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Azza292 avatar

Azza292/RapidRescue

0
View on GitHub↗
77 星标·10 分支·GDScript·GPL-3.0·3 次浏览

RapidRescue

A reinvented Labyrinth game

Features

  • Game Engines - Local multiplayer strategy game.

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常见问题解答

azza292/rapidrescue 是做什么的?

A reinvented Labyrinth game

azza292/rapidrescue 的主要功能有哪些?

azza292/rapidrescue 的主要功能包括:Game Engines。

azza292/rapidrescue 有哪些开源替代品?

azza292/rapidrescue 的开源替代品包括: adriengivry/overload — Overload is an alternative game engine, inspired by industry standards, initiated by Benjamin VIRANIN, Max BRUN and… adventuregamestudio/ags — AGS editor and engine source code. akien-mga/dynadungeons — Bomberman clone using Godot Engine - Not actively developed since 2015. ambientrun/ambient — Ambient is a cross-platform multiplayer game engine and runtime environment developed in Rust. It provides a system… amethyst/amethyst — Amethyst is a data-driven game engine written in Rust for building high-performance 2D and 3D games. It is built on an… 4ian/gdevelop — GDevelop is a no-code game engine designed for building interactive 2D applications through a visual scripting…

RapidRescue 的开源替代方案

相似的开源项目,按与 RapidRescue 的功能重合度排序。
  • adriengivry/overloadA

    adriengivry/Overload

    0在 GitHub 上查看↗

    Overload is an alternative game engine, inspired by industry standards, initiated by Benjamin VIRANIN, Max BRUN and Adrien GIVRY. Overload is now a community project, opened to any contribution.

    在 GitHub 上查看↗0
  • adventuregamestudio/agsadventuregamestudio 的头像

    adventuregamestudio/ags

    827在 GitHub 上查看↗

    AGS editor and engine source code

    C++
    在 GitHub 上查看↗827
  • akien-mga/dynadungeonsakien-mga 的头像

    akien-mga/dynadungeons

    238在 GitHub 上查看↗

    Bomberman clone using Godot Engine - Not actively developed since 2015.

    GDScript
    在 GitHub 上查看↗238
  • 4ian/gdevelop4ian 的头像

    4ian/GDevelop

    20,609在 GitHub 上查看↗

    GDevelop is a no-code game engine designed for building interactive 2D applications through a visual scripting environment. It allows users to define game logic and object interactions using a graphical interface of conditions and actions, eliminating the need for traditional programming. The platform functions as a cross-platform creator, enabling the export of projects to web, desktop, and mobile environments from a single codebase. The engine is built on a modular game development extension framework that supports the creation and sharing of reusable behaviors and logic components. Develop

    JavaScript2d-game2d-game-engine3d
    在 GitHub 上查看↗20,609
查看 RapidRescue 的所有 30 个替代方案→