSON format to trigger sounds and control audio parameters in real time. Its capabilities cover polyphonic sound synthesis,
Controls signal levels and frequency response using compressors, limiters, filters, and envelopes.
LMMS is a digital audio workstation and MIDI sequencer designed for composing, arranging, and mixing music. It functions as a comprehensive production environment that integrates a MIDI sequencer, a sample-based synthesizer, and an audio mixing console. The project distinguishes itself through a versatile synthesis engine that includes additive synthesis, wavetable generation, and emulations of vintage hardware such as NES audio and FM chips. It also serves as a VST plugin host, allowing for the integration of third-party virtual instruments and audio effects via a standardized interface. Be
Implements dynamics processing via compression and gating to control volume peaks and signal range.
BespokeSynth is a modular synthesizer environment that combines a node-based audio graph routing system with a live scripting bridge, enabling real-time patching and control without recompilation. Its architecture integrates a granular synthesis engine, FFT-based spectral processing, a MIDI Polyphonic Expression pipeline, and a Euclidean rhythm generator, all within a freeform workspace designed for live experimentation. The project distinguishes itself through its live coding capabilities, allowing Python scripts to create, modify, and control synthesis parameters at runtime, and its plugin
Ships a compressor module with configurable threshold, ratio, attack, release, and lookahead.
Rack est un émulateur de synthétiseur modulaire Eurorack virtuel et un SDK de synthèse modulaire. Il fournit un environnement numérique pour créer et router des signaux de musique électronique en utilisant des modules virtuels, des oscillateurs et des filtres, simulant le comportement du matériel analogique via le routage de signal basé sur la tension. Le système fonctionne comme un convertisseur MIDI et CV, traduisant les signaux entre le logiciel et le matériel externe, et peut fonctionner comme un plugin VST ou un instrument standard de l'industrie au sein de stations de travail audio numériques. Il agit également comme un hôte de plugin VST, intégrant des instruments virtuels et des effets externes pour étendre les outils de traitement sonore disponibles. La plateforme inclut une gamme complète de capacités de traitement audio, y compris la synthèse par modélisation physique, le traitement spectral et les effets basés sur le temps. Elle fournit des outils pour la génération de tension de contrôle, le séquençage de notes et le traitement de signal polyphonique, aux côtés d'un kit de développement pour construire des modules audio personnalisés avec génération d'interface pilotée par SVG. Une interface en ligne de commande est disponible pour le lancement d'applications, l'amorçage de projets et l'automatisation de la production de fichiers source à partir de graphiques vectoriels.
Provides tools such as limiters, compressors, and maximizers to control signal levels and audio peaks.
This project is a set of digital signal processing routines and firmware designed for building modular synthesis hardware and control voltage modules. It functions as a comprehensive system for Eurorack synthesis, incorporating a physical modeling synthesis engine, a granular synthesis module, and a dedicated control voltage processor. The system distinguishes itself through a specialized synthesis engine that simulates the acoustic properties of strings, reeds, and percussion using modal resonators. It also features a MIDI to CV converter for monophonic and polyphonic operation and a step se
Provides tools for managing signal dynamics, including peak reduction and limiting with optional sidechain inputs.