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Back to atomicgameengine/atomicgameengine

Open-source alternatives to AtomicGameEngine

30 open-source projects similar to atomicgameengine/atomicgameengine, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best AtomicGameEngine alternative.

  • adamslair/dualityAdamsLair 的头像

    AdamsLair/duality

    1,428在 GitHub 上查看↗

    a 2D Game Development Framework

    C#c-sharpcsharpdotnet
    在 GitHub 上查看↗1,428
  • akihabara/akihabaraAkihabara 的头像

    Akihabara/akihabara

    199在 GitHub 上查看↗

    Akihabara framework

    JavaScript
    在 GitHub 上查看↗199
  • almasb/fxglAlmasB 的头像

    AlmasB/FXGL

    4,819在 GitHub 上查看↗

    FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment for building cross-platform desktop games, integrating a central game loop with an entity component system and a JavaFX-based scene graph for rendering. The toolkit distinguishes itself by providing a comprehensive suite of integrated libraries for game AI pathfinding, physics collision resolution, and multiplayer networking via TCP and UDP protocols. It includes specialized systems for adaptive user interface design using global stylesheets and a data-driven asset management

    Kotlin
    在 GitHub 上查看↗4,819
  • ambientrun/ambientAmbientRun 的头像

    AmbientRun/Ambient

    3,902在 GitHub 上查看↗

    Ambient is a cross-platform multiplayer game engine and runtime environment developed in Rust. It provides a system for building and deploying high-performance games that run across web browsers and desktop platforms using WebAssembly and WebGPU. The project features a networked database that automatically replicates real-time state and components between servers and players. It utilizes WebAssembly sandboxes to isolate game logic, which prevents individual script crashes and allows for the secure execution of untrusted code. The framework includes a graphics system for high-fidelity 3D visu

    Rust
    在 GitHub 上查看↗3,902

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  • attackgoat/screen-13attackgoat 的头像

    attackgoat/screen-13

    337在 GitHub 上查看↗

    High-performance Vulkan driver with automated resource management and execution

    Rust
    在 GitHub 上查看↗337
  • axys1/axysaxys1 的头像

    axys1/axys

    1,399在 GitHub 上查看↗

    Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)

    C++
    在 GitHub 上查看↗1,399
  • babylonjs/babylon.jsBabylonJS 的头像

    BabylonJS/Babylon.js

    25,652在 GitHub 上查看↗

    Babylon.js is a JavaScript game engine and real-time graphics renderer designed for creating interactive three-dimensional visuals and applications. It functions as a web-based 3D framework and WebGL engine that enables the deployment of high-performance 3D content across various web platforms and devices. The project provides tools for web-based 3D game development, real-time graphics rendering, and the creation of browser-based interactive visualizations. It also supports the development of WebXR virtual and augmented reality experiences using standard web technologies. The framework cover

    TypeScript
    在 GitHub 上查看↗25,652
  • bendangelo/entityjsbendangelo 的头像

    bendangelo/entityjs

    186在 GitHub 上查看↗

    HTML5 entity-component game engine

    JavaScript
    在 GitHub 上查看↗186
  • bjorn/tiledbjorn 的头像

    bjorn/tiled

    12,650在 GitHub 上查看↗

    Tiled is a visual editor for creating two-dimensional game environments, functioning as a tile map editor and game level design tool. It allows for the construction of game worlds by arranging reusable tile sets and assets into maps. The system includes a tile set manager to organize and modify collections of tiles that can be shared across multiple project maps. It supports the creation of complex environments through layered map composition and the placement of objects at precise coordinates. The editor provides capabilities for grid alignment, coordinate-based layouts, and the attachment

    C++
    在 GitHub 上查看↗12,650
  • bkaradzic/bgfxbkaradzic 的头像

    bkaradzic/bgfx

    17,161在 GitHub 上查看↗

    bgfx is a cross-platform, graphics rendering abstraction layer designed for high-performance applications. It provides a unified interface that maps high-level rendering commands to native graphics APIs, allowing developers to maintain a single codebase that executes consistently across diverse operating systems and hardware architectures. The library distinguishes itself through a multi-threaded command submission model that decouples rendering logic from the main application thread, effectively minimizing CPU bottlenecks. It utilizes a backend-agnostic command buffer and a deferred resource

    Cd3d11d3d12directx
    在 GitHub 上查看↗17,161
  • bladecoder/bladecoder-adventure-enginebladecoder 的头像

    bladecoder/bladecoder-adventure-engine

    638在 GitHub 上查看↗

    Classic point and click adventure game engine and editor

    Java
    在 GitHub 上查看↗638
  • bsvogler/wurfelenginesdkBSVogler 的头像

    BSVogler/WurfelEngineSDK

    118在 GitHub 上查看↗

    Isometric game engine. Open world, block/voxel based and sprite rendering.

    Java
    在 GitHub 上查看↗118
  • chilliworks/chillisourceChilliWorks 的头像

    ChilliWorks/ChilliSource

    161在 GitHub 上查看↗

    An open source, cross-platform game engine designed for indie developers.

    C++
    在 GitHub 上查看↗161
  • christopho/solaruschristopho 的头像

    christopho/solarus

    728在 GitHub 上查看↗

    This repository was moved to GitLab: https://gitlab.com/solarus-games/solarus

    C++
    在 GitHub 上查看↗728
  • circular-studios/dashCircular-Studios 的头像

    Circular-Studios/Dash

    424在 GitHub 上查看↗

    A free and open 3D game engine written in D.

    D
    在 GitHub 上查看↗424
  • clintbellanger/flare-engineclintbellanger 的头像

    clintbellanger/flare-engine

    40在 GitHub 上查看↗

    Free/Libre Action Roleplaying Engine (engine only)

    C++
    在 GitHub 上查看↗40
  • cocoatoucher/glidecocoatoucher 的头像

    cocoatoucher/Glide

    506在 GitHub 上查看↗

    Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

    Swift
    在 GitHub 上查看↗506
  • cocos2d/cocos2d-html5cocos2d 的头像

    cocos2d/cocos2d-HTML5

    3,160在 GitHub 上查看↗

    Cocos2d for Web Browsers. Built using JavaScript.

    JavaScript
    在 GitHub 上查看↗3,160
  • cocos2d/cocos2d-iphonecocos2d 的头像

    cocos2d/cocos2d-iphone

    4,045在 GitHub 上查看↗

    cocos2d-iphone is a framework for 2D game development and the creation of two-dimensional graphical applications. It enables cross-platform development for iOS and macOS using Objective-C and high-performance graphics rendering. The project provides tools for building interactive environments, including the creation of orthogonal, isometric, or hexagonal tile-based maps. It supports the implementation of rigid body dynamics and collision detection through a 2D physics simulation system. The framework covers a broad range of capabilities, including sprite-based rendering, audio playback manag

    Objective-C
    在 GitHub 上查看↗4,045
  • cocos2d/cocos2d-xcocos2d 的头像

    cocos2d/cocos2d-x

    18,942在 GitHub 上查看↗

    Cocos2d-x is a high-performance C++ game development framework designed for building and deploying interactive applications across mobile, desktop, and web platforms. It functions as a cross-platform game engine that utilizes an entity-component system to manage object lifecycles, behaviors, and spatial relationships within a unified codebase. The engine is distinguished by its specialized 2D graphics rendering pipeline, which is optimized for hardware-accelerated performance when displaying sprites, particle effects, and skeletal animations. It provides developers with low-level access to gr

    C++androidc-plus-pluscocos2d
    在 GitHub 上查看↗18,942
  • colleagueriley/rgfwColleagueRiley 的头像

    ColleagueRiley/RGFW

    1,678在 GitHub 上查看↗
    Cc99cocoacross-platform
    在 GitHub 上查看↗1,678
  • craftyjs/craftycraftyjs 的头像

    craftyjs/Crafty

    3,580在 GitHub 上查看↗

    JavaScript Game Engine

    JavaScript
    在 GitHub 上查看↗3,580
  • createjs/easeljscreatejs 的头像

    createjs/easeljs

    8,168在 GitHub 上查看↗

    EaselJS is a JavaScript library for creating interactive 2D graphics and animations using the HTML5 Canvas element. It functions as a 2D animation framework, a canvas scene graph manager, and an interaction wrapper for detecting and responding to mouse and touch events. The library features a rendering pipeline that utilizes WebGL to increase the drawing performance of bitmap and cached content. It organizes visual elements into a hierarchical display list, allowing nested groups of 2D graphics objects to be transformed and animated as single units. Its capabilities cover the rendering of ve

    JavaScript
    在 GitHub 上查看↗8,168
  • dem-net/dem.netdem-net 的头像

    dem-net/dem.net

    352在 GitHub 上查看↗

    Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports

    C#
    在 GitHub 上查看↗352
  • dfabulich/choicescriptdfabulich 的头像

    dfabulich/choicescript

    454在 GitHub 上查看↗

    ChoiceScript is a language for developing multiple-choice games.

    JavaScript
    在 GitHub 上查看↗454
  • digitsensitive/junodigitsensitive 的头像

    digitsensitive/juno

    25在 GitHub 上查看↗

    Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games

    TypeScript
    在 GitHub 上查看↗25
  • draknek/flashpunkDraknek 的头像

    Draknek/FlashPunk

    394在 GitHub 上查看↗

    A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.

    ActionScript
    在 GitHub 上查看↗394
  • edisonlee0212/evoengineE

    edisonlee0212/EvoEngine

    0在 GitHub 上查看↗
    在 GitHub 上查看↗0
  • ekelokorpi/panda.jsekelokorpi 的头像

    ekelokorpi/panda.js

    764在 GitHub 上查看↗

    Panda Engine - HTML5 Game Engine

    JavaScript
    在 GitHub 上查看↗764
  • adamatomic/flixelAdamAtomic 的头像

    AdamAtomic/flixel

    1,143在 GitHub 上查看↗

    flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.

    ActionScript
    在 GitHub 上查看↗1,143