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12 dépôts

Awesome GitHub RepositoriesAndroid Media Rendering Frameworks

Frameworks for resizing and rendering media assets specifically for Android views.

Distinct from Android Development: Shortlist candidates focus on AI integrations or general Android development, not media rendering pipelines.

Explore 12 awesome GitHub repositories matching graphics & multimedia · Android Media Rendering Frameworks. Refine with filters or upvote what's useful.

Awesome Android Media Rendering Frameworks GitHub Repositories

Trouvez les meilleurs dépôts grâce à l'IA.Nous recherchons les dépôts les plus pertinents grâce à l'IA.
  • bumptech/glideAvatar de bumptech

    bumptech/glide

    35,021Voir sur GitHub↗

    Glide is an image loading and caching library for Android that fetches and decodes images, GIFs, and video stills from local or remote sources. It functions as a media rendering framework and memory management tool designed to resize and downsample assets to fit specific view dimensions. The system prioritizes scrolling performance through a multi-level caching strategy that stores decoded media in memory and raw data on disk. It employs resource pooling to reuse bitmap memory and binds image loading tasks to component lifecycles to automatically release resources and prevent memory leaks. T

    Resizes, downsamples, and renders images and video stills to fit specific Android view dimensions.

    Java
    Voir sur GitHub↗35,021
  • carguo/gsyvideoplayerAvatar de CarGuo

    CarGuo/GSYVideoPlayer

    21,440Voir sur GitHub↗

    GSYVideoPlayer is a versatile video player framework for Android that acts as a multi-engine playback wrapper. It provides a unified playback interface to control different video playback kernels, such as ExoPlayer, IJKplayer, and MediaPlayer, ensuring compatibility across diverse mobile hardware. The framework distinguishes itself through a flexible architecture that allows for core component swapping, enabling the replacement of playback engines, managers, or rendering layers. It includes a dedicated video caching manager for local storage and a customizable media UI component that supports

    Ships a graphic surface layer for applying video filters, watermarks, and screen orientation adaptations.

    Java16kandroidexoplayer
    Voir sur GitHub↗21,440
  • bilibili/danmakuflamemasterAvatar de bilibili

    bilibili/DanmakuFlameMaster

    9,608Voir sur GitHub↗

    DanmakuFlameMaster is a high-performance rendering engine for displaying scrolling bullet comments on Android devices. It functions as a graphic engine that manages the lifecycle of on-screen comments, from parsing raw data to final visual display. The project is distinguished by its use of hardware-accelerated surface views and multi-core parallel processing to maintain smooth frame rates during high-volume content delivery. It employs a pre-caching layout engine to calculate text dimensions and motion paths before they are displayed on the screen. The system includes a rule-based visibilit

    Enables the display of scrolling bullet comments over video content on Android with custom fonts and motion paths.

    Java
    Voir sur GitHub↗9,608
  • bytedance/xgplayerAvatar de bytedance

    bytedance/xgplayer

    9,245Voir sur GitHub↗

    xgplayer is a plugin-based HTML5 video player framework that supports multiple streaming formats including MP4, FLV, HLS, and dash. It is built on a component architecture that allows developers to extend functionality through self-contained plugins, with staged loading protocol adapters that reduce bandwidth usage. The player includes a strategy center for dynamic optimization that adjusts buffering, bitrate, and source selection in real time to reduce first-frame delay and playback stalling. The player distinguishes itself through support for ultra-low latency live streaming with time-shift

    Inserts user-defined scrolling text overlays on the video with configurable timing and display modes.

    JavaScriptdashflvflv-parser
    Voir sur GitHub↗9,245
  • google/accompanistAvatar de google

    google/accompanist

    7,824Voir sur GitHub↗

    Accompanist is a collection of extension libraries that provide additional functionality and specialized components for the Jetpack Compose UI framework. It serves as a toolkit for implementing common layout and system tasks that extend the core capabilities of declarative UI development on Android. The library provides specialized utilities for managing modal bottom sheet destinations and defining custom animations for screen transitions within a navigation graph. It includes tools for detecting screen folds and display features to create adaptive layouts that adjust based on window size and

    Translates Android drawable and vector assets into painters compatible with the Compose rendering engine.

    Kotlinandroid-libraryjetpack-compose
    Voir sur GitHub↗7,824
  • chrisbanes/accompanistAvatar de chrisbanes

    chrisbanes/accompanist

    7,822Voir sur GitHub↗

    Accompanist is a Jetpack Compose extension library providing a set of utility components and libraries that fill functional gaps in the declarative UI framework. The project provides an adaptive layout toolkit for building user interfaces that automatically adjust based on Android screen size and device configuration. It includes a renderer for converting standard Android Drawable assets into formats compatible with a declarative painting system, as well as a manager for requesting and tracking Android system permissions.

    Converts standard Android Drawable assets into formats compatible with a declarative UI painting system.

    Kotlin
    Voir sur GitHub↗7,822
  • vinc3m1/roundedimageviewAvatar de vinc3m1

    vinc3m1/RoundedImageView

    6,404Voir sur GitHub↗

    RoundedImageView is an Android library providing custom view implementations for rendering images with rounded corners, circles, and ovals. It uses hardware acceleration to ensure high performance and smooth edge quality when clipping images into these shapes. The library includes a customizable image border view that draws consistent strokes around images, scaling automatically as the view size changes. It also provides a tiled image background view that repeats image patterns across a surface using various tiling modes.

    Displays images using hardware acceleration to ensure smooth edges and high performance on Android devices.

    Java
    Voir sur GitHub↗6,404
  • nvidia/isaac-gr00tAvatar de NVIDIA

    NVIDIA/Isaac-GR00T

    6,222Voir sur GitHub↗

    Applies AI to render game assets, organize geometry for path tracing, and create lifelike character visuals.

    Jupyter Notebook
    Voir sur GitHub↗6,222
  • mikepenz/android-iconicsAvatar de mikepenz

    mikepenz/Android-Iconics

    5,272Voir sur GitHub↗

    Android-Iconics est une bibliothèque d'icônes pour les applications Android qui permet d'utiliser des polices d'icônes et des vecteurs SVG en tant que drawables. Elle fournit un système pour le rendu de graphiques vectoriels et l'importation de jeux d'icônes personnalisés via des fichiers de police et des mappages CSS. Le projet inclut un moteur de rendu vectoriel SVG dédié et un outil pour intégrer des polices d'icônes personnalisées. Il dispose également d'un utilitaire de mise en miroir qui inverse automatiquement les icônes pour les mises en page de droite à gauche (RTL) afin de maintenir une cohérence visuelle entre les différentes locales. La bibliothèque couvre la personnalisation du style des icônes pour des propriétés telles que la couleur, la taille et la marge, et prend en charge l'intégration des icônes directement dans les chaînes de texte. Elle gère en outre la conversion des ressources vectorielles en drawables natifs pour une utilisation au sein des interfaces utilisateur et des mises en page.

    Converts icon fonts and SVG vectors into drawables for use in views, layouts, or images.

    Kotlinandroidandroid-composeandroid-development
    Voir sur GitHub↗5,272
  • joanzapata/android-iconifyAvatar de JoanZapata

    JoanZapata/android-iconify

    3,917Voir sur GitHub↗

    android-iconify est un framework et une bibliothèque d'icônes multi-fournisseurs pour les applications Android. Il permet l'intégration et la gestion de graphiques vectoriels et d'icônes de police provenant de divers fournisseurs externes au sein d'un système unique. Le framework permet l'intégration de polices d'icônes personnalisées en enregistrant des fichiers de police et des cartes de caractères pour étendre la bibliothèque disponible de graphiques. Il inclut un moteur de rendu de drawable graphique vectoriel pour afficher des icônes scalables à travers différentes densités d'écran. Le système prend en charge le rendu d'icônes vectorielles en tant qu'objets drawable et l'intégration de graphiques scalables directement dans des spans de texte afin qu'ils héritent de la taille et de la couleur du texte environnant.

    Converts font glyphs into native Android drawable objects for use in standard view components.

    Java
    Voir sur GitHub↗3,917
  • yichengchen/atv-bilibili-demoAvatar de yichengchen

    yichengchen/ATV-Bilibili-demo

    2,996Voir sur GitHub↗

    This project is an Apple TV video application and API client for Bilibili, designed to stream video content with support for HDR and subtitles. It serves as a specialized media player that integrates with Bilibili services to provide video discovery and user account management. The application features a real-time danmaku renderer that overlays scrolling user comments on top of video playback. It includes a plugin-based player system for adding custom overlays and behavioral modifications, as well as tools for adjusting playback speed and skipping sponsored segments. The system covers adapti

    Renders real-time scrolling bullet comments (danmaku) as overlays on top of the video playback layer.

    Swift
    Voir sur GitHub↗2,996
  • frost819/bvAvatar de Frost819

    Frost819/bv

    2,804Voir sur GitHub↗

    bv is an Android TV video streaming client and specialized video player designed for television hardware. It features a remote-control user interface and a high-resolution display overlay to facilitate navigation and content consumption on big-screen displays. The project focuses on television-specific optimizations, including a customizable comment system with adjustable transparency and scroll speed to ensure readability. It maps short-press and long-press hardware signals to specific engagement actions, such as tipping or saving content, to simplify interaction with creator profiles. The

    Provides a customizable rendering system for scrolling bullet comments over video playback.

    Kotlin
    Voir sur GitHub↗2,804
  1. Home
  2. Graphics & Multimedia
  3. Android Media Rendering Frameworks

Explorer les sous-tags

  • Asset Renderers2 sous-tagsUtilities that convert specific asset types into a paintable format for a UI framework. **Distinct from Android Media Rendering Frameworks:** Focuses on the conversion of assets (Drawables) rather than the general rendering framework.
  • Danmaku RenderingSpecialized rendering of scrolling 'bullet' comments (Danmaku) over video content. **Distinct from Android Media Rendering Frameworks:** Specific to the 'bullet comment' (Danmaku) style of overlay, moving beyond general media rendering frameworks.
  • Drawable Asset Conversion2 sous-tagsUtilities for converting legacy drawable formats into modern rendering pipelines. **Distinct from Android Media Rendering Frameworks:** Specifically handles the conversion/bridge of assets rather than general media rendering framework logic.