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Back to esilverberg/ios-image-filters

Projects sharing features with Ios Image Filters

30 open-source projects similar to esilverberg/ios-image-filters, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • bradlarson/gpuimageBradLarson avatar

    BradLarson/GPUImage

    20,299View on GitHub↗

    GPUImage is a GPU-accelerated image processing framework for iOS designed to apply real-time filters and effects to images and video. It functions as a processing engine and fragment shader library that manages textures and shaders for efficient visual data manipulation. The framework utilizes a chainable filter architecture and a texture-based data pipeline to pass image data between processing stages without expensive memory transfers. It enables the creation of bespoke visual effects through the authoring of custom fragment shaders and provides mechanisms to synchronize texture data with e

    Objective-C
    View on GitHub↗20,299
  • patriciogonzalezvivo/lygiapatriciogonzalezvivo avatar

    patriciogonzalezvivo/lygia

    3,274View on GitHub↗

    Lygia is a GLSL shader library providing a specialized suite of tools for color science, image filtering, noise generation, and implicit surface geometry. It serves as a collection of reusable functions for fragment shaders to handle color space conversion, image processing, and geometric rendering. The project is distinguished by its focus on cross-language shader management, allowing reusable functions to be synchronized across different shading languages to ensure consistent graphics behavior across multiple engines. It also implements a system for remote shader dependency resolution, fetc

    GLSLcudadirectxglsl
    View on GitHub↗3,274
  • wasabeef/glide-transformationswasabeef avatar

    wasabeef/glide-transformations

    9,888View on GitHub↗

    This is a Glide image transformation library for Android that provides a collection of image processing filters and shapes. It functions as a suite of hardware-accelerated tools for image cropping, artistic filtering, and transformation pipeline management. The project distinguishes itself through an image filter pipeline that allows for sequential transformation chaining, enabling multiple visual effects and color modifications to be applied in a single pass. It utilizes GPU acceleration to implement artistic effects such as pixelation, sketching, and blur. The library covers a broad range

    Javaandroidandroid-libraryglide
    View on GitHub↗9,888

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  • disintegration/imagingdisintegration avatar

    disintegration/imaging

    5,727View on GitHub↗

    Imaging is a Go library for image processing that provides a set of functions for common image manipulation tasks. It offers capabilities for adjusting image colors, applying convolution filters, blurring, cropping, resizing, sharpening, and correcting orientation based on EXIF data. The library supports resizing images to exact dimensions or bounding boxes with aspect ratio preservation and configurable resampling filters. Color adjustments include gamma, contrast, brightness, and saturation controls, while blurring and sharpening use Gaussian-based algorithms with configurable sigma paramet

    Go
    View on GitHub↗5,727
  • janko/image_processingjanko avatar

    janko/image_processing

    939View on GitHub↗

    This project is a modular image manipulation framework and processing pipeline library designed for Ruby applications. It provides a programmable interface for executing complex image transformations, including resizing, cropping, rotating, and compositing, while managing file input and output parameters. The library distinguishes itself through a fluent, chainable interface that allows developers to construct sophisticated processing workflows by linking modular operations together. It functions as an image transformation engine that delegates heavy lifting to external native binary tools, e

    Rubyimage-processingimagemagickminimagick
    View on GitHub↗939
  • bradlarson/gpuimage2BradLarson avatar

    BradLarson/GPUImage2

    4,941View on GitHub↗

    GPUImage2 is a Swift framework for applying real-time filters and effects to images and video using the GPU. It provides a real-time video filter library, an image geometry manipulation engine, and an OpenGL shading pipeline for processing visual data on graphics hardware. The framework enables the construction of visual effect pipelines by chaining image sources to consumers in sequential flows. It supports the development of custom fragment and vertex shaders for bespoke image processing and offers the ability to bundle these operations into reusable units via graph-based grouping. Capabil

    Swift
    View on GitHub↗4,941
  • halide/halidehalide avatar

    halide/Halide

    6,572View on GitHub↗
    C++compilerdslgpu
    View on GitHub↗6,572
  • cybertimon/rapidrawCyberTimon avatar

    CyberTimon/RapidRAW

    5,234View on GitHub↗

    RapidRAW is a non-destructive RAW photo editor and digital asset manager designed for decoding manufacturer RAW formats and applying tonal and color adjustments. It functions as a professional image processor that ensures original source data remains unmodified by saving all edits, masks, and crops to sidecar files. The software features a specialized color grading suite using 3D LUTs, color wheels, and HSL mixers, alongside AI-powered utilities for subject isolation, automatic masking, and generative inpainting for object removal. It distinguishes itself with AI-assisted photo retouching and

    TypeScriptcolor-gradingeditingimage-processing
    View on GitHub↗5,234
  • aheckmann/gmaheckmann avatar

    aheckmann/gm

    6,980View on GitHub↗

    gm is a JavaScript image processing library and Node.js manipulation tool that serves as a programmatic wrapper for the GraphicsMagick engine. It translates JavaScript method calls into shell commands to automate the resizing, cropping, and transformation of images. The library provides an interface to execute specific GraphicsMagick operations while allowing raw command passthrough for custom arguments or engine features not covered by the standard API. Its capabilities cover geometric manipulation, color and tone adjustment, and image quality optimization. It includes tools for image compo

    JavaScript
    View on GitHub↗6,980
  • lettier/3d-game-shaders-for-beginnerslettier avatar

    lettier/3d-game-shaders-for-beginners

    19,407View on GitHub↗

    This project is an educational platform and technical reference for learning real-time graphics programming through the development of custom shaders. It provides a comprehensive guide to the programmable graphics pipeline, offering a collection of tutorials and interactive examples that demonstrate how to manipulate coordinate spaces, manage buffer data, and implement complex rendering techniques in 3D environments. The repository distinguishes itself as a versatile toolkit for both photorealistic and non-photorealistic rendering. It includes modular implementations for stylized aesthetics s

    C++3d3d-graphicsgame-development
    View on GitHub↗19,407
  • pixieditor/pixieditorPixiEditor avatar

    PixiEditor/PixiEditor

    7,840View on GitHub↗

    PixiEditor is a multi-functional graphics suite that serves as a pixel art editor, a node-based graphics editor, and a vector graphics tool. It functions as a shader-based painting tool and 2D animation software, providing a comprehensive environment for creating raster images and frame-by-frame motion. The project is distinguished by its use of node-based workflows for building complex image transformations, visual effects, and custom digital brush designs. It utilizes a shader-based brush engine and a node graph to define personalized painting tool behaviors and procedural animations. The

    C#2davaloniauicsharp
    View on GitHub↗7,840
  • wasabeef/android-gpuimagewasabeef avatar

    wasabeef/android-gpuimage

    9,155View on GitHub↗

    android-gpuimage is an OpenGL image processing library for Android that provides a GPU-powered framework for applying real-time shaders, blending layers, and processing live video streams. It functions as a real-time video filter and image blending engine to modify the luminance, vibrance, and geometry of visual content. The library enables the application of graphical effects to both static photos and live camera feeds. It supports complex image transformations, including the merging of multiple image layers through various blending modes. Capabilities cover a broad range of image manipulat

    Javaandroidgpuimagejava
    View on GitHub↗9,155
  • scalessec/toast-swiftscalessec avatar

    scalessec/Toast-Swift

    3,805View on GitHub↗

    Toast-Swift is an iOS toast notification framework and library used to display temporary informational pop-ups. It provides a programmatic way to trigger non-intrusive feedback alerts on any view within a Swift project by extending the UIView object class. The framework implements these notifications as screen overlays that provide immediate feedback about actions or events without interrupting the user workflow. These overlays are designed to disappear automatically after a set duration.

    Swift
    View on GitHub↗3,805
  • jliljebl/flowbladejliljebl avatar

    jliljebl/flowblade

    3,017View on GitHub↗

    Flowblade is a non-linear video editor and multitrack video compositor. It provides a professional environment for composing multitrack timelines, trimming media clips, and managing assets through a visual effects processing engine. The project distinguishes itself with a hardware-synced playback controller that allows for manual scrubbing using external USB shuttle and jog devices. It also includes a hardware-accelerated video encoder that utilizes CPU and GPU acceleration to render project timelines into final formats. The software covers a broad range of production capabilities, including

    Python
    View on GitHub↗3,017
  • jspahrsummers/libextobjcjspahrsummers avatar

    jspahrsummers/libextobjc

    4,500View on GitHub↗

    libextobjc is an Objective-C language extension library and runtime toolset that provides functional programming patterns and advanced dynamism. It functions as a collection of utilities for method injection, class reflection, and static analysis to help prevent runtime crashes. The library enables the generation of algebraic data types at compile-time and provides a mechanism for synthesizing backing instance variables for properties defined within categories. It also implements protocol default behaviors and provides tools for validating key paths and selectors during the compilation proces

    Objective-C
    View on GitHub↗4,500
  • nvidia/isaac-gr00tNVIDIA avatar

    NVIDIA/Isaac-GR00T

    6,222View on GitHub↗
    Jupyter Notebook
    View on GitHub↗6,222
  • nhn/tui.image-editornhn avatar

    nhn/tui.image-editor

    7,652View on GitHub↗

    tui.image-editor is a JavaScript image manipulation library and web-based photo editor. It provides a browser-based interface for cropping, resizing, and applying filters to images using the HTML5 Canvas API. The project is distinguished by its role as a canvas-based annotation tool, allowing users to add text, shapes, and freehand drawings as graphic overlays. It offers extensive UI customization through theme configuration, interface text localization, and the ability to replace default icons with custom SVG files. The library covers geometry manipulation, visual filter application, and im

    JavaScriptcanvasdrawingfilter
    View on GitHub↗7,652
  • unity-technologies/postprocessingUnity-Technologies avatar

    Unity-Technologies/PostProcessing

    3,742View on GitHub↗

    PostProcessing is a post-processing stack for the Unity game engine designed to apply image-space visual effects and color grading to rendered scenes. It functions as a real-time image effect pipeline that processes frames after the primary 3D geometry has been drawn. The system includes a screen space visual effects library and an HDR color grading toolset used to adjust high dynamic range colors and contrast. These tools allow for the application of real-time image filtering to modify lighting, colors, and mood. The framework supports 3D scene post-processing and game environment polishing

    C#effectspost-processingunity
    View on GitHub↗3,742
  • libvips/libvipslibvips avatar

    libvips/libvips

    11,085View on GitHub↗

    Libvips is a C-based image processing library designed to manipulate large visual assets through a low-memory, parallel processing pipeline. It functions as a streaming image processor that avoids loading entire files into system memory, enabling the handling of massive images in resource-constrained environments. The library distinguishes itself through a demand-driven architecture that constructs a deferred execution plan, computing only the necessary pixels for a final output. By utilizing a cache-friendly tiled processing model and memory-mapped file access, it minimizes latency and redun

    Cccppgif
    View on GitHub↗11,085
  • mltframework/shotcutmltframework avatar

    mltframework/shotcut

    13,460View on GitHub↗

    Shotcut is a professional-grade, cross-platform non-linear video editor built on the MLT multimedia framework. It provides a comprehensive suite for post-production, supporting multi-track timeline editing, high-fidelity color processing, and complex visual effects. The application is designed to handle diverse audio and video formats natively, ensuring high-resolution and HDR workflows are managed within a unified environment. The software distinguishes itself through a modular architecture that emphasizes performance and precision. It utilizes a GPU-accelerated rendering pipeline and proxy-

    C++cross-platformgplv3mlt
    View on GitHub↗13,460
  • xpixelgroup/basicsrXPixelGroup avatar

    XPixelGroup/BasicSR

    8,297View on GitHub↗

    BasicSR is a PyTorch-based image restoration toolbox and framework designed for training and deploying deep learning models to upscale, denoise, and deblur images and videos. It serves as a comprehensive system for image super-resolution and video quality restoration, providing the necessary infrastructure to recover fine visual details and increase pixel density. The project distinguishes itself through specialized toolkits for facial image enhancement and high-fidelity face synthesis, as well as a dedicated video quality restoration suite that utilizes deformable convolutions and generative

    Pythonbasicsrbasicvsrdfdnet
    View on GitHub↗8,297
  • advimman/lamaadvimman avatar

    advimman/lama

    10,056View on GitHub↗

    Lama is an image restoration framework and deep learning model designed for image inpainting and object removal. It provides the tools necessary to train and evaluate neural networks that fill masked areas and repair corrupted visual data. The system utilizes a Fourier convolution neural network to maintain global image structure and reconstruct periodic patterns. This architecture allows for resolution-independent inference, enabling the processing of high-resolution images without increasing memory or computational requirements. The project includes a synthetic dataset generator that creat

    Jupyter Notebookcnncolabcolab-notebook
    View on GitHub↗10,056
  • anthonynsimon/bildanthonynsimon avatar

    anthonynsimon/bild

    4,192View on GitHub↗

    Bild is an image processing library implemented in the Go programming language. It provides a collection of algorithmic engines for image manipulation, including a convolution kernel engine for filtering, an image blending tool for layer composition, and a procedural noise generator for creating synthetic textures. The project is distinguished by its procedural generation capabilities, implementing Perlin, Gaussian, binary, and uniform noise algorithms to produce random pixel distributions and organic patterns. It also features a command-line interface that allows users to apply visual effect

    Go
    View on GitHub↗4,192
  • browser-use/video-usebrowser-use avatar

    browser-use/video-use

    9,743View on GitHub↗

    This project is an AI video post-production suite that uses large language models and programmatic tools to automate editing, transcription, and subtitle generation. It functions as an AI editing agent that translates natural language instructions into shell commands, providing a programmatic interface for manipulating media via FFmpeg. The toolkit includes a motion graphics engine that generates technical animations and visual overlays through code-driven rendering and mathematical definitions. It distinguishes itself by combining an AI-powered transcriber for word-level timestamps with an a

    Python
    View on GitHub↗9,743
  • forkingdog/fdfullscreenpopgestureforkingdog avatar

    forkingdog/FDFullscreenPopGesture

    5,888View on GitHub↗

    FDFullscreenPopGesture is an iOS navigation gesture library and UIKit enhancement designed to implement edge-swipe back navigation and automatic navigation bar transitions in iOS applications. It provides a category for navigation controllers that adds a fullscreen swipe-to-pop gesture matching the system interaction style. The library manages the synchronization of navigation bar visibility animations during fullscreen transitions. This ensures that view controllers which do not natively support edge-swipe navigation can utilize system-standard back gestures. The project covers user interfa

    Objective-C
    View on GitHub↗5,888
  • hybridgroup/gocvhybridgroup avatar

    hybridgroup/gocv

    7,463View on GitHub↗

    GoCV is a computer vision library and Go language binding for OpenCV. It serves as an image processing toolkit and deep learning inference engine, providing programmatic access to a wide range of algorithms for image manipulation, object detection, and video analysis. The project differentiates itself through high-performance native bindings and hardware acceleration. It utilizes a foreign function interface to map Go calls to C++ functions and includes a hardware-agnostic backend dispatch to route neural network tasks to computation engines such as CUDA and OpenVINO. The library covers a br

    Go
    View on GitHub↗7,463
  • imazen/imageflowimazen avatar

    imazen/imageflow

    4,402View on GitHub↗

    Imageflow is a high-performance image manipulation library and composition engine available as a C-compatible library, a command-line image processor, and a dynamic image processing server. It provides the means to decode, encode, and apply complex visual transformations to images through programmatic interfaces, JSON job files, or on-the-fly URL query strings. The system distinguishes itself through a graph-based processing pipeline that allows for single-pass multi-format encoding, generating multiple image sizes and formats from a single decode to reduce overhead. It further features a res

    Rustimage-compressionimage-manipulationimage-server
    View on GitHub↗4,402
  • jackzhenguo/python-small-examplesjackzhenguo avatar

    jackzhenguo/python-small-examples

    8,132View on GitHub↗

    This project is a comprehensive library of practical Python code examples and patterns. It provides a collection of scripts and snippets designed to demonstrate a wide range of programming tasks, from basic syntax to advanced implementation patterns. The repository focuses on several core domains, including the implementation of concurrency and multithreading examples, data analysis snippets for cleaning and manipulating tabular data, and various data visualization examples. It also covers automation scripts for file system management and a variety of general programming patterns. Additional

    Pythondata-sciencemachine-learningpython
    View on GitHub↗8,132
  • jcjohnson/neural-stylejcjohnson avatar

    jcjohnson/neural-style

    18,288View on GitHub↗

    This is a PyTorch implementation of a neural style transfer system. It functions as a convolutional neural network image stylizer and artistic style blender designed to combine the content of one image with the artistic style of another. The system supports blending multiple style sources and adjusting the relative weights between content and style reconstruction. It includes capabilities for preserving the original color palette of the content image and adjusting style scales to determine which artistic patterns are transferred. The pipeline enables high-resolution image processing by distr

    Lua
    View on GitHub↗18,288
  • jimp-dev/jimpjimp-dev avatar

    jimp-dev/jimp

    14,621View on GitHub↗

    Jimp is a zero-dependency JavaScript image processing library and programmatic editor designed for manipulating, resizing, and filtering images in Node.js. It functions as a multi-format image encoder and extensible pipeline that operates entirely in JavaScript to ensure portable deployment across different environments without requiring native system dependencies. The engine features a modular architecture that allows for custom image processor builds and the registration of custom processing plugins. This extensibility enables the addition of specific visual effects and custom file-type enc

    TypeScript
    View on GitHub↗14,621