4 dépôts
Speech recognition capabilities designed for real-time processing of audio streams with low latency.
Distinct from Automatic Speech Recognition: Focuses specifically on the real-time, incremental processing of audio (streaming) rather than batch processing of recordings.
Explore 4 awesome GitHub repositories matching artificial intelligence & ml · Streaming Recognition. Refine with filters or upvote what's useful.
ESPnet is a comprehensive speech processing toolkit and PyTorch-based trainer designed for building end-to-end speech recognition, synthesis, and translation models. It provides a structured framework for developing automatic speech recognition systems using transducer and encoder-decoder architectures, alongside engines for text-to-speech synthesis and speech translation pipelines. The project distinguishes itself through a recipe-based workflow execution system that ensures experimental reproducibility by running standardized sequences of scripts for data preparation and model training. It
Enables real-time speech recognition by processing audio incrementally using blockwise beam search.
WeNet is an end-to-end automatic speech recognition (ASR) toolkit designed for both Chinese and English, built around transformer-based models. It supports streaming and non-streaming inference out of the box, and is structured to be production-ready, with model export and deployment paths for servers and mobile devices. The toolkit distinguishes itself through a chunk-based streaming transformer architecture that processes audio in fixed-size segments for low latency while preserving context across chunks. It jointly trains models with both CTC and attention loss to combine alignment accurac
Provides real-time speech transcription with configurable chunk size for low-latency processing.
PocketSphinx is an offline speech recognition engine that converts raw audio from files or live microphone streams into written text without requiring a network connection. It functions as a speech-to-text library, a real-time transcription engine, and a voice command processor, capable of detecting and transcribing spoken commands from continuous audio streams with configurable acoustic and language models. The engine uses weighted finite-state transducers to represent acoustic, phonetic, and language models as a single search graph for efficient decoding. It employs fixed-point acoustic mod
Processes audio from a microphone or live stream in real time, converting speech to text as it is spoken.
Julius is a high-performance, open-source speech recognition engine designed for large vocabulary continuous speech recognition. It functions as a comprehensive framework utilizing Hidden Markov Model-based acoustic modeling and N-gram language models to convert live or recorded audio into text. The engine is built to support real-time streaming and provides a network-accessible service that allows external applications to manage recognition sessions and receive transcription results through programmatic commands. The engine distinguishes itself through its modular architecture and support fo
Supports simultaneous execution of multiple recognition models within a single engine instance.