20 dépôts
Support for database-specific extensions and plugins for SQLite.
Distinguishing note: No existing candidates for SQLite extensions.
Explore 20 awesome GitHub repositories matching data & databases · SQLite Extensions. Refine with filters or upvote what's useful.
Drizzle ORM is a TypeScript-native database toolkit providing type-safe SQL query building, schema management, and automated migrations across PostgreSQL, MySQL, SQLite, and SingleStore.
Supports integration with SQLite-specific database extensions.
Beekeeper Studio is a cross-platform desktop application designed for database management and SQL development. It provides a unified graphical interface to connect to, query, and modify data across a wide range of relational and NoSQL database systems. The application functions as a comprehensive workspace, integrating tools for schema design, record editing, and data visualization. The project distinguishes itself through a focus on secure, flexible connectivity and AI-assisted workflows. It supports advanced authentication methods, including enterprise single sign-on, multi-factor authentic
Executes custom native code extensions during SQLite database connections with explicit security configuration.
Koel is a self-hosted music streaming server designed for hosting, managing, and streaming personal digital music collections via web and mobile applications. It functions as a personal audio streaming platform that allows users to organize local and cloud-based audio libraries with integrated user accounts and playlist management. The system distinguishes itself by acting as a cloud-integrated media server, enabling the connection of remote storage providers to serve music files without requiring local disk space. It provides a cross-platform playback experience, ensuring consistent access t
Implements driver-based indexing to fetch and store track information and artist details from external databases.
Darktable is a professional photography post-production suite and digital asset management system designed for the end-to-end processing of raw sensor data. It provides a comprehensive environment for photographers to perform color correction, exposure adjustment, and image retouching while maintaining a non-destructive workflow that keeps original source files unchanged. The software utilizes a modular plugin architecture and a pixelpipe processing pipeline to execute image manipulations, allowing for custom editing workflows. It incorporates a color-managed display pipeline that uses intern
Maintains a relational database of image attributes and tags to allow for rapid searching and filtering of large photo collections.
SQLite.swift is a type-safe Swift wrapper and object-relational mapping layer that provides a bridge for interacting with SQLite databases. It functions as a database driver that allows for embedded database management and local data persistence within Swift applications. The project distinguishes itself through a type-safe expression builder that verifies SQL statement syntax and intent at compile time. It includes specialized support for high-performance text matching via full-text search integration and provides mechanisms for securing sensitive data through database encryption. The libra
Allows the registration of custom SQL functions, aggregations, and collating sequences to expand database capabilities.
Shadow is an Android plugin framework designed to dynamically load and execute Android components and native libraries from external modules into a host application. It functions as a dynamic component loader that integrates activities, services, and broadcast receivers without requiring modifications to the host application code. The system includes a native library loader to execute C/C++ binary files from plugin modules directly within the host process. It also features a module dependency manager that supports segmented loading and explicit dependency chains across multiple plugin package
Loads C/C++ binary files from plugin modules directly into the host process for execution.
Steampipe is a cloud infrastructure query engine and API-to-SQL mapper that translates REST and GraphQL API responses into relational rows and columns. It allows for the retrieval and joining of real-time data from multiple cloud service providers using a relational database interface. The project functions as a PostgreSQL foreign data wrapper and an SQLite API extension, mapping external API endpoints to virtual tables. This enables the use of standard SQL to query live cloud services and aggregate data from different providers and service accounts into a single unified dataset. The system
Loads as an extension to make API data available as virtual tables within SQLite.
SQLCipher is an encrypted SQLite database engine and secure relational database that provides transparent AES-256 encryption for database files and stored data. It functions as a cryptographic storage engine that requires a passphrase or binary key to unlock and access content. The engine ensures data confidentiality through page-level encryption and protects data integrity using cryptographic hashes to detect unauthorized modifications. It includes capabilities for encryption key rotation to update passphrases and secure memory locking to prevent sensitive keys from being swapped from RAM to
Supports the dynamic loading of native extension modules to add specialized search and indexing capabilities.
sqlite-vec is a C-based vector library and SQLite extension that adds virtual tables for storing and querying high-dimensional embeddings. It functions as a database plugin for performing nearest neighbor searches using distance metrics such as L2, cosine, and Hamming distance. The project provides a portable embedding store that supports deployment across Android, iOS, desktop environments, and web browsers via WebAssembly. It distinguishes itself by converting numerical arrays into compact binary formats and utilizing quantization to reduce the memory footprint and storage size of vector in
Implements a mechanism to dynamically load native C search logic as an extension into the database process.
Skim is a cross-platform interactive fuzzy finder that runs as a terminal application, a Rust library, a Vim and Neovim plugin, and a shell integration tool. It provides real-time filtering and selection from lists of items, supporting keyboard and mouse navigation, live preview panes, and multi-select functionality across Linux, macOS, and Windows. The tool distinguishes itself through a composable query expression tree that supports fuzzy, exact, inverse, prefix, suffix, and logical AND/OR operators, combined with a Smith-Waterman scoring engine that penalizes typos and gaps for natural rel
Loads an SQLite extension to call a skim_score function for fuzzy matching inside SQL queries.
node-sqlite3 is a relational database client and a set of native bindings that allow Node.js applications to interact with SQLite databases. It functions as a C++ native addon, linking JavaScript to the SQLite C library to manage data stored in local files or in-memory stores. The project includes optional support for SQLCipher, enabling page-level encryption to secure local database files. The driver covers a wide range of database management capabilities, including executing SQL queries with parameter binding, managing connections to database files, and preparing statements for repeated ex
Integrates compiled native extensions into the connection to add custom functionality to the database engine.
SQLiteStudio is an open-source graphical tool for browsing, editing, and managing SQLite database files. It combines a full-featured SQL editor with syntax highlighting, a visual database schema designer for creating entity-relationship diagrams, and a plugin-based extensibility platform that allows adding custom functionality through C/C++, JavaScript, Tcl, or Python. The application distinguishes itself through its multi-language scripting engine, which embeds JavaScript, Tcl, and Python interpreters to enable user-defined functions and scripts within SQL queries. It supports encrypted data
Loads third-party SQLite extension libraries to add custom functions and virtual tables.
Musikcube est un lecteur audio multiplateforme et un moteur audio C++ haute performance conçu pour la gestion de bibliothèques musicales locales. Il fonctionne à la fois comme un lecteur de musique en terminal et comme un serveur audio headless capable d'indexer les métadonnées et de lire de l'audio sur différents systèmes d'exploitation. Le projet utilise une architecture client-serveur qui sépare le moteur audio principal et l'indexeur de métadonnées de l'interface utilisateur. Cette conception lui permet d'agir comme un serveur de streaming audio auto-hébergé, diffusant de la musique et des métadonnées vers des clients distants via WebSocket et HTTP avec prise en charge du transcodage en temps réel et de l'authentification par mot de passe. Le système inclut des fonctionnalités d'indexation de bibliothèque musicale locale via l'analyse de répertoires et des mises à jour incrémentales des métadonnées. Il fournit des outils pour la gestion des playlists, l'interrogation des métadonnées et le contrôle global de la lecture via des raccourcis clavier système. Le moteur audio prend en charge l'égalisation multibande, la configuration du gain de préampli et la sélection de divers pilotes sonores. Le logiciel peut être déployé en tant que démon en arrière-plan pour assurer une disponibilité constante lors du démarrage du système.
Indexes local music libraries using incremental updates to scan only modified files.
REFramework is a runtime modding framework for games built on the RE Engine, providing a C# plugin system with typed proxy code generation, a Lua scripting interface, an ImGui-based UI system, a runtime debugging toolkit, and a VR integration layer. At its core, it intercepts and modifies internal game engine functions and state at runtime through hooking and scripting APIs, enabling deep inspection and manipulation of live game objects. The framework distinguishes itself through typed proxy code generation that auto-creates C# interfaces from the game's type database, giving compile-time saf
Loads DLL plugins that hook into the framework's rendering, input, and game code callbacks.
sqlean est une collection de bibliothèques d'extension SQLite implémentées sous forme de bibliothèques partagées basées sur C. Elle fournit une suite de fonctions scalaires et de fonctions renvoyant des tables supplémentaires qui étendent les capacités natives du moteur de base de données SQLite. Le projet fournit des ensembles d'outils spécialisés pour la cryptographie, les mathématiques avancées, le réseau et l'accès au système de fichiers. Ceux-ci incluent le hachage et l'encodage binaire, l'analyse statistique, la validation d'adresses IP et la capacité de mapper des fichiers CSV ou des chemins de système de fichiers en tant que tables virtuelles. La bibliothèque inclut également des outils complets de traitement de texte tels que les expressions régulières, la correspondance floue (fuzzy matching) et la manipulation de chaînes compatible Unicode. Des capacités supplémentaires couvrent la gestion de haute précision des dates et heures et la génération d'identifiants uniques.
Provides a comprehensive suite of extensions and plugins that expand the native capabilities of the SQLite database engine.
Rusqlite is an embedded database interface and relational database driver that provides a client library for interacting with SQLite. It functions as an SQL query wrapper, enabling the management of local file-based or in-memory databases through a safe interface. The library allows for the extension of native database capabilities by implementing custom scalar functions, collations, and virtual tables. It also supports the embedding of the database engine directly into the application binary to remove external library dependencies. The project covers a broad range of capabilities including
Enables the dynamic loading of native code modules to add specialized functionality to the database connection.
GodotSteam is a game engine plugin and API wrapper that integrates the Steamworks SDK into the Godot engine. It serves as a bridge between the engine's scripting layer and platform services, allowing applications to access social features and platform-specific connectivity. The project utilizes a C++ wrapper and a C-compatible foreign function interface to bind the Steamworks SDK. It includes a session manager that handles application ID initialization and enforces that the application is launched through the Steam client to validate ownership and session integrity. The integration covers se
Provides a native plugin for the Godot engine to enable external Steamworks service connectivity.
TShock is a server management tool and plugin framework for dedicated Terraria servers. It functions as an administrative suite and anti-cheat tool designed to control player permissions, monitor game integrity, and extend server functionality. The project provides a framework for creating custom plugins that modify the game world and implement new commands. It enables internal state modification through bytecode injection, packet interception, and memory manipulation to bypass engine restrictions and alter live game environments. Administrative capabilities include a hierarchical role-based
Enables the development of custom plugins to add new commands and modify internal game world logic.
OwnTone is a self-hosted music library manager and multiroom audio streaming server designed to run as a Unix-native daemon. It functions as a centralized hub that aggregates local audio files, internet radio, podcasts, and cloud-based music services into a single, unified library for network-wide access. The server distinguishes itself by providing synchronized multiroom audio broadcasting to AirPlay and Chromecast devices, alongside support for standard network protocols like DAAP and MPD. It manages these streams through a multi-protocol pipeline that handles transcoding and relaying, ensu
Uses a relational database to store and query large music collections for fast library navigation and smart playlist generation.
This project is a music information retrieval library and research dataset designed for audio feature extraction and music genre classification. It provides a framework for training and evaluating machine learning models that categorize audio tracks into hierarchical genre structures, supported by a collection of open-licensed MP3 tracks and pre-computed features. The project includes a music metadata API client to fetch structured track, album, and artist information from external data sources. It utilizes these external integrations to map parent-child relationships between genres and organ
Utilizes structured tables of track IDs and genre mappings to index and organize music collections.