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stevinz avatar

stevinz/extrude

0
View on GitHub↗
22 stars·8 forks·C++·MIT·8 viewsstevinz.github.io/extrude-html5↗

Extrude

Extrudes an image into a 3D mesh in C++11 with no external dependencies. Sample VS Code project uses the sokol graphics library for rendering the extruded model.

Features

  • Geometry Processing - Converts 2D images into 3D extruded meshes.

Star history

Star history chart for stevinz/extrudeStar history chart for stevinz/extrude

How this analysis was created: This summary and feature list were written by an AI model that read the project's README and public documentation pages. Each feature links to the documentation it came from; stars, license and language come straight from the GitHub API. The model does not read the source code, and the analysis is refreshed when the project is re-analysed. Learn more on our About page.

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Open-source alternatives to Extrude

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  • nvidia/isaac-gr00tNVIDIA avatar

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  • ivanfratric/polypartitionivanfratric avatar

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    PolyPartition is a lightweight C++ library for polygon partition and triangulation. PolyPartition implements multiple algorithms for both convex partitioning and triangulation. Different algorithms produce different quality of results (and their complexity varies accordingly). The implemented…

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  • kmammou/v-hacdkmammou avatar

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    Collision detection is essential for realistic physical interactions in video games and computer animation. In order to ensure real-time interactivity with the player/user, video game and 3D modeling software developers usually approximate the 3D models composing the scene (e.g. animated…

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  • ilmola/generatorilmola avatar

    ilmola/generator

    240View on GitHub↗

    The purpose of this library is to easily generate procedural meshes of geometric primitives such as spheres, boxes, cones, cylinders etc.

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See all 16 alternatives to Extrude→

Frequently asked questions

What does stevinz/extrude do?

Extrudes an image into a 3D mesh in C++11 with no external dependencies. Sample VS Code project uses the sokol graphics library for rendering the extruded model.

What are the main features of stevinz/extrude?

The main features of stevinz/extrude are: Geometry Processing.

What are some open-source alternatives to stevinz/extrude?

Open-source alternatives to stevinz/extrude include: nvidia/isaac-gr00t. ivanfratric/polypartition — PolyPartition is a lightweight C++ library for polygon partition and triangulation. PolyPartition implements multiple… kmammou/v-hacd — Collision detection is essential for realistic physical interactions in video games and computer animation. In order… liangliangnan/easy3d — A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python). libigl/libigl — libigl is a C++ geometry processing library used for analyzing and manipulating 3D triangle and tetrahedral meshes. It… ilmola/generator — The purpose of this library is to easily generate procedural meshes of geometric primitives such as spheres, boxes,…