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Back to nvidiagameworks/kaolin

Open-source alternatives to Kaolin

30 open-source projects similar to nvidiagameworks/kaolin, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Kaolin alternative.

  • pointcloudlibrary/pclPointCloudLibrary 的头像

    PointCloudLibrary/pcl

    11,028在 GitHub 上查看↗

    The Point Cloud Library is a collection of C++ algorithms designed for filtering, registering, and analyzing large-scale 3D spatial datasets. It provides a framework for 3D point cloud processing, incorporating tools for spatial data filtering and geometric feature estimation. The library includes specialized systems for aligning multiple spatial datasets into a single unified coordinate system and a rendering engine for the visual inspection and analysis of processed point cloud data. It also features tools for calculating spatial descriptors to identify structural patterns and shapes within

    C++c-plus-pluscomputer-visioncpp
    在 GitHub 上查看↗11,028
  • facebookresearch/pytorch3dfacebookresearch 的头像

    facebookresearch/pytorch3d

    9,902在 GitHub 上查看↗

    PyTorch3D is a 3D geometric deep learning library and mesh processing toolkit designed for learning from point clouds and complex 3D surface geometries. It provides a collection of reusable components and data structures for deep learning with 3D data, including a framework for training and evaluating neural radiance fields to enable photorealistic view synthesis. The project features a differentiable 3D renderer that converts meshes and point clouds into 2D images while allowing gradients to flow back into the geometry and textures. This enables 3D shape optimization, where mesh geometry, te

    Python
    在 GitHub 上查看↗9,902
  • dmlc/dgldmlc 的头像

    dmlc/dgl

    14,283在 GitHub 上查看↗

    DGL is a Python library for building and training graph neural networks. It functions as a graph message passing framework and a geometric deep learning tool, enabling the development of models that analyze graph-structured data. The library is designed for large-scale graph processing, utilizing distributed training and neighbor sampling to handle datasets with billions of edges. It provides specialized support for heterogeneous graph modeling, allowing for the representation of complex real-world entities with multiple node and edge types. Its capabilities cover a wide range of graph tasks

    Pythondeep-learninggraph-neural-networks
    在 GitHub 上查看↗14,283

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  • daniilidis-group/neural_rendererdaniilidis-group 的头像

    daniilidis-group/neural_renderer

    1,165在 GitHub 上查看↗

    Neural renderer is a differentiable rendering library for PyTorch that projects three-dimensional meshes into two-dimensional images while maintaining continuous mathematical gradients for backpropagation. The framework enables gradient-based inverse rendering, allowing optimization of input parameters such as camera pose, vertex positions, and texture maps by propagating pixel-level reconstruction errors backward to the source geometry. The architecture incorporates approximate rasterisation gradients that substitute discontinuous edge derivatives with heuristic approximations to facilitate

    Python
    在 GitHub 上查看↗1,165
  • zylo117/yet-another-efficientdet-pytorchzylo117 的头像

    zylo117/Yet-Another-EfficientDet-Pytorch

    5,245在 GitHub 上查看↗

    This project is a PyTorch implementation of the EfficientDet architecture designed for real-time object detection. It provides a neural network and inference engine capable of identifying and locating multiple objects within images or video streams. The implementation includes pretrained computer vision models with optimized weights, enabling immediate inference and fine-tuning without the need for training from scratch. The project covers the full pipeline for computer vision model optimization, including custom object detection training and model weight optimization. It incorporates struct

    Jupyter Notebookbifpndetectionefficientdet
    在 GitHub 上查看↗5,245
  • nerfstudio-project/nerfstudionerfstudio-project 的头像

    nerfstudio-project/nerfstudio

    11,737在 GitHub 上查看↗

    Nerfstudio is a modular development framework for training, visualizing, and exporting three-dimensional scene representations derived from two-dimensional image datasets. It provides a neural scene reconstruction pipeline that converts raw images and camera data into high-fidelity 3D assets and cinematic video using a differentiable volumetric renderer. The system features an interactive web-based visualizer that allows users to monitor training progress and inspect neural scene geometry in real time. It decouples neural network architectures from the training loop through a standardized mod

    Python
    在 GitHub 上查看↗11,737
  • oframe/ogloframe 的头像

    oframe/ogl

    4,540在 GitHub 上查看↗

    ogl is a WebGL graphics library and 3D scene graph engine designed for rendering three-dimensional scenes. It provides a lightweight framework for managing geometries and coordinating spatial transformations within a hierarchical system. The project includes a PBR shader system for creating realistic materials and a GPGPU computation framework for performing large-scale general-purpose calculations and particle simulations on the graphics processor. It also features a post-processing suite for applying visual filters to rendered scenes via frame buffers. The library covers broader capabiliti

    JavaScript
    在 GitHub 上查看↗4,540
  • microsoft/directxtkmicrosoft 的头像

    microsoft/DirectXTK

    2,781在 GitHub 上查看↗

    DirectXTK is a C++ library designed to simplify 2D and 3D graphics, audio, and input programming for DirectX applications. It serves as a comprehensive toolkit providing high-level wrappers for DirectX graphics, audio management, and input handling. The toolkit includes a graphics wrapper for loading textures and rendering 3D models and 2D sprites, alongside a dedicated audio manager for sound effects and 3D spatial audio. It also provides an input handler to track and process state updates from keyboards, mice, and gamepads. The library covers a broad capability surface including 3D math an

    C++cpp-librarydesktopdirectx
    在 GitHub 上查看↗2,781
  • playcanvas/engineplaycanvas 的头像

    playcanvas/engine

    16,051在 GitHub 上查看↗

    This project is a WebGL 3D game engine and comprehensive suite of tools for rendering high-performance 3D graphics and interactive scenes in the browser using WebGL and WebGPU. It provides a dedicated WebXR framework for building augmented and virtual reality experiences that run directly in a web browser. The engine includes a specialized Gaussian splatting renderer for displaying 3D point-cloud data to create photorealistic environmental captures. It utilizes a glTF asset pipeline to load and stream compressed 3D models and textures for efficient asset delivery. The system covers real-time

    JavaScript
    在 GitHub 上查看↗16,051
  • f3d-app/f3df3d-app 的头像

    f3d-app/f3d

    4,137在 GitHub 上查看↗

    f3d is a fast 3D model viewer and rendering engine designed for visualizing 3D meshes, CAD files, and point clouds. It operates across multiple deployment profiles, functioning as a lightweight desktop application, a scientific data visualizer for volumetric and scalar datasets, a headless rendering engine for automated image generation, and a WebAssembly-based renderer for web applications. The project distinguishes itself through specialized support for Gaussian Splatting scene reconstructions and the ability to visualize complex scientific formats such as VTK, NetCDF, and HDF. It features

    C++3d3d-graphics3d-viewer
    在 GitHub 上查看↗4,137
  • chenyuntc/simple-faster-rcnn-pytorchchenyuntc 的头像

    chenyuntc/simple-faster-rcnn-pytorch

    4,034在 GitHub 上查看↗

    This project is a PyTorch implementation of the Faster R-CNN architecture for object detection. It provides a framework for identifying multiple object classes and their corresponding bounding boxes within images using a deep learning system. The implementation includes a training pipeline for optimizing models on custom datasets and a utility for converting pretrained weights from external formats into a compatible structure for model initialization. The system covers a two-stage detection pipeline comprising a region proposal network and an ROI pooling layer. It incorporates multi-task los

    Jupyter Notebookcupyfaster-rcnnobject-detection
    在 GitHub 上查看↗4,034
  • viser-project/viserviser-project 的头像

    viser-project/viser

    2,633在 GitHub 上查看↗

    Viser is a Python 3D visualization framework and remote scene server that renders 3D primitives, point clouds, and meshes in a web browser. It functions as a server-client system that synchronizes scene state and camera poses to a web client via WebSockets. The framework provides specialized capabilities for robotics and computer vision, including a URDF robot visualizer for loading robot models and joint states, as well as a GPU-accelerated Gaussian splatting viewer for high-fidelity volumetric rendering. It also supports the visualization of human body models and skinned meshes for pose ana

    Pythonpythonvisualizationweb
    在 GitHub 上查看↗2,633
  • googlewebcomponents/model-viewerGoogleWebComponents 的头像

    GoogleWebComponents/model-viewer

    8,142在 GitHub 上查看↗

    model-viewer is a web component used to render and interact with three-dimensional models directly in a web browser. It functions as a glTF 3D model renderer and an interactive WebGL component, encapsulating a 3D rendering pipeline within a custom HTML element. The project enables web-based augmented reality, allowing 3D assets to be projected into physical environments using a mobile device camera. It provides tools for augmented reality projection and experience creation by combining 3D models with camera tracking. The component supports 3D product visualization and the integration of inte

    TypeScript
    在 GitHub 上查看↗8,142
  • godotengine/godot-demo-projectsgodotengine 的头像

    godotengine/godot-demo-projects

    8,250在 GitHub 上查看↗

    This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex

    GDScript
    在 GitHub 上查看↗8,250
  • cloudcompare/cloudcompareCloudCompare 的头像

    CloudCompare/CloudCompare

    4,577在 GitHub 上查看↗

    CloudCompare is a professional software application for processing and analyzing 3D point clouds and polygonal meshes. It functions as a 3D mesh analysis tool and a large dataset visualizer designed to display and manage millions of points in a 3D environment. The software provides specialized capabilities for point cloud comparison, utilizing an optimized octree structure to calculate spatial differences between two 3D datasets. This allows for the identification of variations and errors between point clouds or between a point cloud and a mesh. The system covers broad 3D data analysis areas

    C++
    在 GitHub 上查看↗4,577
  • cadene/pretrained-models.pytorchCadene 的头像

    Cadene/pretrained-models.pytorch

    9,102在 GitHub 上查看↗

    This project is a pretrained model library for PyTorch, providing a collection of convolutional neural network architectures and weights. It serves as a computer vision model zoo for image classification and feature extraction, offering a framework for transfer learning where pretrained networks are adapted for custom image recognition tasks. The library focuses on transforming images into high-level numerical representations and calculating class probability scores. It includes utilities for downloading and initializing standard architectures such as ResNet, Inception, and Xception. Capabil

    Pythonimagenetinceptionpretrained
    在 GitHub 上查看↗9,102
  • hepengwei/visualization-collectionhepengwei 的头像

    hepengwei/visualization-collection

    4,550在 GitHub 上查看↗

    This project is a frontend visualization library and gallery of interactive web examples. It provides a collection of implementations that demonstrate advanced visual effects through the use of stylesheets, canvas drawing surfaces, and three-dimensional graphics libraries. The collection specifically features implementations for visualizing artificial intelligence outputs and complex data patterns. It includes specialized galleries for three-dimensional scenes and spatial objects, as well as a showreel of stylistic motion effects and interface designs. The library covers a broad range of ren

    TypeScriptcanvascollectioncss3
    在 GitHub 上查看↗4,550
  • ecomfe/echartsecomfe 的头像

    ecomfe/echarts

    66,608在 GitHub 上查看↗

    ECharts is a JavaScript data visualization library and web charting framework used to render interactive 2D and 3D data plots within a web browser. It functions as a visualization engine that transforms raw data into customizable charts and graphs. The project includes a WebGL-based hardware acceleration engine specifically for producing three-dimensional plots and globe visualizations. This allows the library to handle large and complex datasets through GPU-accelerated rendering. The framework supports both canvas-based raster rendering and SVG-based vector rendering. It provides capabiliti

    TypeScript
    在 GitHub 上查看↗66,608
  • huawei-noah/cv-backboneshuawei-noah 的头像

    huawei-noah/CV-Backbones

    4,416在 GitHub 上查看↗

    CV-Backbones is a computer vision backbone library and model zoo providing a collection of pre-defined neural network architectures for extracting visual features and processing image data. It serves as a PyTorch vision framework of reusable deep learning components designed for image analysis and visual representation learning. The library focuses on efficient neural network architectures to reduce computational overhead while maintaining feature extraction performance. This is achieved through the implementation of lightweight model designs such as GhostNet and MLP. The project covers a br

    Python
    在 GitHub 上查看↗4,416
  • cornellius-gp/gpytorchcornellius-gp 的头像

    cornellius-gp/gpytorch

    3,893在 GitHub 上查看↗

    GPyTorch is a GPU-accelerated probabilistic framework and PyTorch library for implementing scalable Gaussian process models. It provides a system for Gaussian process modeling and uncertainty estimation, designed to perform efficient matrix operations on graphics hardware. The framework features a modular kernel system for constructing custom covariance functions and modeling complex data dependencies. It specifically integrates Gaussian processes with deep neural networks to create hybrid models for regression and classification. The system employs numerical linear algebra techniques, inclu

    Python
    在 GitHub 上查看↗3,893
  • perone/euclidesdbperone 的头像

    perone/euclidesdb

    640在 GitHub 上查看↗

    A multi-model machine learning feature embedding database

    C++
    在 GitHub 上查看↗640
  • jrg365/gpytorchJ

    jrg365/gpytorch

    0在 GitHub 上查看↗
    在 GitHub 上查看↗0
  • koz4k/dni-pytorchK

    koz4k/dni-pytorch

    0在 GitHub 上查看↗
    在 GitHub 上查看↗0
  • piquil/qucumberP

    PIQuIL/QuCumber

    0在 GitHub 上查看↗
    在 GitHub 上查看↗0
  • bharathgs/naluB

    bharathgs/NALU

    0在 GitHub 上查看↗
    在 GitHub 上查看↗0
  • ferrine/geooptferrine 的头像

    ferrine/geoopt

    1,080在 GitHub 上查看↗

    Riemannian Adaptive Optimization Methods with pytorch optim

    Python
    在 GitHub 上查看↗1,080
  • bachili/rednerBachiLi 的头像

    BachiLi/redner

    1,439在 GitHub 上查看↗

    Differentiable rendering without approximation.

    NASLcomputer-graphicscomputer-visiondifferentiable-rendering
    在 GitHub 上查看↗1,439
  • cvxgrp/cvxpylayerscvxgrp 的头像

    cvxgrp/cvxpylayers

    2,106在 GitHub 上查看↗

    CVXPYlayers is a Python library for constructing differentiable convex optimization layers in PyTorch, JAX, and MLX using CVXPY. A convex optimization layer solves a parametrized convex optimization problem in the forward pass to produce a solution. It computes the derivative of the solution…

    Python
    在 GitHub 上查看↗2,106
  • intel-isl/open3dintel-isl 的头像

    intel-isl/Open3D

    13,695在 GitHub 上查看↗

    Open3D is a 3D data processing library, visualization engine, and machine learning library. It provides a framework for manipulating point clouds and meshes through specialized algorithms designed for 3D data science workflows. The project includes a toolkit for 3D scene reconstruction to generate spatial models and align surfaces from raw data. It also functions as a GPU accelerated framework that offloads intensive spatial computations to the graphics processor to increase processing speed. The library covers a broad range of capabilities including physically based light simulations for vi

    C++
    在 GitHub 上查看↗13,695
  • aiqm/torchaniaiqm 的头像

    aiqm/torchani

    548在 GitHub 上查看↗

    TorchANI 2.0 is an open-source library that supports training, development, and research of ANI-style neural network interatomic potentials. It was originally developed and is currently maintained by the Roitberg group.

    Python
    在 GitHub 上查看↗548