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Back to shuding/cobe

Open-source alternatives to Cobe

30 open-source projects similar to shuding/cobe, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Cobe alternative.

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    webgl-globe is a WebGL globe visualization library and geospatial renderer used to display latitude and longitude spatial data on an interactive 3D globe. It functions as a 3D data visualization tool that maps coordinate-based datasets into a three-dimensional environment. The library provides capabilities for interactive geographic visualization and spatial data animation, allowing for the rendering of geographic coordinates and the creation of automated motion sequences to illustrate trends or movements over time. It utilizes hardware acceleration to implement a web-based map interface, em

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  • shipshapecode/tetherAvatar shipshapecode

    shipshapecode/tether

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    Tether is a DOM positioning engine designed to anchor floating user interface elements, such as tooltips and dropdowns, to target elements. It functions as a logic engine for managing the placement of overlays and synchronizing the position of secondary elements relative to primary anchors. The system includes collision detection and overflow prevention to ensure that floating menus and overlays remain within the visible viewport. It automatically repositions elements when they encounter page boundaries to prevent visual clipping. The tool manages dynamic element alignment and tracking durin

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  • antvis/l7Avatar antvis

    antvis/L7

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    L7 is a WebGL-powered geospatial visualization engine and browser-based GIS engine designed for high-performance rendering of large-scale 2D and 3D spatial datasets. It functions as a geographic data visualization library that leverages hardware acceleration to display massive datasets and heatmaps within a web browser. The engine features an abstracted basemap integration layer that decouples data visualization from the underlying map provider, allowing for the use of various map providers or offline deployments. It employs a system for visual variable mapping to translate numeric and catego

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    patriciogonzalezvivo/thebookofshaders

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    The Book of Shaders is an interactive educational guide and curriculum for learning GLSL fragment shader programming to create procedural graphics and visual effects. It provides a structured learning path and a categorized reference guide for data types, built-in functions, and mathematical operations used in shader development. The project features a web-based shader sandbox and interactive editor that allows for real-time iteration and visualization of GLSL code. Users can experiment with procedural art and share their results via unique URLs. The curriculum covers a wide range of graphic

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  • sirxemic/jquery.ripplesAvatar sirxemic

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    This library is a jQuery plugin that provides interactive, hardware-accelerated fluid surface simulations for web-based user interfaces. It renders realistic water ripple animations over existing DOM elements, allowing static backgrounds to respond dynamically to user input. The plugin distinguishes itself by utilizing WebGL fragment shaders to calculate pixel displacement and fluid motion in real time. By mapping background images as textures and injecting coordinate-based disturbances, it creates responsive visual feedback that reacts to mouse movements and clicks without disrupting the und

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    This C++ data visualization library is a scientific plotting framework used to create 2D and 3D charts, network graphs, and geographic maps. It operates as a multi-backend graphics library, decoupling high-level plotting logic from low-level rendering engines to support various output backends. The project distinguishes itself with a dual-interface API, providing both a global functional interface for rapid prototyping and an object-oriented interface for precise control. It features a component-based layout engine for managing tiled grids and subplots, alongside a layered plot state that all

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    webgl-fundamentals is a comprehensive educational resource and graphics tutorial for learning hardware-accelerated 2D and 3D rendering using the WebGL API. It serves as a structured 3D graphics curriculum and GPU programming reference, guiding users through the graphics pipeline from basic geometry to advanced rendering techniques. The project provides detailed guides on GLSL shader development, including the creation of vertex and fragment shaders. It specifically focuses on the implementation of real-time lighting models—such as directional, point, and spot lighting—and the application of s

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  • maptalks/maptalks.jsAvatar maptalks

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    maptalks.js is a JavaScript map rendering library and web map interaction framework used to render interactive 2D and 3D geographic data on a web canvas. It functions as a 3D geospatial engine supporting 3DTiles and GLTF formats, a GeoJSON visualization tool, and a spatial analysis library. The project distinguishes itself through high-performance rendering and dynamic geospatial animation, including the ability to simulate traffic flow and execute smooth visual transitions for map elements. It provides comprehensive tools for interactive geometry editing, allowing users to draw and modify ve

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    ogl is a WebGL graphics library and 3D scene graph engine designed for rendering three-dimensional scenes. It provides a lightweight framework for managing geometries and coordinating spatial transformations within a hierarchical system. The project includes a PBR shader system for creating realistic materials and a GPGPU computation framework for performing large-scale general-purpose calculations and particle simulations on the graphics processor. It also features a post-processing suite for applying visual filters to rendered scenes via frame buffers. The library covers broader capabiliti

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  • faiface/pixelAvatar faiface

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    Pixel is a 2D game library and graphics engine for the Go programming language. It provides a hardware-accelerated renderer for drawing sprites, geometric shapes, and text, utilizing an optimized system of batching and transformation matrices. The project functions as a comprehensive toolkit for two-dimensional interactive applications, combining a graphics engine with a 2D vector math library for affine transformations and coordinate space projections. It includes a dedicated input manager that tracks keyboard presses and mouse movements using a polling-based system rather than asynchronous

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  • onearmy/community-platformAvatar ONEARMY

    ONEARMY/community-platform

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    This platform serves as a digital hub for community collaboration, designed to facilitate the sharing of research, the coordination of global initiatives, and the documentation of technical projects. It functions as an open-source knowledge repository where members can publish educational content, design models, and research findings to support collective problem-solving and skill development. The platform distinguishes itself through integrated geospatial tools that visualize community presence and project initiatives on an interactive map. This functionality enables users to discover local

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  • nannou-org/nannouAvatar nannou-org

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    Nannou is a creative coding framework for Rust designed for building interactive visual and audio sketches. It provides a loop-based API with hardware-accelerated 2D and 3D rendering, serving as a toolkit for generative art production and multimedia installation design. The framework is distinguished by its comprehensive hardware communication interface, which bridges software with physical devices via MIDI, OSC, DMX, serial, and laser DAC protocols. It also includes specialized projection mapping tools for warping visual output to fit non-standard physical surfaces and a dedicated GPU shader

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    Vanta is a browser-based engine and library for rendering real-time, interactive 3D animations and stylized visual effects. It initializes and manages WebGL graphics within the HTML5 Canvas element to create animated digital art and dynamic backgrounds for web pages. The engine focuses on interactivity, mapping mouse and touch inputs to real-time visual changes. It provides configuration tools to adjust visual parameters, such as colors and animation properties, to align with specific branding and aesthetic requirements. The system handles the full animation lifecycle, including GPU renderin

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    Tensorspace is a WebGL-based 3D visualization framework and renderer designed to map deep learning model architectures and tensor data into interactive three-dimensional spaces. It serves as a neural network architecture visualizer and model inspector, allowing users to render model topologies and analyze data flow within a web browser. The project distinguishes itself through its ability to convert pre-trained Keras and TensorFlow models into spatial representations. It integrates with TensorFlow.js to execute inference in the browser, enabling the real-time visualization of intermediate act

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    Crucix is an open-source intelligence system comprising an OSINT aggregator, a geospatial intelligence dashboard, and an LLM intelligence agent. It functions as a real-time signal monitor and automated alerting system designed to collect, analyze, and visualize geopolitical, economic, and satellite data from diverse open-source intelligence sources. The system utilizes large language models to synthesize intelligence feeds, generate actionable trade ideas, and classify signal priority with confidence scores. It features a geospatial visualization interface that plots intelligence events, such

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    mpetroff/pannellum

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    Pannellum is a WebGL panorama viewer and virtual tour framework used to render equirectangular or cubemap images as immersive 360-degree environments. It functions as a multiresolution image renderer and a panoramic video player, supporting both static images and spherical video playback. The project distinguishes itself by its ability to handle extremely large, high-resolution panoramas through multiresolution tile generation and loading. It enables the creation of interactive virtual tours by linking multiple panoramic scenes together using transition fades and interactive hotspots. The sy

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    Leaflet/Leaflet.markercluster

    4,152Vezi pe GitHub↗

    This project is a marker clustering plugin and map visualization tool for Leaflet. It functions as a grouping library that organizes large datasets of geographic points into clusters to reduce visual clutter and improve browser performance and readability. The library includes a marker manager that arranges overlapping points in a radial layout, ensuring individual markers sharing the same coordinates remain visually distinct and clickable. It provides capabilities for custom group iconography, geographic boundary previews for marker groups, and automated zoom adjustments to fit the bounds o

    JavaScriptclusteringleafletleaflet-plugins
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  • projectm-visualizer/projectmAvatar projectM-visualizer

    projectM-visualizer/projectm

    4,287Vezi pe GitHub↗

    ProjectM is a cross-platform music visualization library and pixel shader rendering engine. It functions as an audio signal analysis tool that extracts beat and frequency data from audio streams to drive real-time graphical changes. The engine is built for compatibility with the Milkdrop visualization standard, allowing it to parse and load external preset files to define visual styles. It supports the organization of these presets through playlist-driven management to automate transitions between different visual effects. The system can be integrated into external host applications as a sta

    C++librarymilkdropmusic
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    originalankur/maptoposter

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    Maptoposter is a geographic data visualization engine that transforms raw OpenStreetMap data into high-quality, minimalist map posters. It functions as a generator that converts complex urban layouts and transportation networks into stylized visual representations suitable for large-scale physical printing. The tool distinguishes itself through a specialized rendering pipeline that combines vector-based graphic generation with a script-aware typography engine. This allows for the automatic detection of global writing systems, ensuring that map labels are correctly formatted and spaced regardl

    Pythondesignmapsmatplotlib-pyplot
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  • marceloprates/prettymapsAvatar marceloprates

    marceloprates/prettymaps

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    Prettymaps is a geospatial data visualization library designed to transform raw geographic coordinates into stylized, artistic maps. It functions as an automated generator that retrieves vector data from OpenStreetMap to create custom visualizations for any location worldwide. The library distinguishes itself through a declarative configuration system that allows users to apply consistent visual themes and design presets across different map layers. By utilizing a procedural drawing engine, it stacks geometric layers onto a coordinate-based canvas, ensuring that geographic features are render

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    Blockbench is a specialized low-poly 3D modeler and texture painter designed for creating models and pixel art textures. It functions as an extensible 3D editor that allows for the production of assets intended for game engines and rendering software. The editor is distinguished by its plugin-based architecture, which enables the development of custom scripts to automate design workflows and add specialized tools. It further integrates a texture painting system that applies pixel art directly onto 3D meshes to achieve a stylized aesthetic. The software covers high-quality 3D rendering for pr

    JavaScript3dblockbenchelectron
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    BasicScroll is a standalone scroll-driven animation library that updates CSS custom properties, element styles, and CSS properties dynamically based on absolute or relative viewport scroll positions. It functions as an animation engine designed to build custom parallax scrolling experiences and fluid visual effects on both mobile and desktop viewports. The library supports custom scroll range definitions anchored directly to specific document elements, alongside callback executions that trigger user-defined functions with live progress data and state percentages as the viewport enters or leav

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    jsplumb is a JavaScript diagramming library and visual connectivity engine used to draw draggable connections between HTML elements. It functions as an SVG connector framework that renders dynamic links to create visual connectivity maps and flowcharts. The library provides tools for building node-based user interfaces, interactive workflow mapping, and visual diagramming. It enables the creation of dynamic relationship visualizations where users can link steps or pieces of information together on a web page.

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  • google/gxuiAvatar google

    google/gxui

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    gxui is an experimental Go GUI framework and cross-platform UI library used to create graphical user interfaces that run on multiple operating systems using a single codebase. The framework utilizes a WebGL web UI renderer that compiles Go application code into JavaScript to display interfaces within a web browser. It employs a cross-platform abstract interface to map UI primitives to different operating system rendering backends. The project covers the development of single-codebase application logic and the rendering of interfaces through hardware-accelerated graphics APIs.

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    anvaka/VivaGraphJS

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    VivaGraphJS is a JavaScript graph visualization library used to render interactive network diagrams and relational data in web browsers. It features a force-directed layout engine that employs physics-based simulations, using spring and charge models to calculate balanced spatial distributions for nodes and links. The library utilizes a modular rendering architecture that decouples mathematical layout logic from the visual output. This allows for interchangeable rendering pipelines, supporting both vector-based SVG diagrams and hardware-accelerated WebGL rendering for large-scale visualizatio

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    Plotnine is a data visualization library for Python based on the Grammar of Graphics. It serves as a declarative statistical plotting framework and multi-panel plotting engine, allowing users to create complex charts by mapping data variables to visual properties such as position, color, and size. The project is distinguished by its use of a layered composition model and a statistical transformation engine that performs aggregations and computations before rendering visuals. It features a comprehensive system for multi-panel faceting, which enables the splitting of a single visualization into

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    Apache ECharts is a JavaScript data visualization library used for rendering interactive charts and complex data visualizations in web browsers. It functions as a canvas-based charting engine and a statistical data visualization suite that transforms datasets into visual representations. The framework provides specialized capabilities for three-dimensional data visualization, including the generation of 3D plots and globe visualizations. It also serves as a web-based geographic mapping tool for overlaying heatmaps, routes, and data distributions onto interactive maps. The library covers a br

    TypeScriptapachecanvascharting-library
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    vx is a declarative charting framework and SVG data visualization library. It serves as an integration layer that combines D3 mathematical scales and shapes with a component-based UI for rendering visualizations. The project provides a set of building blocks for constructing custom charts and diagrams using React components. It bridges mathematical data and visual representation by utilizing low-level primitives to manage scalable vector graphics without manual document object model manipulations. The library covers a broad capability surface including custom chart development, declarative S

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  • chenjiandongx/go-echartsAvatar chenjiandongx

    chenjiandongx/go-echarts

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    go-echarts is a Go library and wrapper for Apache ECharts used to create interactive data visualizations. It functions as a generator that produces the configurations and HTML files necessary to render complex datasets as visual charts and graphs in a web browser. The library includes specialized tools for geographic data visualization, allowing spatial information and distributed datasets to be mapped using coordinates and regional boundaries. The project supports exporting visualizations as standalone HTML files for static use or serving them through an HTTP server for web-based dashboardi

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