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alaingalvan avatar

alaingalvan/CrossShader

0
View on GitHub↗
308 estrellas·13 forks·C++·MIT·9 vistasalain.xyz/libraries/crossshader↗

CrossShader

⚔️ CrossShader

Features

  • Shader Tools - Cross-compiling shaders between GLSL, HLSL, Metal, and more.

Historial de estrellas

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Alternativas open-source a CrossShader

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    Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

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  • khronosgroup/spirv-crossAvatar de KhronosGroup

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Ver las 8 alternativas a CrossShader→

Preguntas frecuentes

¿Qué hace alaingalvan/crossshader?

⚔️ CrossShader

¿Cuáles son las características principales de alaingalvan/crossshader?

Las características principales de alaingalvan/crossshader son: Shader Tools.

¿Qué alternativas de código abierto existen para alaingalvan/crossshader?

Las alternativas de código abierto para alaingalvan/crossshader incluyen: alaingalvan/image-editor-effects — Image processing effects used in image editors like Adobe Photoshop or GIMP are used to composite different layers and… dfranx/shadered — SHADERed is a cross-platform shader development environment and debugger used for authoring vertex, pixel, and compute… khronosgroup/glslang — Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. khronosgroup/spirv-cross — SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high… omarshehata/webgl-outlines — This is the source code for How to render outlines in WebGL & Better outline rendering using surface IDs with WebGL… stegu/psrdnoise — Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.