30 open-source projects similar to zaphoyd/websocketpp, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Websocketpp alternative.
Beast is a C++ library for implementing low-level HTTP and WebSocket clients and servers. It functions as an asynchronous networking framework designed to compose non-blocking I/O operations and layered stream stacks for managing concurrent network traffic, specifically utilizing the Boost.Asio asynchronous model. The library provides a comprehensive implementation of the HTTP/1.1 and WebSocket protocols. For HTTP, it includes primitives for parsing and serializing messages with support for chunked transfer encoding, incremental body reading, and request pipelining. Its WebSocket implementati
libhv is a high-performance C/C++ network library and event-driven I/O framework used to build TCP, UDP, SSL, HTTP, WebSocket, and MQTT clients and servers. It provides a non-blocking event loop for managing network sockets, timers, and system signals across multiple threads. The project is distinguished by its integrated support for specialized network roles, including a full HTTP web server with RESTful routing and middleware, an MQTT messaging client for IoT communication, and the ability to implement SOCKS5 and HTTP proxies. It also features a reliable UDP implementation to ensure ordered
Java-WebSocket is a collection of classes for implementing WebSocket clients and servers using pure Java. It provides a framework for hosting servers that manage connections via event-driven subclasses and tools for establishing client connections to remote servers. The library includes a secure communication tool for encrypting traffic using the WSS protocol and a compression library that uses per-message deflate extensions to reduce transmitted data size. It supports the configuration of cipher suites to limit encryption protocols and ensure compatible communication. The project enables bi
This is a header-only C++ library that provides implementations for HTTP clients, HTTP servers, and a WebSocket framework. It allows for the creation of network services and the consumption of remote APIs without requiring a separate compilation step or external binary linking. The project features backend-agnostic TLS integration for secure HTTPS and WSS communication and employs a thread-pool model to process concurrent requests. It distinguishes itself with a full-duplex WebSocket state-machine and a middleware-based request pipeline that supports regular-expression path routing. The libr
WebSocket-Node is a server-side implementation of the WebSocket protocol for Node.js environments. It serves as a framework for establishing persistent, bidirectional communication channels and low-latency data exchange between clients and servers. The project provides a secure socket implementation using transport layer security and includes an integrated client for establishing outbound encrypted connections. It utilizes a formal protocol-state machine and an event-driven connection framework to manage high-concurrency network streams. The framework covers server-side infrastructure includ
websocket-sharp is a C# library implementation of the WebSocket protocol used for building bidirectional client and server applications. It enables real-time data exchange between endpoints via persistent connections. The library provides specialized networking capabilities, including SSL encrypted networking for secure transport and certificate validation. It also features HTTP proxy tunneling to route traffic through intermediary servers using basic or digest authentication. The project covers a broad range of capabilities, including the implementation of both WebSocket clients and servers
uWebSockets is a high-performance networking engine providing an HTTP web server and a WebSocket server framework. It implements a multi-threaded event loop architecture to deploy isolated application instances across multiple CPU cores and includes an SSL/TLS network layer for secure, encrypted communication. The project features a dedicated WebSocket pub/sub engine for distributing messages to specific groups of connected clients. It optimizes network throughput through syscall corking to reduce kernel overhead and employs payload compression to minimize data transfer sizes. The system cov
The C++ REST SDK is a library for asynchronous HTTP and RESTful communication in native C++ applications. It provides a non-blocking network client for sending requests and receiving responses, a JSON parser for serializing and deserializing data, and a WebSocket client library for real-time, full-duplex communication. The project includes a dedicated OAuth2 authentication client to manage access tokens and authorization flows for secure communication with protected cloud resources. It utilizes a task-based asynchronous model to coordinate background operations and keep application interfaces
gRPC is a language-agnostic remote procedure call framework designed for high-performance communication between distributed services. It utilizes a structured interface definition language to generate consistent client stubs and server skeletons, enabling applications to invoke methods on remote servers as if they were local objects. By leveraging the HTTP/2 transport layer, the framework supports efficient binary serialization and multiplexed data exchange across diverse programming environments. The framework distinguishes itself through its support for flexible communication patterns, incl
Vector is a high-performance observability data pipeline designed to collect, transform, and route logs, metrics, and traces across distributed infrastructure. It functions as a modular engine that decouples data ingestion from processing and transmission, utilizing a component-based architecture to connect diverse sources to multiple destinations. The project distinguishes itself through a focus on reliability and flow control. It implements backpressure-aware data movement to prevent data loss during traffic spikes and utilizes disk-backed event buffering to ensure durability during network
This is a self-hosted WebSocket server for Laravel applications designed to provide real-time communication and replace third-party managed messaging services. It provides a server-side PHP implementation of the WebSocket standard, enabling full-duplex communication between clients and servers. The project implements a Pusher-compatible protocol to integrate with existing frontend client libraries. It includes a dedicated debug dashboard for monitoring active connections, tracking network traffic, and analyzing real-time server performance. The system supports Laravel event broadcasting and
Starlette is an asynchronous web framework and toolkit for building high-performance web services based on the ASGI specification. It serves as a lightweight foundation for creating web applications with a focus on asynchronous request and response handling. The framework provides specialized toolkits for managing persistent bidirectional WebSocket communication and an asynchronous HTTP server toolkit for routing and middleware. It distinguishes itself by offering a non-blocking background task queue that executes functions after a response has been sent to the client. The project covers a b
This project is a library for establishing bidirectional, real-time communication channels between clients and servers using the WebSocket protocol. It provides a foundational toolkit for managing persistent network connections and processing data frames in accordance with the RFC 6455 standard. The library distinguishes itself through its focus on low-level control and network efficiency. It utilizes an asynchronous, event-driven architecture to manage multiple concurrent connections without requiring dedicated threads for each session. Developers can fine-tune data transmission through manu
Starscream is a Swift WebSocket client library that provides a concrete implementation of the WebSocket protocol for iOS and macOS applications. It functions as an event-driven wrapper for establishing and managing bidirectional connections to send and receive text and binary frames over TCP. The library includes a secure WebSocket client capable of encrypting traffic and validating server identities. It manages the full connection lifecycle, from the initial handshake and header exchange to session termination with custom close codes. The project covers a broad range of networking capabilit
NanoHTTPD is a lightweight, embeddable HTTP server for Java applications. It allows developers to integrate web server capabilities directly into a Java project to handle incoming requests without requiring a standalone installation. The project provides specialized implementations for an HTTPS web server, a WebSocket server for bidirectional real-time communication, and a static file web server. These capabilities enable secure network traffic through SSL certificates and the delivery of local files with automatic MIME type detection. The server includes systems for request routing and hand
Oatpp is a high-performance C++ web framework and API development kit used for building REST APIs and web services. It functions as an asynchronous HTTP server that utilizes coroutines to handle thousands of simultaneous connections without blocking threads. The toolkit includes a native C++ object-relational mapping layer for executing SQL queries and transforming database results into data objects. It also provides a WebSocket communication library for establishing full-duplex channels to support real-time data streaming and live media. The framework covers a broad range of capabilities, i
This project is a comprehensive computer networking textbook and instructional resource. It serves as a technical guide for the design and implementation of network layers, protocols, and hardware architecture, covering the spectrum from physical links to application-layer protocols. The content provides a detailed study of standards for congestion control, reliable data delivery, and internetwork routing. It includes specialized technical material on network security, public-key infrastructure, and the operation of modern cloud infrastructure and data centers. The material covers a broad ra
This project is a cross-platform C library designed for implementing MQTT messaging in applications. It serves as an asynchronous networking toolkit that enables resource-constrained systems and distributed components to exchange telemetry data and control signals with messaging brokers. The library distinguishes itself through a state-machine-based protocol handler that manages connection lifecycles and persistent session states, ensuring reliable message delivery even during intermittent network connectivity. It utilizes a background thread to manage network operations, allowing application
MagicOnion is a remote procedure call framework for the .NET platform and Unity. It functions as a binary API protocol and real-time communication engine that uses shared interfaces to provide type-safe communication between clients and servers. The framework distinguishes itself through its compatibility with ahead-of-time compilation environments, utilizing source generators for client proxies and serialization to support mobile and console platforms including those using IL2CPP. It provides a specialized middleware layer for Unity that handles engine-specific data types and ensures runtime
websockets is a Python library for building WebSocket servers and clients using coroutines and the asyncio framework. It provides a complete toolkit for creating production-ready WebSocket applications, including a coroutine-based framework for handling connections, messages, and lifecycle events, as well as a client library for opening persistent bidirectional connections to remote endpoints. The library manages the full lifecycle of WebSocket connections, including handshake, message exchange, and graceful closure, with support for path-based routing to organize server logic across multiple
Muduo is a C++11 event-driven network library and framework designed for building high-concurrency Linux servers. It provides a toolkit for implementing scalable network services and socket communication using non-blocking I/O and asynchronous event processing. The framework implements a multi-threaded TCP server architecture that distributes connection handling across multiple CPU threads to maximize server throughput. This is achieved through a one-loop-per-thread model and a reactor pattern implementation, which dispatch network events from a central demultiplexer to registered handler fun
This library is a high-level networking tool for the Rust programming language, designed to execute HTTP requests and interact with remote services and REST APIs. It provides both asynchronous and blocking interfaces, allowing developers to send data using formats such as JSON or multipart forms while maintaining type-safe communication with external web services. The library distinguishes itself through a comprehensive architecture that manages network sessions and data flow. It utilizes connection pooling to maintain persistent sockets, which reduces latency during consecutive requests to t
libzmq is a C++ based asynchronous messaging engine and networking core designed for routing non-blocking messages between distributed nodes. It functions as a distributed message queue that implements the ZMTP wire-format framing protocol to standardize how data moves across different network transport layers. The library provides a multi-transport abstraction that allows a single interface to route data across TCP, IPC, and in-process memory. It incorporates a cryptographic layer to encrypt and authenticate transmissions between nodes and employs topology-based messaging patterns, such as p
Proxygen is a collection of C++ libraries for building high-performance HTTP servers and clients. It provides a protocol parser that converts raw network bytes into high-level transaction objects and includes a network stack for processing web traffic over the QUIC transport protocol. The project implements a layered protocol abstraction and a QUIC-based transport integration to support multiple versions of the HTTP standard, including HTTP/3. It utilizes state-machine based parsing and an event-driven I/O loop to manage concurrent network connections. The library covers asynchronous buffer
NATS Server is a high-performance, lightweight messaging system designed for cloud-native applications, edge computing, and distributed microservices. It functions as a distributed publish-subscribe broker that routes messages using hierarchical, dot-separated subject strings, enabling decoupled communication between services without requiring centralized broker lookups. The system supports core messaging patterns including asynchronous publish-subscribe, request-reply, and load-balanced queue processing. The platform distinguishes itself through a decentralized architecture that eliminates t
websockets is a Python library that provides both client and server implementations for the WebSocket protocol, enabling real-time, bidirectional communication between applications. At its core, it offers the fundamental primitives for establishing persistent connections, managing their lifecycles, and exchanging text or binary messages asynchronously using coroutines. The library distinguishes itself through comprehensive support for various messaging patterns, including broadcast messaging to all connected clients, targeted messaging to specific clients, and shared application state synchro
Hyper is a low-level networking library designed for building high-performance HTTP clients and servers. It provides a foundational toolkit for creating network services that leverage asynchronous execution and memory-safe data handling, supporting both HTTP/1 and HTTP/2 protocols. The library distinguishes itself through a protocol-agnostic architecture that separates transport logic from HTTP semantics. It utilizes a service-trait abstraction to decouple network logic from the underlying transport, enabling developers to inject custom middleware for request interception and response transfo
Starlette is a lightweight ASGI web framework and asynchronous HTTP toolkit used to build high-performance HTTP and WebSocket services. It functions as a WebSocket server framework and a collection of ASGI middleware components for managing network requests through non-blocking asynchronous logic. The framework provides tools for real-time communication via persistent bidirectional channels and infrastructure for high-performance APIs. It includes specialized capabilities for response compression, incremental data streaming, and the execution of non-blocking background tasks after a response
This project is a comprehensive sample library and implementation guide for ASP.NET Core. It provides a collection of practical examples and projects that demonstrate how to build web applications, RESTful APIs, and high-performance services. The repository focuses on a variety of architectural patterns, including the development of Minimal APIs, contract-first gRPC services, and real-time communication using WebSockets and Server-Sent Events. It includes detailed implementations for user identity and security, such as token-based authentication and CSRF protection. The codebase covers a bro
RoadRunner is a high-performance application server and process manager designed to serve PHP applications using a persistent worker model. It eliminates bootload overhead and initialization time by keeping application processes alive between requests, acting as a protocol-agnostic proxy that routes traffic to a pool of supervised workers. The server is built with a plugin-based modular architecture, allowing it to be extended with custom Go plugins and compiled into tailored binaries. It distinguishes itself by providing a unified execution model for a wide array of communication protocols,