30 open-source projects similar to yuesong-feng/30daymakecppserver, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best 30dayMakeCppServer alternative.
TCP-IP-NetworkNote is a comprehensive technical reference and guide for implementing network communication using TCP and UDP sockets in C and C++. It provides a detailed manual for using the POSIX socket API and covers the implementation of network protocols, synchronous and asynchronous I/O patterns, and concurrent programming models. The project is distinguished by its focus on cross-platform networking, offering a detailed comparison of socket implementation details and adaptation utilities between Linux and Windows Winsock environments. It specifically addresses the differences in header
EventMachine is a reactor-pattern network framework for Ruby that provides an asynchronous I/O library for performing non-blocking network and file operations. It functions as a network server framework used to build scalable TCP and UDP servers and clients that process multiple simultaneous requests. The framework implements a concurrency model that dispatches network events to registered handlers using a single-threaded event loop. This approach allows for the management of high-concurrency network connections without the overhead of multi-threaded programming. The library covers the devel
Muduo is a C++11 event-driven network library and framework designed for building high-concurrency Linux servers. It provides a toolkit for implementing scalable network services and socket communication using non-blocking I/O and asynchronous event processing. The framework implements a multi-threaded TCP server architecture that distributes connection handling across multiple CPU threads to maximize server throughput. This is achieved through a one-loop-per-thread model and a reactor pattern implementation, which dispatch network events from a central demultiplexer to registered handler fun
Mio is a low-level I/O library for Rust that provides an event-driven framework for monitoring multiple network sockets and file descriptors. It acts as a portable wrapper for operating system native polling systems, including epoll, kqueue, and IOCP, allowing applications to trigger events when resources are ready for reading or writing without blocking the execution thread. The library provides a non-blocking socket interface for managing TCP, UDP, and Unix sockets. It distinguishes itself through a vectored I/O implementation, enabling scatter-gather reads and writes across multiple buffer
evpp is a C++ network library and framework designed for building high-performance network services using TCP, UDP, and HTTP protocols. It provides an asynchronous event loop to manage nonblocking I/O operations and concurrent network connections across multiple threads. The framework includes specialized tools for asynchronous DNS resolution and a system for asynchronous task scheduling using a managed thread pool. It also features a nonblocking HTTP server and client with integrated connection pooling. The project covers low-level transport layer connectivity for TCP and UDP, as well as hi
gnet is a high-performance event-driven networking framework for Go, designed for building scalable TCP, UDP, and Unix socket servers. It functions as a non-blocking socket manager and multi-reactor network engine that handles thousands of simultaneous connections with low memory overhead. The framework distinguishes itself by using a multi-reactor architecture that distributes I/O across multiple event loops pinned to operating system threads to minimize context switching. It employs edge-triggered polling to reduce system call frequency and utilizes elastic ring-buffers to minimize allocati
Swoole is a coroutine-based concurrency library and IO framework for PHP. It provides a system for building high-performance network servers and applications by bringing asynchronous, event-driven, and coroutine-based concurrency to the PHP runtime. The project distinguishes itself by implementing user-space coroutine scheduling and non-blocking IO interception, which transforms standard blocking network and file operations into asynchronous actions. It further enables high-speed data exchange across multiple PHP processes through shared memory management and specialized data structures. The
libhv is a high-performance C/C++ network library and event-driven I/O framework used to build TCP, UDP, SSL, HTTP, WebSocket, and MQTT clients and servers. It provides a non-blocking event loop for managing network sockets, timers, and system signals across multiple threads. The project is distinguished by its integrated support for specialized network roles, including a full HTTP web server with RESTful routing and middleware, an MQTT messaging client for IoT communication, and the ability to implement SOCKS5 and HTTP proxies. It also features a reliable UDP implementation to ensure ordered
CppGuide is a curated collection of educational resources and practical guides focused on C++ server development, Linux kernel internals, concurrent programming, network protocols, and security exploitation. It provides structured learning paths for backend developers, covering everything from interview preparation to building high-performance network servers and understanding operating system fundamentals. The guide distinguishes itself by offering in-depth, hands-on tutorials that walk through real-world implementations, including building a Redis-like server from scratch, designing custom
AndroidAsync is a non-blocking networking library for Android that provides asynchronous sockets, HTTP clients, and servers based on Java NIO. It serves as a toolkit for managing raw TCP socket connections and bidirectional data streams using an asynchronous input and output architecture. The library includes a dedicated WebSocket framework for establishing persistent full-duplex communication channels between Android clients and servers. It also enables the hosting of a lightweight asynchronous HTTP server directly on an Android device to handle incoming network traffic. Its broader capabil
This project serves as a comprehensive tutorial and technical resource for developing network applications in the C programming language. It focuses on the practical application of the Berkeley socket interface, guiding users through the implementation of low-level network protocols and the management of data transmission across both connection-oriented and connectionless streams. The material distinguishes itself by covering the full lifecycle of network communication, from initializing system-level protocol stacks and resolving domain names to managing complex connection behaviors. It provi
Handy is a C++11 network server framework and event-driven networking engine designed for building high-performance concurrent TCP and UDP servers. It functions as an asynchronous I/O library and an HTTP server implementation that separates asynchronous network I/O from synchronous business logic to simplify server development. The framework distinguishes itself by utilizing platform-specific event notifications to manage millions of simultaneous network connections and providing an SSL/TLS network wrapper for encrypted asynchronous data transmission. It implements a half-sync/half-async proc
LearnPython is a programming tutorial consisting of a collection of practical code examples used to demonstrate Python language features and programming patterns. It serves as a comprehensive learning resource that implements core language concepts through functional code. The project provides specialized guides and samples covering several key domains. These include asynchronous network programming with event loops and coroutines, data visualization using numerical datasets for 2D and 3D plots, and web scraping for fetching content and automating login flows. It also features instructions on
embedded-notes is a collection of technical study guides and development notes focused on embedded Linux, Linux kernel internals, and C programming. It serves as a reference for embedded systems development and a preparation resource for technical interviews in the field. The project provides detailed documentation on writing device drivers, managing virtual memory, and understanding kernel internals. It also includes guides on IoT network protocols, such as MQTT and TCP/IP, and outlines the architectural details of chip architectures and hardware peripherals. The material covers a broad sur
DotNetty is an asynchronous network framework and event-driven networking library for .NET. It is a port of the Netty architecture designed for building high-performance protocol servers and clients. The framework enables the development of network applications that handle concurrent connections and high-throughput data streaming without blocking execution threads. It supports the implementation of custom network protocols through defined encoding and decoding rules. The library utilizes a pipeline-based processing model and non-blocking I/O to manage network traffic. Its architecture incorp
HP-Socket is a networking library for building scalable TCP, UDP, and HTTP servers and clients with event-driven I/O and SSL encryption. It provides a high-performance TCP server framework, an HTTP request handler that parses incoming requests and generates responses, and a UDP communication library for low-latency data transfer, all with optional SSL encryption for secure communication. The library is built on a completion-port-based I/O architecture that uses Windows I/O Completion Ports for scalable asynchronous socket operations. It features a connection-pooled agent architecture for mana
This project is a framework for building concurrent, event-driven applications in Ruby. It provides a core engine that orchestrates non-blocking input and output operations, allowing developers to handle high-volume network traffic and system tasks without the complexity of traditional callback-based programming. By leveraging lightweight fibers, the library enables cooperative multitasking that maintains responsiveness during heavy data processing workloads. The framework distinguishes itself through a structured concurrency model that organizes tasks into parent-child hierarchies. This appr
Boost is a collection of portable, high-performance source libraries that extend the C++ standard library. It provides a wide range of reusable components, data structures, and algorithms designed to add capabilities to the base language across different platforms. The project is distinguished by its extensive focus on compile-time template metaprogramming and generic programming. It implements advanced architectural patterns such as policy-based design, concept-based type validation, and the use of SFINAE for conditional template resolution to minimize runtime overhead. The library covers a
CocoaAsyncSocket is a networking library for macOS and iOS that provides core components for managing asynchronous TCP and UDP streams. It implements non-blocking network communication to maintain application responsiveness during data transfers, featuring a delegate-based system for managing connection streams and packet handling. The library includes a secure communication layer that wraps TCP sockets to apply encryption standards, protecting client and server traffic from unauthorized interception. Its capabilities cover non-blocking connection management for both stream-based TCP and pac
This project is a detailed analysis and study of the Nginx source code, focusing on high-performance server architecture and function call flows. It serves as a technical examination of the internal C implementation used to build high-concurrency networking systems. The project deconstructs the internal mechanisms of the web server, including the multi-process master-worker model, event-driven asynchronous I/O, and non-blocking socket communication. It analyzes the phase-based request processing lifecycle, from URI matching and header parsing to final content generation. The study covers a b
This project is a comprehensive Java backend engineering guide and technical reference focused on high-concurrency design, distributed systems, and microservices architecture. It provides detailed strategies for decomposing monolithic applications, managing service discovery, and implementing the architectural patterns required for scalable backend environments. The repository distinguishes itself through an extensive collection of big data algorithmic references and database scaling strategies. It covers memory-efficient techniques for analyzing massive datasets, such as Top-K element extrac
Gevent is a Python coroutine concurrency library and asynchronous task manager designed for high-concurrency I/O tasks. It provides a cooperative networking framework for building asynchronous TCP, UDP, and HTTP servers, as well as a WSGI web server implementation for hosting web applications. The project is distinguished by its standard library monkey-patching tool, which replaces blocking synchronous functions with cooperative versions to enable asynchronous behavior in third-party code. This allows for a cooperative multitasking workflow where the system yields execution during I/O waits t
Sylar is a high-performance C++ asynchronous server framework and event-driven network library. It functions as a coroutine scheduler and HTTP server implementation designed to build network services using non-blocking I/O. The project distinguishes itself through a system call interceptor that hooks blocking socket and sleep APIs, transforming synchronous operations into non-blocking asynchronous events. It employs a user-space threading system to distribute lightweight tasks across a worker thread pool to maximize CPU utilization. The framework covers a broad range of networking and system
Asio is a C++ library for performing network and low-level I/O operations using a consistent asynchronous model that avoids blocking program execution. It provides a portable, cross-platform interface for network socket communication across different operating systems, and manages multiple asynchronous operations without requiring explicit thread management or locking. The library implements a proactor-based asynchronous model where operations post completion handlers to a queue for later execution, and wraps operating system I/O multiplexing mechanisms like epoll, kqueue, IOCP, and select in
Doctrine Event Manager is a PHP library that implements a publish-subscribe pattern for decoupled application communication. It provides a simple event bus that dispatches named events to registered listeners, enabling components to communicate without direct method calls and promoting loose coupling and extensibility in PHP projects. The library manages listener callbacks in a central registry keyed by exact event name strings for fast lookup, and invokes listeners in priority sequence for controlled reaction order during event dispatch. It maintains no internal state between dispatches, rel
POCO is a comprehensive C++ application framework that provides a cross-platform set of libraries for building network-centric applications. It offers a unified abstraction layer that wraps platform-specific APIs, enabling the same code to run across desktop, server, mobile, IoT, and embedded systems. The framework is organized into modular libraries that can be compiled and linked selectively, allowing developers to include only the components their application needs. The framework distinguishes itself through its broad coverage of application infrastructure needs, including threading and sy
This project is a structured Node.js programming course and educational guide designed to teach JavaScript backend development. It provides a sequence of workshops and interactive tutorials that focus on the fundamentals of the Node.js runtime and its core modules. The material emphasizes asynchronous programming, specifically covering non-blocking I/O, callback patterns, and event-driven architecture. It includes a practical exploration of the core API for managing network applications, file system operations, and binary data. The curriculum covers module management and dependency resolutio
smoltcp is a standalone TCP/IP network stack written in Rust, designed specifically for bare-metal and embedded systems. It provides a memory-safe implementation of the internet protocol suite that operates without requiring dynamic heap allocation. The project is distinguished by its heap-less memory management, using fixed-size buffers and manually allocated memory to ensure deterministic performance. It employs zero-copy packet processing and an interface-based hardware abstraction to decouple the network stack from physical hardware. The stack covers a broad range of networking capabilit
Java-WebSocket is a collection of classes for implementing WebSocket clients and servers using pure Java. It provides a framework for hosting servers that manage connections via event-driven subclasses and tools for establishing client connections to remote servers. The library includes a secure communication tool for encrypting traffic using the WSS protocol and a compression library that uses per-message deflate extensions to reduce transmitted data size. It supports the configuration of cipher suites to limit encryption protocols and ensure compatible communication. The project enables bi
libzmq is a C++ based asynchronous messaging engine and networking core designed for routing non-blocking messages between distributed nodes. It functions as a distributed message queue that implements the ZMTP wire-format framing protocol to standardize how data moves across different network transport layers. The library provides a multi-transport abstraction that allows a single interface to route data across TCP, IPC, and in-process memory. It incorporates a cryptographic layer to encrypt and authenticate transmissions between nodes and employs topology-based messaging patterns, such as p