77 dépôts
Add-ons and scripts to extend engine functionality and workflow.
Explore 77 awesome GitHub repositories matching part of an awesome list · Plugins and Scripts. Refine with filters or upvote what's useful.
Automate SSL/TLS certificates on Windows with ease
Extends certificate handling by running PowerShell scripts or building custom C# plugins for validation and installation.
Dialogic is a dialogue editor and runtime system for the Godot engine that provides a complete framework for creating branching conversations with characters, animations, and state management. At its core, it functions as a branching narrative editor with visual and text-based timeline authoring, a character animation manager that handles portraits and scene positioning, a localization tool that exports timelines to CSV for translation, and an interactive framework that manages player choices, text reveals, voice lines, and dynamic text effects within conversations. What distinguishes this sy
Dialogue and conversation management system.
Silver Bullet is a local-first, bidirectional Markdown wiki that functions as a Lua-scriptable note-taking platform with an embedded declarative query language. It treats a single folder on your device as the root workspace, monitoring that directory for file changes via a native file-system watcher to keep its in-memory index and user interface synchronised in near real-time. Notes are parsed into a live-preview Markdown AST that re-renders only changed nodes as you type, and the application builds a directed graph of internal hyperlinks from each note’s content to support bidirectional navig
Adds custom features by installing plugins or writing scripts that modify workspace behavior.
Terrain3D est une boîte à outils haute performance pour créer, sculpter et peindre des paysages 3D éditables au sein du moteur de jeu Godot. Il fournit un ensemble d'outils pour générer des masses terrestres et convertir des données géographiques externes en maillages de terrain 3D optimisés. Le système dispose d'un gestionnaire de feuillage qui place la végétation sur les paysages en utilisant des niveaux de détail et des imposteurs d'ombre pour maintenir la performance. Il inclut également un outil de sculpture qui prend en charge la création de masses terrestres avec des trous et la peinture de textures multicouches. Le projet couvre une large surface de capacités incluant l'importation de heightmaps, la sculpture de sommets en temps réel et la peinture de surface utilisant le mélange de textures splat-map et le mappage de matériaux en couches. Il implémente en outre une commutation de niveau de détail basée sur la distance pour gérer les charges de rendu pour les environnements à grande échelle.
High-performance 3D terrain system.
A Camera addon for Godot 4. Inspired by Cinemachine.
Camera behavior simplification tool.
Godot engine addon to randomly fill an area with props or other scenes
Asset positioning automation tool.
Beehave is a behavior tree AI framework and plugin for the Godot engine. It serves as an agent logic orchestrator for designing adaptive non-player character behaviors using hierarchical behavior trees. The system features a visual debugger that provides runtime visualization of the execution flow and internal state of active trees. This allows for AI execution analysis and the identification of logic errors through a state-based runtime interface. The framework utilizes a composite-decorator pattern and a tick-based polling cycle to execute tree-based logic. It integrates directly with the
Behavior tree system for NPC AI.
Godot Unit Test. Unit testing tool for Godot Game Engine.
GDScript unit testing utility.
Behavior tree and state machine system.
A 2D Terrain Tool for Godot
2D terrain generation tool.
Orchestrator: Unleashing Creativity with Visual Scripting
Visual scripting and dialogue subsystem.
A Godot plugin to let you block in levels inside the Godot editor.
Level building tool for prototyping.
Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
Aseprite animation import plugin.
SQLite database wrapper.
Embedded unit testing framework for Godot 4 supporting GDScript and C#. Features test-driven development, embedded test inspector, extensive assertions, mocking, scene testing.
Unit testing framework.
Script-IDE is a plugin for Godot. It transforms the Script UI into an IDE like UI. Multiline Tabs are used for navigating between scripts. The default Outline got an overhaul and now shows all members of the script. Quick Open and Override Dialog.
IDE-like script editor interface.
NobodyWho is an inference engine that lets you run LLMs locally and efficiently on any device.
Local LLM integration for NPC dialogue.
Addons for building multiplayer games with Godot
Multiplayer timing and rollback features.
A simple virtual joystick for touchscreens, for both 2D and 3D games, with useful options.
Touchscreen virtual joystick.
FMOD Studio GDExtension bindings for the Godot game engine
FMOD audio engine integration.