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2 dépôts

Awesome GitHub RepositoriesEntity Component Systems

Architectures for managing game objects and data.

Explore 2 awesome GitHub repositories matching part of an awesome list · Entity Component Systems. Refine with filters or upvote what's useful.

Awesome Entity Component Systems GitHub Repositories

Trouvez les meilleurs dépôts grâce à l'IA.Nous recherchons les dépôts les plus pertinents grâce à l'IA.
  • skypjack/enttAvatar de skypjack

    skypjack/entt

    12,294Voir sur GitHub↗

    EnTT is a C++ library designed for data-oriented design and entity component system architecture. It provides a framework for managing game objects and simulation states by separating entity data from logic, allowing for the efficient organization and manipulation of large collections of related data objects. The library utilizes sparse sets to store entities and components in contiguous memory, which facilitates cache-friendly iteration and constant-time lookups. It employs template metaprogramming for compile-time type reflection and type-erasure techniques to provide a unified interface fo

    Fast and reliable entity component system for games.

    C++architectural-patternscppcpp17
    Voir sur GitHub↗12,294
  • alecthomas/entityxAvatar de alecthomas

    alecthomas/entityx

    2,340Voir sur GitHub↗

    NOTE: The current stable release 1.0.0 breaks backwards compataibility with < 1.0.0. See the change log for details.

    Fast, type-safe entity component system.

    C++
    Voir sur GitHub↗2,340
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