12 dépôts
Tools for inspecting and optimizing rendering hierarchies and resource usage.
Distinguishing note: Specifically targets graphics rendering performance rather than general application profiling.
Explore 12 awesome GitHub repositories matching development tools & productivity · Performance Debugging. Refine with filters or upvote what's useful.
PixiJS is a high-performance 2D rendering engine designed for building interactive visual content and browser-based games. It provides a hardware-accelerated graphics library that leverages WebGL and WebGPU backends to execute complex scenes, utilizing a hierarchical scene graph to manage object transformations and display order. The project distinguishes itself through a sophisticated architecture that decouples rendering logic from hardware APIs, allowing for consistent performance across diverse browser environments. It features a robust, asynchronous asset pipeline that handles loading, c
Provides tools to debug and optimize rendering hierarchies and texture management in real-time.
This project is a high-performance, lightweight C graphics library designed for creating interactive user interfaces on resource-constrained embedded hardware. It functions as a comprehensive framework that provides a widget toolkit, a rendering engine, and hardware-agnostic drivers to support the development of graphical displays on microcontrollers and embedded systems. The framework distinguishes itself through a flexible, object-oriented widget hierarchy and a declarative layout engine that supports responsive design patterns like flexbox and grid systems. It enables developers to synchro
Provides diagnostic tools to monitor rendering cycles and identify performance bottlenecks in graphical applications.
Triton is a parallel computing framework and high-level programming language designed for writing custom compute kernels. It functions as a deep learning compiler, translating complex mathematical operations into high-throughput instructions that maximize hardware utilization and memory efficiency on graphics processing units. The framework distinguishes itself through a hardware-agnostic compute abstraction that allows developers to define kernels without manual low-level tuning. It employs just-in-time compilation to generate optimized binary instructions at runtime, utilizing static data f
Provides debugging tools to identify errors and validate numerical precision within custom processing code.
Dolphin is a software environment that simulates GameCube and Wii console hardware, allowing users to execute game discs and digital software on modern computing platforms. It functions by translating original console processor instructions into native host machine code at runtime and intercepting low-level graphics commands to render them through modern graphics APIs. The project distinguishes itself through a comprehensive netplay engine that enables online multiplayer for local games by synchronizing game states and input timing across remote instances. This system enforces deterministic e
Records and replays graphics command streams to analyze visual defects without requiring original hardware.
This project is a comprehensive educational framework designed to guide learners through the complexities of systems engineering and low-level software development. It provides structured learning paths that integrate hardware simulation, source code analysis, and project-based exercises to help developers master the foundational concepts of computer architecture, operating systems, and firmware design. The curriculum distinguishes itself by emphasizing direct interaction with system internals, requiring learners to examine and modify existing open-source kernel and driver implementations. By
Offers techniques for analyzing kernel source code using debuggers and emulators to understand system design.
SSHFS-Win is a Windows implementation of SSHFS that mounts remote directories over SSH as local Windows drives, enabling seamless file access as if they were local network drives. It provides both command-line and graphical interfaces for creating, managing, and disconnecting SSHFS mounts, supporting password or SSH key authentication with optional credential storage in the Windows Credential Manager. The project extends beyond basic SSH mounting to support a wide range of remote file access scenarios, including mounting cloud storage services like Azure Blob or Amazon S3, distributed POSIX f
Attaches kernel debuggers to user-mode processes for debugging at process creation.
Warp is a Python framework that JIT-compiles Python functions into CUDA kernels for GPU-accelerated parallel computation, with built-in automatic differentiation and multi-framework array interoperability. At its core, it provides a GPU kernel compilation system that enables writing and executing custom GPU kernels directly from Python, while supporting automatic gradient computation through those kernels for integration with machine learning pipelines. The framework also includes tile-based cooperative computing, where thread blocks partition into tiles for shared-memory and tensor-core opera
Attaches an IDE debugger to step through generated GPU kernel code with breakpoints and debug symbols.
FeHelper est une boîte à outils d'extension de navigateur web et un kit de développement frontend intégré à Chrome, Firefox et Edge. Il sert d'utilitaire de transformation de données, d'outil de débogage de page web et d'assistant de codage alimenté par l'IA. Le projet se distingue par l'intégration de modèles locaux et d'API compatibles avec OpenAI pour écrire, refactoriser et réparer du code directement dans le navigateur. Il fournit également des capacités pour générer des schémas TypeScript et des définitions Zod à partir d'échantillons de données en utilisant l'IA. La boîte à outils couvre un large éventail d'utilitaires pour développeurs, incluant le débogage réseau pour les connexions HTTP et WebSocket, l'encodage et le décodage de données pour des formats comme JWT et Base64, et des outils de traitement JSON pour formater, réparer et comparer des structures. Elle inclut également des outils frontend pour la mesure de mise en page, le formatage de code source et l'injection de scripts utilisateur personnalisés. Des capacités supplémentaires incluent une variété d'outils média et documentaires pour l'édition Markdown, le traitement de codes QR et la conversion d'images, ainsi que des générateurs d'utilitaires pour des identifiants uniques et des mots de passe sécurisés.
Offers a tool to inspect page performance and capture color samples to resolve visual layout issues.
TileLang is a Python-embedded domain-specific language compiler that JIT-compiles and autotunes GPU kernels. It uses a tile-based DSL, automatic software pipelining, and parallel autotuning to generate optimized GPU kernels at runtime. It supports tensor core operations with Pythonic syntax, automatic memory management, and thread mapping. The compiler searches over tile sizes, thread counts, and scheduling policies, compiling and benchmarking candidates in parallel to find the fastest kernel. It also caches compiled binaries and tuning results to disk for reuse across sessions. TileLang inc
Validates kernel code semantics before compilation to catch errors early in the development process.
Neat est un framework de grille Sass et un système de mise en page responsive utilisé pour construire des architectures web fluides basées sur des colonnes. Il fournit une approche structurée pour gérer les propriétés de mise en page et les paramètres de conception globaux via une carte de configuration centrale et un ensemble d'outils de mixins et de fonctions Sass. Le système se distingue par sa capacité à gérer des architectures de grille imbriquées, permettant de placer des grilles flexibles à l'intérieur d'autres conteneurs de grille tout en maintenant un alignement précis et un contrôle des gouttières. Il inclut également des outils de développement pour le débogage de mise en page frontend qui affichent des lignes de guidage en arrière-plan pour visualiser le placement des colonnes et les largeurs de gouttière. Le framework couvre une large gamme de primitives de mise en page, y compris l'étendue des colonnes, le décalage et la réorganisation, ainsi que des conteneurs de page centrés et la gestion des clearfix. Il permet une conception responsive grâce à des raccourcis de media queries qui adaptent les étendues de colonnes et les configurations de points de rupture à travers différentes largeurs de fenêtre. Une interface en ligne de commande est fournie pour installer, mettre à jour ou supprimer les fichiers du framework de mise en page dans un répertoire de projet.
Allows for the inspection of visual alignment and gutter widths through rendered guide lines during development.
HyperDbg is a hardware-assisted kernel-mode debugging platform that leverages virtualization to monitor and control system execution. By utilizing hypervisor-level primitives, it enables deep system analysis and instrumentation without relying on standard operating system debugging interfaces. The framework provides a comprehensive environment for inspecting both kernel and user-mode processes, allowing for granular control over execution flow and system state. The project distinguishes itself through a transparent debugging layer designed to remain invisible to the target environment. It emp
Connects to active user-mode processes at the hypervisor level to pause execution and intercept threads without standard OS APIs.
Susy is a Sass layout framework and grid computation engine designed to automate complex mathematical layout calculations within stylesheets. It functions as a responsive grid generator that calculates column widths, gutters, and spans based on customizable viewport breakpoints to ensure precise element alignment. The system includes a visual layout debugger that generates browser-based grid overlays to verify column alignment and baseline rhythm during development. It also provides utilities for creating repeating background colors and gradients using a template-based syntax. The framework
Ships visual overlays of columns and baselines to verify layout alignment and rhythm directly in the browser.