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alaingalvan avatar

alaingalvan/image-editor-effects

0
View on GitHub↗
103 星标·8 分支·TypeScript·Unlicense·3 次浏览alain.xyz/blog/image-editor-effects↗

Image Editor Effects

Image processing effects used in image editors like Adobe Photoshop or GIMP are used to composite different layers and adjust the overall appearance of an image. These effects build upon research in areas such as signal processing, statistics, and mathematical analysis, and applies them to…

Features

  • Shader Tools - WebGL image filters / effects shaders.

Star 历史

alaingalvan/image-editor-effects 的 Star 历史图表alaingalvan/image-editor-effects 的 Star 历史图表

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常见问题解答

alaingalvan/image-editor-effects 是做什么的?

Image processing effects used in image editors like Adobe Photoshop or GIMP are used to composite different layers and adjust the overall appearance of an image. These effects build upon research in areas such as signal processing, statistics, and mathematical analysis, and applies them to…

alaingalvan/image-editor-effects 的主要功能有哪些?

alaingalvan/image-editor-effects 的主要功能包括:Shader Tools。

alaingalvan/image-editor-effects 有哪些开源替代品?

alaingalvan/image-editor-effects 的开源替代品包括: alaingalvan/crossshader — ⚔️ CrossShader. dfranx/shadered — SHADERed is a cross-platform shader development environment and debugger used for authoring vertex, pixel, and compute… khronosgroup/glslang — Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. khronosgroup/spirv-cross — SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high… omarshehata/webgl-outlines — This is the source code for How to render outlines in WebGL & Better outline rendering using surface IDs with WebGL… stegu/psrdnoise — Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.

Image Editor Effects 的开源替代方案

相似的开源项目,按与 Image Editor Effects 的功能重合度排序。
  • alaingalvan/crossshaderalaingalvan 的头像

    alaingalvan/CrossShader

    308在 GitHub 上查看↗

    ⚔️ CrossShader

    C++
    在 GitHub 上查看↗308
  • dfranx/shadereddfranx 的头像

    dfranx/SHADERed

    4,765在 GitHub 上查看↗

    SHADERed is a cross-platform shader development environment and debugger used for authoring vertex, pixel, and compute shaders. It functions as an integrated editor for writing and compiling shader code while providing live visual previews and the ability to configure render pipeline states. The tool features a GLSL shader debugger that enables line-by-line execution with breakpoints and variable watches to resolve visual logic errors. It includes a shader asset manager for importing 3D models and textures as data inputs and supports an extensible plugin system to integrate new languages and

    C++
    在 GitHub 上查看↗4,765
  • khronosgroup/glslangKhronosGroup 的头像

    KhronosGroup/glslang

    3,533在 GitHub 上查看↗

    Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

    C++compileresslglsl
    在 GitHub 上查看↗3,533
  • khronosgroup/spirv-crossKhronosGroup 的头像

    KhronosGroup/SPIRV-Cross

    2,456在 GitHub 上查看↗

    SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

    GLSL
    在 GitHub 上查看↗2,456
查看 Image Editor Effects 的所有 8 个替代方案→