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Back to qix-/color

Projects sharing features with Color

30 open-source projects similar to qix-/color, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • bgrins/tinycolorbgrins avatar

    bgrins/TinyColor

    5,248View on GitHub↗

    TinyColor is a JavaScript color manipulation library used for parsing, converting, and modifying colors across various formats and color spaces. It functions as a color space conversion tool and a web accessibility contrast checker to ensure compliance with readability standards. The library provides a color palette generator for creating monochromatic, analogous, and complementary color schemes from a starting color. It also translates colors between hex, RGB, HSL, HSV, and named formats. Additional capabilities include color parsing and normalization, programmatic manipulation of brightnes

    JavaScript
    View on GitHub↗5,248
  • davidmerfield/randomcolordavidmerfield avatar

    davidmerfield/randomColor

    6,126View on GitHub↗

    randomColor is a programmatic utility for generating harmonious, aesthetically pleasing color strings for use in web stylesheets and digital user interfaces. It functions as a random color generator that produces values in hexadecimal, RGB, and HSL formats. The library uses a logic-based system that calculates hues and luminosity in HSL space to ensure visual harmony. It allows for the application of specific constraints to brightness, transparency, and hue offsets to limit the generated color spectrum. The tool provides capabilities for programmatic color generation across multiple output f

    JavaScript
    View on GitHub↗6,126
  • lokesh/color-thieflokesh avatar

    lokesh/color-thief

    13,596View on GitHub↗

    Color-thief is a color quantization library and image color palette extractor designed to identify the most prominent colors in visual media. It functions as a semantic color classifier and color space converter, providing tools to extract dominant colors and generate representative palettes from images, videos, and canvas elements. The project utilizes a WebAssembly color processor and background workers to perform high-performance pixel analysis. It implements a WCAG contrast analyzer to calculate color contrast ratios and determine accessible foreground text colors based on accessibility s

    TypeScript
    View on GitHub↗13,596

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  • gka/chroma.jsgka avatar

    gka/chroma.js

    10,569View on GitHub↗

    chroma.js is a JavaScript library for color manipulation, space conversion, and the generation of data visualization color scales. It provides a system for transforming colors between formats including RGB, HSL, Lab, LCH, OKLab, and CMYK, alongside tools for parsing and modifying colors across these spaces. The library specializes in data-driven color mapping, using algorithms such as Cubehelix, Bezier interpolation, and ColorBrewer palettes to translate numeric data into visual gradients. It includes a perceptual color difference calculator that utilizes CIE 2000 Delta E and Euclidean metric

    JavaScript
    View on GitHub↗10,569
  • stylus/stylusstylus avatar

    stylus/stylus

    11,323View on GitHub↗

    Stylus is a CSS preprocessor that transforms a dynamic language into standard CSS. It utilizes a compilation workflow to enable the use of variables, nesting, and arithmetic, which are then rendered into stylesheets for use in frontend asset pipelines. The project is distinguished by a flexible syntax that allows for indentation-based styling, meaning curly braces, colons, and semicolons can be omitted. It further differentiates itself through a JavaScript-driven plugin pipeline and the ability to extend the native syntax with custom JavaScript functions for complex logic. Its capability sur

    JavaScriptcsspreprocessorstyl
    View on GitHub↗11,323
  • styled-components/polishedstyled-components avatar

    styled-components/polished

    7,661View on GitHub↗

    Polished is a specialized toolkit for programmatically managing color palettes, converting CSS units, and optimizing style execution at build time. It provides a set of functions for manipulating colors, sizes, and spacing within JavaScript styles to maintain consistent visual themes. The toolset includes a color manipulation library for adjusting lightness, saturation, and transparency, as well as a CSS unit converter for calculating size values between pixels and rems. It also functions as a static style compiler that resolves static styling function calls during the build process to elimin

    JavaScriptcss-in-jsinline-stylesstyled-components
    View on GitHub↗7,661
  • sharkdp/pastelsharkdp avatar

    sharkdp/pastel

    6,243View on GitHub↗
    Rustclicolor-convertercolor-space
    View on GitHub↗6,243
  • jariz/vibrant.jsjariz avatar

    jariz/vibrant.js

    4,594View on GitHub↗

    vibrant.js is a JavaScript color extraction library used to identify dominant color palettes from images based on the Android Palette algorithm. It functions as an image palette generator and a color processing tool that converts extracted data between RGB, HSL, and Hexadecimal formats. The library analyzes image pixels to categorize colors into specific profiles, including vibrant, muted, dark, and light. It also includes an accessible text color calculator that determines high-contrast hex colors for text overlays based on a selected background color. The toolset covers automated palette g

    CoffeeScript
    View on GitHub↗4,594
  • rhaiscript/rhairhaiscript avatar

    rhaiscript/rhai

    5,453View on GitHub↗

    Rhai is an embedded scripting engine and dynamically typed language designed for integration into Rust applications. It functions as an abstract syntax tree compiler and native interop layer, allowing developers to map Rust types and functions into a scripting environment for bidirectional communication. The project serves as a framework for creating customizable domain-specific languages. It allows for the definition of custom operators, syntax, and restricted execution environments, enabling the creation of specialized languages with tailored functional sets. The engine covers a broad rang

    Rustembeddedembedded-scripting-languageno-std
    View on GitHub↗5,453
  • sass/dart-sasssass avatar

    sass/dart-sass

    4,195View on GitHub↗

    This project is a CSS stylesheet compiler that transforms Sass source code into standard CSS. It provides the primary mechanism for converting styles while implementing syntax rules for web browsers and applications. The compiler supports a module-based dependency system that uses dedicated namespaces to provide encapsulation and prevent global scope collisions. It includes specialized engines for multi-model color conversion and advanced mathematical calculations, including trigonometry and logarithms. Capabilities cover a broad range of build and analysis tools, including the generation of

    Dart
    View on GitHub↗4,195
  • vicc/chameleonvicc avatar

    vicc/chameleon

    12,325View on GitHub↗

    Chameleon is a color framework for Swift and Objective-C applications, providing a toolkit for managing dynamic palettes, gradient libraries, and hexadecimal conversions. It functions as a system for creating harmonious color schemes and calculating contrasting text colors based on background luminance. The project includes an image color extractor that analyzes images to generate matching color schemes or calculate average colors for user interfaces. It also features a gradient color library for creating and applying smooth transitions to backgrounds and text elements. The framework covers

    Objective-C
    View on GitHub↗12,325
  • google-labs-code/design.mdgoogle-labs-code avatar

    google-labs-code/design.md

    16,128View on GitHub↗

    design.md is a design system specification format and toolchain that defines a visual identity through structured, machine-readable design tokens embedded in a human-readable Markdown document. It combines exact token values with prose explanations of design intent, enabling coding agents to consistently apply brand styles across a project while keeping the rationale accessible to human designers. The project provides a linter that validates design specification files for structural correctness, broken token references, and WCAG color contrast compliance, outputting structured findings. It al

    TypeScript
    View on GitHub↗16,128
  • patriciogonzalezvivo/lygiapatriciogonzalezvivo avatar

    patriciogonzalezvivo/lygia

    3,274View on GitHub↗

    Lygia is a GLSL shader library providing a specialized suite of tools for color science, image filtering, noise generation, and implicit surface geometry. It serves as a collection of reusable functions for fragment shaders to handle color space conversion, image processing, and geometric rendering. The project is distinguished by its focus on cross-language shader management, allowing reusable functions to be synchronized across different shading languages to ensure consistent graphics behavior across multiple engines. It also implements a system for remote shader dependency resolution, fetc

    GLSLcudadirectxglsl
    View on GitHub↗3,274
  • fastled/fastledFastLED avatar

    FastLED/FastLED

    7,290View on GitHub↗

    FastLED is a C++ library for driving pixel-addressable LED chipsets and strips across various microcontroller platforms. It functions as an addressable LED control library and driver abstraction layer that converts color data into specific electrical timing for different hardware protocols. The project includes an audio-reactive visual engine for translating real-time beats and frequency data into synchronized animations, alongside a microcontroller math library optimized for high frame rates. The system provides a unified interface for managing various clockless and SPI LED chipsets. It dist

    C++
    View on GitHub↗7,290
  • evilmartians/oklch-pickerevilmartians avatar

    evilmartians/oklch-picker

    1,906View on GitHub↗

    Oklch-picker is a web-based tool for selecting perceptually uniform colors and converting legacy values into the OKLCH color space. It functions as a color space converter that translates color codes between traditional formats like hexadecimal, RGB, or HSL and modern spaces while maintaining perceptual uniformity for design workflows. The application includes wide gamut display preview capabilities that show how color choices appear across different display gamuts. It features automatic fallback indications and P3 color space status displays to verify device and display compatibility and ens

    TypeScript
    View on GitHub↗1,906
  • silvia-odwyer/photonsilvia-odwyer avatar

    silvia-odwyer/photon

    3,850View on GitHub↗

    Photon is a high-performance image processing library written in Rust. It serves as a pixel manipulation toolkit and image format transcoder, providing a WebAssembly graphics engine for executing visual effects and transformations directly within web browsers. The project is built around a functional image pipeline, which allows for the programmatic chaining of sequential transformation operations. This architecture supports the creation of complex visual effects through a coded pipeline. The library covers a wide range of image processing capabilities, including color management across mult

    Rusthacktoberfestimage-manipulationimage-processing
    View on GitHub↗3,850
  • sethcottle/littlelinksethcottle avatar

    sethcottle/littlelink

    2,846View on GitHub↗
    HTMLcsshtmllinks
    View on GitHub↗2,846
  • thedaviddias/front-end-design-checklistthedaviddias avatar

    thedaviddias/Front-End-Design-Checklist

    5,214View on GitHub↗

    This project is a design-to-development handoff guide and UI design audit framework. It provides a structured collection of requirements and checklists to verify that visual assets, component architectures, and technical specifications are ready for implementation. The framework focuses on standardizing web asset management through naming conventions and format verification for images, icons, and fonts. It includes specifications for responsive web design, ensuring that mobile and tablet layouts and fluid grid systems are defined for cross-device consistency. The guide covers quality assuran

    checklistfront-end-developer-toolfront-end-development
    View on GitHub↗5,214
  • benhowdle89/gradebenhowdle89 avatar

    benhowdle89/grade

    3,761View on GitHub↗

    Grade is a JavaScript library for image color analysis and dynamic theme generation. It extracts the most prominent colors from an image to automatically generate complementary CSS gradients and coordinated color palettes for web interfaces. The tool identifies dominant colors using pixel-data analysis and applies mathematical offsets to determine matching hues. It can inject these calculated values directly into the document as CSS custom properties or export the gradient data as a raw array for custom visual implementation.

    JavaScript
    View on GitHub↗3,761
  • caelestia-dots/shellcaelestia-dots avatar

    caelestia-dots/shell

    7,592View on GitHub↗

    This project is a QML desktop shell designed for desktop environment orchestration and interface customization. It functions as a system status dashboard and a declarative user interface for managing system hardware, window metadata, and user sessions. The shell features a dynamic theme generator that extracts dominant colors from wallpapers to automatically synchronize the global visual color palette. It utilizes an inter-process communication system to orchestrate shell functions and a hierarchical JSON configuration framework to manage global and per-monitor interface layouts. The system

    QMLcaelestiadotfileshyprland
    View on GitHub↗7,592
  • edeneast/nightfox.nvimEdenEast avatar

    EdenEast/nightfox.nvim

    4,026View on GitHub↗

    nightfox.nvim is a customizable Lua-based color scheme for Neovim and Vim. It provides a comprehensive visual theme with dedicated support for language server protocols, Tree-sitter, and various editor plugins. The project distinguishes itself through accessibility features, using daltonization and color simulation to increase contrast for users with color vision deficiency. It also enables dynamic theme development via hot-reloading configuration state, allowing users to refresh the active color scheme without restarting the editor. The system includes programmatic color space conversion an

    Luacolorblindcolorschemedaltonism
    View on GitHub↗4,026
  • rust-lang/rfcsrust-lang avatar

    rust-lang/rfcs

    6,406View on GitHub↗

    The Rust RFCs repository is the formal home for the Rust language evolution process, housing the structured design documents and community review mechanisms that govern changes to the Rust programming language, its compiler, and its standard library. It defines the complete lifecycle for proposing, discussing, and implementing substantial changes through RFC documents, from initial submission and community feedback through final comment periods and sub-team sign-offs. The repository codifies the governance and collaboration processes that shape Rust's development, including mechanisms for com

    Markdownrfcrfc-processrust
    View on GitHub↗6,406
  • akveo/react-native-ui-kittenakveo avatar

    akveo/react-native-ui-kitten

    10,677View on GitHub↗

    UI Kitten is a cross-platform mobile UI library and design framework for building mobile interfaces. It provides a collection of reusable, accessible visual components and layout blocks that strictly follow the Eva Design System specifications. The library features built-in support for dynamic theming, allowing applications to switch between light and dark modes or custom color schemes at runtime. It utilizes a token-based color mapping system and a shared context provider to ensure visual consistency across all screens. The framework includes a library of standardized production-ready eleme

    TypeScript
    View on GitHub↗10,677
  • rey5137/materialrey5137 avatar

    rey5137/material

    5,955View on GitHub↗

    A library to bring fully animated Material Design components to pre-Lolipop Android.

    Javaandroidjavamaterial
    View on GitHub↗5,955
  • rougier/scientific-visualization-bookrougier avatar

    rougier/scientific-visualization-book

    11,337View on GitHub↗

    This project is a scientific visualization guide and data visualization framework designed for creating high-quality 2D and 3D figures for academic journals and scientific publishing. It provides a structured approach to designing precise layouts, coordinate systems, and typography for complex scientific data. The project features a specialized print-ready PDF workflow and a CMYK print production workflow. These systems translate digital RGB colors into printer-specific CMYK profiles to ensure visual accuracy for physical hardcover and softcover printing. It also serves as a guide for SVG dat

    Python
    View on GitHub↗11,337
  • openvinotoolkit/openvinoopenvinotoolkit avatar

    openvinotoolkit/openvino

    10,414View on GitHub↗

    OpenVINO is an AI inference engine and model serving platform designed to execute optimized deep learning models across CPUs, GPUs, and NPUs through a unified API. It includes a model optimization toolkit for converting, quantizing, and compressing models from various frameworks, alongside a specialized generative AI runtime for large language models. The project distinguishes itself through a plugin-based hardware acceleration layer that maps neural network operations to vendor-specific drivers. It features advanced execution mechanisms such as continuous batching, speculative decoding, and

    C++aicomputer-visiondeep-learning
    View on GitHub↗10,414
  • noctalia-dev/noctalia-shellnoctalia-dev avatar

    noctalia-dev/noctalia-shell

    3,988View on GitHub↗

    Noctalia Shell is a modular Wayland desktop shell that provides a user interface consisting of status bars, launchers, and notifications for Wayland compositors. It is built as a plugin-based desktop environment that utilizes declarative configuration for managing system defaults, wallpapers, and plugin installations. The project features a dynamic desktop theming engine that extracts color palettes from wallpapers to theme the shell and external applications. This is supported by an inter-process communication bridge that exposes endpoints, allowing external scripts and keybindings to trigge

    QMLdotfileshyprlandlinux
    View on GitHub↗3,988
  • nvim-mini/mini.nvimnvim-mini avatar

    nvim-mini/mini.nvim

    9,325View on GitHub↗

    mini.nvim is a comprehensive library of independent modules designed to extend Neovim with a wide array of navigation, user interface, and text manipulation tools. It serves as a modular plugin collection, a UI toolkit for creating custom statuslines and notifications, and a package manager for installing and pinning external plugins from Git. The project provides a specialized fuzzy picker framework for filtering files and symbols, an LSP completion engine with interactive snippet expansion, and a dedicated plugin test framework that uses headless editor instances and remote procedure calls

    Lualuamini-nvimneovim
    View on GitHub↗9,325
  • patriciogonzalezvivo/thebookofshaderspatriciogonzalezvivo avatar

    patriciogonzalezvivo/thebookofshaders

    6,931View on GitHub↗

    The Book of Shaders is an interactive educational guide and curriculum for learning GLSL fragment shader programming to create procedural graphics and visual effects. It provides a structured learning path and a categorized reference guide for data types, built-in functions, and mathematical operations used in shader development. The project features a web-based shader sandbox and interactive editor that allows for real-time iteration and visualization of GLSL code. Users can experiment with procedural art and share their results via unique URLs. The curriculum covers a wide range of graphic

    GLSL
    View on GitHub↗6,931
  • arwes/arwesarwes avatar

    arwes/arwes

    7,523View on GitHub↗

    Arwes is a sci-fi React UI framework and futuristic component library designed for building web interfaces with cyberpunk aesthetics. It provides a thematic web UI toolkit that combines stylized components with an SVG animation engine to create immersive visual identities. The project distinguishes itself through coordinated animation sequences that control the assembly and disassembly of interface elements. It integrates a sensory feedback system that maps user interaction events to synchronized audio clips and manages dynamic backgrounds to enhance the environmental atmosphere. The framewo

    TypeScriptarwescyberprepframework
    View on GitHub↗7,523